// D:\Dev\Mosis\MosisService\designer\src\glad_loader.h
// Wrapper header for glad that sets up correct shader version for desktop OpenGL

#pragma once

// Define the shader version for desktop OpenGL 3.3 core profile
// This must be defined BEFORE the renderer includes glad via RMLUI_GL3_CUSTOM_LOADER
#define RMLUI_SHADER_HEADER_VERSION "#version 330\n"

// Now include the actual glad header
#include <glad/glad.h>
