add lua navigation

This commit is contained in:
2026-01-16 00:36:41 +01:00
parent ebf80052f0
commit 08327e5575
10 changed files with 170 additions and 59 deletions

View File

@@ -1,9 +1,9 @@
-- Navigation System for Virtual Smartphone
-- Handles screen transitions and state management
-- Screen registry
-- Screen registry - maps screen names to RML file paths
local screens = {
home = "screens/home.rml",
home = "demo.rml",
lock = "screens/lock.rml",
dialer = "screens/dialer.rml",
contacts = "screens/contacts.rml",
@@ -12,33 +12,59 @@ local screens = {
browser = "screens/browser.rml"
}
-- Current screen state
local current_screen = "home"
local screen_history = {}
-- Navigation history stack
local history = {}
-- Navigate to a screen
-- Current screen name
local current_screen = "home"
-- Navigate to a screen by name
function navigateTo(screen_name)
if screens[screen_name] then
-- Add current screen to history
table.insert(screen_history, current_screen)
local path = screens[screen_name]
if path then
-- Push current screen to history before navigating
table.insert(history, current_screen)
current_screen = screen_name
-- Load the new document
-- Note: In RmlUi, we'd typically use document loading
print("Navigating to: " .. screen_name)
-- Load the new screen using C++ function
local success = loadScreen(path)
if success then
print("Navigated to: " .. screen_name)
else
-- Restore previous state on failure
current_screen = table.remove(history)
print("Failed to navigate to: " .. screen_name)
end
return success
else
print("Unknown screen: " .. screen_name)
return false
end
end
-- Go back to previous screen
function goBack()
if #screen_history > 0 then
current_screen = table.remove(screen_history)
print("Going back to: " .. current_screen)
if #history > 0 then
local previous = table.remove(history)
local path = screens[previous]
if path then
current_screen = previous
loadScreen(path)
print("Back to: " .. previous)
return true
end
else
print("No history to go back to")
end
return false
end
-- Go to home screen (clear history)
function goHome()
history = {}
current_screen = "home"
loadScreen(screens.home)
print("Navigated to home")
end
-- Get current screen name
@@ -46,9 +72,19 @@ function getCurrentScreen()
return current_screen
end
-- Check if we can go back
function canGoBack()
return #history > 0
end
-- Clear navigation history
function clearHistory()
screen_history = {}
history = {}
end
-- Get history depth
function getHistoryDepth()
return #history
end
print("Navigation system initialized")