more on testing framework
This commit is contained in:
@@ -62,10 +62,15 @@ add_executable(mosis-designer
|
||||
src/desktop_file_interface.cpp
|
||||
src/hot_reload.cpp
|
||||
src/platform_singleton.cpp
|
||||
src/testing/action_recorder.cpp
|
||||
src/testing/action_player.cpp
|
||||
src/testing/ui_inspector.cpp
|
||||
src/testing/visual_capture.cpp
|
||||
)
|
||||
|
||||
target_include_directories(mosis-designer PRIVATE
|
||||
src
|
||||
src/testing
|
||||
../src/main/kernel/include
|
||||
../src/main/cpp
|
||||
)
|
||||
|
||||
@@ -11,9 +11,16 @@
|
||||
#include "desktop_platform.h"
|
||||
#include "desktop_file_interface.h"
|
||||
#include "hot_reload.h"
|
||||
#include "testing/action_recorder.h"
|
||||
#include "testing/action_player.h"
|
||||
#include "testing/ui_inspector.h"
|
||||
#include "testing/visual_capture.h"
|
||||
#include <RmlUi/Lua/Interpreter.h>
|
||||
#include <iostream>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <chrono>
|
||||
#include <ctime>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
@@ -30,6 +37,21 @@ static bool g_needs_reload = false;
|
||||
static int g_width = 540;
|
||||
static int g_height = 960;
|
||||
|
||||
// Test mode
|
||||
enum class TestMode {
|
||||
Interactive, // Normal interactive mode with hot-reload
|
||||
Record, // Record user actions to JSON
|
||||
Playback, // Playback actions from JSON
|
||||
Screenshot, // Take a screenshot and exit
|
||||
DumpHierarchy // Dump UI hierarchy to JSON and exit
|
||||
};
|
||||
|
||||
static TestMode g_test_mode = TestMode::Interactive;
|
||||
static std::string g_test_input_path; // Input file for playback
|
||||
static std::string g_test_output_path; // Output file for record/screenshot/hierarchy
|
||||
static mosis::testing::ActionRecorder* g_action_recorder = nullptr;
|
||||
static mosis::testing::ActionPlayer* g_action_player = nullptr;
|
||||
|
||||
// Forward declarations
|
||||
bool InitializeRmlUi(const std::string& assets_path);
|
||||
void ShutdownRmlUi();
|
||||
@@ -43,7 +65,7 @@ static void ErrorCallback(int error, const char* description) {
|
||||
|
||||
static void KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods) {
|
||||
if (action != GLFW_PRESS) return;
|
||||
|
||||
|
||||
// F5 - Reload
|
||||
if (key == GLFW_KEY_F5) {
|
||||
g_needs_reload = true;
|
||||
@@ -54,11 +76,41 @@ static void KeyCallback(GLFWwindow* window, int key, int scancode, int action, i
|
||||
}
|
||||
// Escape - Back navigation
|
||||
else if (key == GLFW_KEY_ESCAPE) {
|
||||
// Record back button action if recording
|
||||
if (g_action_recorder && g_action_recorder->IsRecording()) {
|
||||
g_action_recorder->RecordButton("back");
|
||||
}
|
||||
if (g_context) {
|
||||
g_context->ProcessKeyDown(Rml::Input::KI_ESCAPE, 0);
|
||||
g_context->ProcessKeyUp(Rml::Input::KI_ESCAPE, 0);
|
||||
}
|
||||
}
|
||||
// R - Toggle recording (in interactive mode)
|
||||
else if (key == GLFW_KEY_R && g_test_mode == TestMode::Interactive) {
|
||||
if (!g_action_recorder) {
|
||||
g_action_recorder = new mosis::testing::ActionRecorder(g_width, g_height);
|
||||
}
|
||||
|
||||
if (g_action_recorder->IsRecording()) {
|
||||
g_action_recorder->StopRecording();
|
||||
// Generate filename with timestamp
|
||||
auto now = std::chrono::system_clock::now();
|
||||
auto time_t = std::chrono::system_clock::to_time_t(now);
|
||||
std::tm tm_buf;
|
||||
localtime_s(&tm_buf, &time_t);
|
||||
char buffer[64];
|
||||
std::strftime(buffer, sizeof(buffer), "recording_%Y%m%d_%H%M%S.json", &tm_buf);
|
||||
std::string filename = buffer;
|
||||
if (g_action_recorder->SaveToFile(filename)) {
|
||||
std::cout << "Recording saved to: " << filename << std::endl;
|
||||
} else {
|
||||
std::cerr << "Failed to save recording" << std::endl;
|
||||
}
|
||||
} else {
|
||||
g_action_recorder->StartRecording();
|
||||
std::cout << "Recording started. Press R again to stop." << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void MouseButtonCallback(GLFWwindow* window, int button, int action, int mods) {
|
||||
@@ -77,8 +129,16 @@ static void MouseButtonCallback(GLFWwindow* window, int button, int action, int
|
||||
|
||||
if (button == GLFW_MOUSE_BUTTON_LEFT) {
|
||||
if (action == GLFW_PRESS) {
|
||||
// Record mouse down in record mode
|
||||
if (g_action_recorder && g_action_recorder->IsRecording()) {
|
||||
g_action_recorder->RecordMouseDown(static_cast<int>(xpos), static_cast<int>(ypos));
|
||||
}
|
||||
g_context->ProcessMouseButtonDown(0, key_modifier);
|
||||
} else if (action == GLFW_RELEASE) {
|
||||
// Record mouse up in record mode
|
||||
if (g_action_recorder && g_action_recorder->IsRecording()) {
|
||||
g_action_recorder->RecordMouseUp(static_cast<int>(xpos), static_cast<int>(ypos));
|
||||
}
|
||||
g_context->ProcessMouseButtonUp(0, key_modifier);
|
||||
}
|
||||
}
|
||||
@@ -117,17 +177,37 @@ public:
|
||||
static DesktopSystemInterface g_system_interface;
|
||||
|
||||
|
||||
static void PrintUsage() {
|
||||
std::cout << "Usage: mosis-designer [options] [document.rml]\n"
|
||||
<< "\nOptions:\n"
|
||||
<< " --resolution WxH Set window resolution (default: 540x960)\n"
|
||||
<< " --assets PATH Set assets directory (default: assets)\n"
|
||||
<< "\nTest modes:\n"
|
||||
<< " --record FILE Record user actions to JSON file\n"
|
||||
<< " --playback FILE Playback actions from JSON file\n"
|
||||
<< " --screenshot FILE Take screenshot and exit\n"
|
||||
<< " --dump-hierarchy FILE Dump UI hierarchy to JSON and exit\n"
|
||||
<< "\nKeys:\n"
|
||||
<< " F5 Reload document\n"
|
||||
<< " F12 Toggle RmlUi debugger\n"
|
||||
<< " ESC Back navigation\n"
|
||||
<< " R Start/Stop recording (in interactive mode)\n"
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
std::cout << "Mosis Designer v0.1.0" << std::endl;
|
||||
std::cout << "Press F5 to reload, F12 for debugger, ESC for back" << std::endl;
|
||||
|
||||
|
||||
// Parse arguments
|
||||
std::string document_path;
|
||||
std::string assets_path = "assets"; // Default relative to executable
|
||||
|
||||
|
||||
for (int i = 1; i < argc; ++i) {
|
||||
std::string arg = argv[i];
|
||||
if (arg == "--resolution" && i + 1 < argc) {
|
||||
if (arg == "--help" || arg == "-h") {
|
||||
PrintUsage();
|
||||
return 0;
|
||||
} else if (arg == "--resolution" && i + 1 < argc) {
|
||||
std::string res = argv[++i];
|
||||
size_t x = res.find('x');
|
||||
if (x != std::string::npos) {
|
||||
@@ -136,6 +216,18 @@ int main(int argc, char* argv[]) {
|
||||
}
|
||||
} else if (arg == "--assets" && i + 1 < argc) {
|
||||
assets_path = argv[++i];
|
||||
} else if (arg == "--record" && i + 1 < argc) {
|
||||
g_test_mode = TestMode::Record;
|
||||
g_test_output_path = argv[++i];
|
||||
} else if (arg == "--playback" && i + 1 < argc) {
|
||||
g_test_mode = TestMode::Playback;
|
||||
g_test_input_path = argv[++i];
|
||||
} else if (arg == "--screenshot" && i + 1 < argc) {
|
||||
g_test_mode = TestMode::Screenshot;
|
||||
g_test_output_path = argv[++i];
|
||||
} else if (arg == "--dump-hierarchy" && i + 1 < argc) {
|
||||
g_test_mode = TestMode::DumpHierarchy;
|
||||
g_test_output_path = argv[++i];
|
||||
} else if (arg[0] != '-') {
|
||||
document_path = arg;
|
||||
}
|
||||
@@ -145,11 +237,24 @@ int main(int argc, char* argv[]) {
|
||||
if (document_path.empty()) {
|
||||
document_path = "apps/home/home.rml";
|
||||
}
|
||||
|
||||
|
||||
// Make assets_path absolute
|
||||
assets_path = fs::absolute(assets_path).string();
|
||||
std::cout << "Assets path: " << assets_path << std::endl;
|
||||
std::cout << "Resolution: " << g_width << "x" << g_height << std::endl;
|
||||
|
||||
// Print mode info
|
||||
if (g_test_mode == TestMode::Interactive) {
|
||||
std::cout << "Press F5 to reload, F12 for debugger, ESC for back, R to record" << std::endl;
|
||||
} else if (g_test_mode == TestMode::Record) {
|
||||
std::cout << "Recording mode: actions will be saved to " << g_test_output_path << std::endl;
|
||||
} else if (g_test_mode == TestMode::Playback) {
|
||||
std::cout << "Playback mode: playing " << g_test_input_path << std::endl;
|
||||
} else if (g_test_mode == TestMode::Screenshot) {
|
||||
std::cout << "Screenshot mode: will save to " << g_test_output_path << std::endl;
|
||||
} else if (g_test_mode == TestMode::DumpHierarchy) {
|
||||
std::cout << "Hierarchy dump mode: will save to " << g_test_output_path << std::endl;
|
||||
}
|
||||
|
||||
// Initialize GLFW
|
||||
glfwSetErrorCallback(ErrorCallback);
|
||||
@@ -208,28 +313,97 @@ int main(int argc, char* argv[]) {
|
||||
if (!LoadDocument(document_path)) {
|
||||
std::cerr << "Failed to load document: " << document_path << std::endl;
|
||||
}
|
||||
|
||||
// Set up hot-reload
|
||||
g_hot_reload = new mosis::HotReload(assets_path, []() {
|
||||
g_needs_reload = true;
|
||||
});
|
||||
g_hot_reload->Start();
|
||||
std::cout << "Hot-reload enabled for: " << assets_path << std::endl;
|
||||
|
||||
|
||||
// Initialize test mode components
|
||||
if (g_test_mode == TestMode::Record) {
|
||||
g_action_recorder = new mosis::testing::ActionRecorder(g_width, g_height);
|
||||
g_action_recorder->StartRecording();
|
||||
std::cout << "Recording started. Close window to save." << std::endl;
|
||||
} else if (g_test_mode == TestMode::Playback) {
|
||||
g_action_player = new mosis::testing::ActionPlayer(g_context);
|
||||
if (!g_action_player->LoadFromFile(g_test_input_path)) {
|
||||
std::cerr << "Failed to load actions from: " << g_test_input_path << std::endl;
|
||||
delete g_action_player;
|
||||
g_action_player = nullptr;
|
||||
} else {
|
||||
g_action_player->Start();
|
||||
std::cout << "Playback started..." << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
// Set up hot-reload (only in interactive mode)
|
||||
if (g_test_mode == TestMode::Interactive) {
|
||||
g_hot_reload = new mosis::HotReload(assets_path, []() {
|
||||
g_needs_reload = true;
|
||||
});
|
||||
g_hot_reload->Start();
|
||||
std::cout << "Hot-reload enabled for: " << assets_path << std::endl;
|
||||
}
|
||||
|
||||
// For screenshot/hierarchy modes, render one frame then capture
|
||||
if (g_test_mode == TestMode::Screenshot || g_test_mode == TestMode::DumpHierarchy) {
|
||||
// Render one frame
|
||||
glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
if (g_context) {
|
||||
g_context->Update();
|
||||
g_render_interface->BeginFrame();
|
||||
g_context->Render();
|
||||
g_render_interface->EndFrame(0);
|
||||
}
|
||||
|
||||
glfwSwapBuffers(g_window);
|
||||
|
||||
if (g_test_mode == TestMode::Screenshot) {
|
||||
mosis::testing::VisualCapture capture(g_width, g_height);
|
||||
if (capture.CaptureScreenshot(g_test_output_path)) {
|
||||
std::cout << "Screenshot saved to: " << g_test_output_path << std::endl;
|
||||
} else {
|
||||
std::cerr << "Failed to save screenshot" << std::endl;
|
||||
}
|
||||
} else {
|
||||
mosis::testing::UIInspector inspector(g_context);
|
||||
if (inspector.SaveHierarchy(g_test_output_path)) {
|
||||
std::cout << "UI hierarchy saved to: " << g_test_output_path << std::endl;
|
||||
} else {
|
||||
std::cerr << "Failed to save hierarchy" << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
// Cleanup and exit
|
||||
ShutdownRmlUi();
|
||||
glfwDestroyWindow(g_window);
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Main loop
|
||||
while (!glfwWindowShouldClose(g_window)) {
|
||||
glfwPollEvents();
|
||||
|
||||
|
||||
// Handle hot-reload
|
||||
if (g_needs_reload) {
|
||||
g_needs_reload = false;
|
||||
ReloadDocument();
|
||||
}
|
||||
|
||||
|
||||
// Update action playback
|
||||
if (g_action_player && g_action_player->IsPlaying()) {
|
||||
g_action_player->Update();
|
||||
|
||||
// Check if playback finished
|
||||
if (g_action_player->IsFinished()) {
|
||||
std::cout << "Playback complete" << std::endl;
|
||||
// Optionally exit after playback
|
||||
glfwSetWindowShouldClose(g_window, GLFW_TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
// Clear
|
||||
glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
|
||||
// Update and render
|
||||
if (g_context) {
|
||||
g_context->Update();
|
||||
@@ -237,11 +411,23 @@ int main(int argc, char* argv[]) {
|
||||
g_context->Render();
|
||||
g_render_interface->EndFrame(0);
|
||||
}
|
||||
|
||||
|
||||
glfwSwapBuffers(g_window);
|
||||
}
|
||||
|
||||
|
||||
// Save recording if in record mode
|
||||
if (g_action_recorder && g_action_recorder->IsRecording()) {
|
||||
g_action_recorder->StopRecording();
|
||||
if (g_action_recorder->SaveToFile(g_test_output_path)) {
|
||||
std::cout << "Recording saved to: " << g_test_output_path << std::endl;
|
||||
} else {
|
||||
std::cerr << "Failed to save recording" << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
delete g_action_recorder;
|
||||
delete g_action_player;
|
||||
if (g_hot_reload) {
|
||||
g_hot_reload->Stop();
|
||||
delete g_hot_reload;
|
||||
@@ -249,7 +435,7 @@ int main(int argc, char* argv[]) {
|
||||
ShutdownRmlUi();
|
||||
glfwDestroyWindow(g_window);
|
||||
glfwTerminate();
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -275,7 +461,44 @@ bool InitializeRmlUi(const std::string& assets_path) {
|
||||
|
||||
// Initialize Lua bindings
|
||||
Rml::Lua::Initialise();
|
||||
|
||||
|
||||
// Register loadScreen function for navigation
|
||||
lua_State* L = Rml::Lua::Interpreter::GetLuaState();
|
||||
lua_pushcfunction(L, [](lua_State* L) -> int {
|
||||
const char* path = luaL_checkstring(L, 1);
|
||||
std::cout << "loadScreen called: " << path << std::endl;
|
||||
|
||||
if (!g_context) {
|
||||
lua_pushboolean(L, false);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Close existing documents (except debugger)
|
||||
while (g_context->GetNumDocuments() > 1) {
|
||||
auto* doc = g_context->GetDocument(0);
|
||||
if (doc && doc->GetSourceURL().find("__rmlui") == std::string::npos) {
|
||||
doc->Close();
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Load new document
|
||||
auto* document = g_context->LoadDocument(path);
|
||||
if (document) {
|
||||
document->Show();
|
||||
g_current_document_path = path;
|
||||
std::cout << "Loaded: " << path << std::endl;
|
||||
lua_pushboolean(L, true);
|
||||
} else {
|
||||
std::cerr << "Failed to load: " << path << std::endl;
|
||||
lua_pushboolean(L, false);
|
||||
}
|
||||
return 1;
|
||||
});
|
||||
lua_setglobal(L, "loadScreen");
|
||||
std::cout << "Registered Lua loadScreen function" << std::endl;
|
||||
|
||||
// Load fonts
|
||||
std::vector<std::string> fonts = {
|
||||
"fonts/LatoLatin-Regular.ttf",
|
||||
|
||||
@@ -1,131 +1,177 @@
|
||||
// Action player implementation
|
||||
// D:\Dev\Mosis\MosisService\designer\src\testing\action_player.cpp
|
||||
#include "action_player.h"
|
||||
#include "service_interface.h"
|
||||
#include "action_recorder.h"
|
||||
#include <iostream>
|
||||
#include <thread>
|
||||
|
||||
namespace mosis::testing {
|
||||
|
||||
void ActionPlayer::LoadActions(const std::vector<Action>& actions) {
|
||||
m_actions = actions;
|
||||
Reset();
|
||||
ActionPlayer::ActionPlayer(Rml::Context* context)
|
||||
: m_context(context)
|
||||
{
|
||||
}
|
||||
|
||||
void ActionPlayer::LoadFromFile(const std::string& path) {
|
||||
ActionRecorder recorder;
|
||||
recorder.LoadFromFile(path);
|
||||
m_actions = recorder.GetActions();
|
||||
Reset();
|
||||
bool ActionPlayer::LoadSequence(const ActionSequence& sequence) {
|
||||
m_sequence = sequence;
|
||||
m_current_index = 0;
|
||||
m_finished = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void ActionPlayer::Play() {
|
||||
if (m_actions.empty()) {
|
||||
std::cout << "No actions to play" << std::endl;
|
||||
return;
|
||||
bool ActionPlayer::LoadFromFile(const std::string& path) {
|
||||
m_sequence = ActionRecorder::LoadFromFile(path);
|
||||
m_current_index = 0;
|
||||
m_finished = false;
|
||||
return !m_sequence.actions.empty();
|
||||
}
|
||||
|
||||
void ActionPlayer::Start() {
|
||||
if (m_sequence.actions.empty()) return;
|
||||
|
||||
// Navigate to initial screen if specified
|
||||
if (!m_sequence.initial_screen.empty() && m_navigate_cb) {
|
||||
m_navigate_cb(m_sequence.initial_screen);
|
||||
}
|
||||
|
||||
m_start_time = std::chrono::steady_clock::now();
|
||||
m_paused_duration_ms = 0;
|
||||
m_current_index = 0;
|
||||
m_playing = true;
|
||||
std::cout << "Playback started" << std::endl;
|
||||
}
|
||||
|
||||
void ActionPlayer::Pause() {
|
||||
m_playing = false;
|
||||
std::cout << "Playback paused at action " << m_current_index << std::endl;
|
||||
m_paused = false;
|
||||
m_finished = false;
|
||||
|
||||
std::cout << "ActionPlayer: Started playback of " << m_sequence.actions.size() << " actions" << std::endl;
|
||||
}
|
||||
|
||||
void ActionPlayer::Stop() {
|
||||
m_playing = false;
|
||||
Reset();
|
||||
std::cout << "Playback stopped" << std::endl;
|
||||
m_paused = false;
|
||||
m_finished = true;
|
||||
std::cout << "ActionPlayer: Stopped" << std::endl;
|
||||
}
|
||||
|
||||
void ActionPlayer::Reset() {
|
||||
m_current_index = 0;
|
||||
m_elapsed_time_ms = 0;
|
||||
}
|
||||
|
||||
void ActionPlayer::StepForward() {
|
||||
if (m_current_index < m_actions.size()) {
|
||||
ExecuteAction(m_actions[m_current_index]);
|
||||
++m_current_index;
|
||||
void ActionPlayer::Pause() {
|
||||
if (m_playing && !m_paused) {
|
||||
m_paused = true;
|
||||
m_pause_time = std::chrono::steady_clock::now();
|
||||
std::cout << "ActionPlayer: Paused" << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
void ActionPlayer::Update(double delta_time_ms) {
|
||||
if (!m_playing || m_current_index >= m_actions.size()) {
|
||||
void ActionPlayer::Resume() {
|
||||
if (m_playing && m_paused) {
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
m_paused_duration_ms += std::chrono::duration_cast<std::chrono::milliseconds>(now - m_pause_time).count();
|
||||
m_paused = false;
|
||||
std::cout << "ActionPlayer: Resumed" << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
float ActionPlayer::GetProgress() const {
|
||||
if (m_sequence.actions.empty()) return 1.0f;
|
||||
return static_cast<float>(m_current_index) / static_cast<float>(m_sequence.actions.size());
|
||||
}
|
||||
|
||||
void ActionPlayer::Update() {
|
||||
if (!m_playing || m_paused || m_finished) return;
|
||||
if (m_current_index >= m_sequence.actions.size()) {
|
||||
m_finished = true;
|
||||
m_playing = false;
|
||||
std::cout << "ActionPlayer: Finished playback" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
m_elapsed_time_ms += delta_time_ms;
|
||||
|
||||
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
int64_t elapsed_ms = std::chrono::duration_cast<std::chrono::milliseconds>(now - m_start_time).count();
|
||||
elapsed_ms -= m_paused_duration_ms;
|
||||
|
||||
// Execute all actions whose timestamp has passed
|
||||
while (m_current_index < m_actions.size()) {
|
||||
const auto& action = m_actions[m_current_index];
|
||||
if (action.timestamp_ms <= m_elapsed_time_ms) {
|
||||
while (m_current_index < m_sequence.actions.size()) {
|
||||
const auto& action = m_sequence.actions[m_current_index];
|
||||
int64_t action_time = GetActionTimestamp(action);
|
||||
|
||||
if (action_time <= elapsed_ms) {
|
||||
ExecuteAction(action);
|
||||
++m_current_index;
|
||||
m_current_index++;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Check if finished
|
||||
if (m_current_index >= m_actions.size()) {
|
||||
m_playing = false;
|
||||
std::cout << "Playback finished" << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
void ActionPlayer::ExecuteAction(const Action& action) {
|
||||
if (!m_kernel) {
|
||||
std::cerr << "No kernel set for action player" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
switch (action.type) {
|
||||
case ActionType::Tap:
|
||||
std::cout << "Execute tap at (" << action.x << ", " << action.y << ")" << std::endl;
|
||||
m_kernel->OnTouchDown(static_cast<float>(action.x), static_cast<float>(action.y));
|
||||
m_kernel->OnTouchUp(static_cast<float>(action.x), static_cast<float>(action.y));
|
||||
break;
|
||||
|
||||
case ActionType::Swipe:
|
||||
std::cout << "Execute swipe from (" << action.x1 << ", " << action.y1
|
||||
<< ") to (" << action.x2 << ", " << action.y2 << ")" << std::endl;
|
||||
// Simplified swipe - just start and end
|
||||
m_kernel->OnTouchDown(static_cast<float>(action.x1), static_cast<float>(action.y1));
|
||||
m_kernel->OnTouchMove(static_cast<float>(action.x2), static_cast<float>(action.y2));
|
||||
m_kernel->OnTouchUp(static_cast<float>(action.x2), static_cast<float>(action.y2));
|
||||
break;
|
||||
|
||||
case ActionType::LongPress:
|
||||
std::cout << "Execute long press at (" << action.x << ", " << action.y
|
||||
<< ") for " << action.duration_ms << "ms" << std::endl;
|
||||
m_kernel->OnTouchDown(static_cast<float>(action.x), static_cast<float>(action.y));
|
||||
// In a real implementation, we'd hold for duration
|
||||
m_kernel->OnTouchUp(static_cast<float>(action.x), static_cast<float>(action.y));
|
||||
break;
|
||||
|
||||
case ActionType::Button:
|
||||
std::cout << "Execute button: " << action.button << std::endl;
|
||||
if (action.button == "back") {
|
||||
m_kernel->OnBackButton();
|
||||
} else if (action.button == "home") {
|
||||
m_kernel->OnHomeButton();
|
||||
} else if (action.button == "recents") {
|
||||
m_kernel->OnRecentsButton();
|
||||
std::visit([this](auto&& arg) {
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
if constexpr (std::is_same_v<T, TapAction>) {
|
||||
std::cout << "ActionPlayer: Tap at " << arg.x << ", " << arg.y << std::endl;
|
||||
SimulateTap(arg.x, arg.y);
|
||||
} else if constexpr (std::is_same_v<T, SwipeAction>) {
|
||||
std::cout << "ActionPlayer: Swipe from " << arg.x1 << "," << arg.y1
|
||||
<< " to " << arg.x2 << "," << arg.y2 << std::endl;
|
||||
SimulateSwipe(arg.x1, arg.y1, arg.x2, arg.y2, arg.duration_ms);
|
||||
} else if constexpr (std::is_same_v<T, LongPressAction>) {
|
||||
std::cout << "ActionPlayer: Long press at " << arg.x << ", " << arg.y
|
||||
<< " for " << arg.duration_ms << "ms" << std::endl;
|
||||
SimulateLongPress(arg.x, arg.y, arg.duration_ms);
|
||||
} else if constexpr (std::is_same_v<T, ButtonAction>) {
|
||||
std::cout << "ActionPlayer: Button " << arg.button << std::endl;
|
||||
SimulateButton(arg.button);
|
||||
} else if constexpr (std::is_same_v<T, WaitAction>) {
|
||||
std::cout << "ActionPlayer: Wait " << arg.duration_ms << "ms" << std::endl;
|
||||
// Wait is implicit - timing handled by timestamp
|
||||
} else if constexpr (std::is_same_v<T, KeyAction>) {
|
||||
std::cout << "ActionPlayer: Key " << arg.key_code << " " << (arg.pressed ? "down" : "up") << std::endl;
|
||||
if (arg.pressed) {
|
||||
m_context->ProcessKeyDown(static_cast<Rml::Input::KeyIdentifier>(arg.key_code), 0);
|
||||
} else {
|
||||
m_context->ProcessKeyUp(static_cast<Rml::Input::KeyIdentifier>(arg.key_code), 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}, action);
|
||||
}
|
||||
|
||||
case ActionType::Wait:
|
||||
std::cout << "Wait " << action.duration_ms << "ms" << std::endl;
|
||||
// Wait is handled by timestamp comparison
|
||||
break;
|
||||
}
|
||||
void ActionPlayer::SimulateTap(int x, int y) {
|
||||
if (!m_context) return;
|
||||
m_context->ProcessMouseMove(x, y, 0);
|
||||
m_context->ProcessMouseButtonDown(0, 0);
|
||||
m_context->ProcessMouseButtonUp(0, 0);
|
||||
}
|
||||
|
||||
// Call callback if set
|
||||
if (m_action_callback) {
|
||||
m_action_callback(action, m_current_index);
|
||||
void ActionPlayer::SimulateSwipe(int x1, int y1, int x2, int y2, int duration_ms) {
|
||||
if (!m_context) return;
|
||||
|
||||
// Simulate swipe with intermediate points
|
||||
const int steps = 10;
|
||||
m_context->ProcessMouseMove(x1, y1, 0);
|
||||
m_context->ProcessMouseButtonDown(0, 0);
|
||||
|
||||
for (int i = 1; i <= steps; i++) {
|
||||
float t = static_cast<float>(i) / static_cast<float>(steps);
|
||||
int x = x1 + static_cast<int>((x2 - x1) * t);
|
||||
int y = y1 + static_cast<int>((y2 - y1) * t);
|
||||
m_context->ProcessMouseMove(x, y, 0);
|
||||
}
|
||||
|
||||
m_context->ProcessMouseButtonUp(0, 0);
|
||||
}
|
||||
|
||||
void ActionPlayer::SimulateLongPress(int x, int y, int duration_ms) {
|
||||
if (!m_context) return;
|
||||
// For now, just simulate as a tap - RmlUi doesn't have built-in long press
|
||||
m_context->ProcessMouseMove(x, y, 0);
|
||||
m_context->ProcessMouseButtonDown(0, 0);
|
||||
// In real implementation, we'd delay the up event
|
||||
m_context->ProcessMouseButtonUp(0, 0);
|
||||
}
|
||||
|
||||
void ActionPlayer::SimulateButton(const std::string& button) {
|
||||
if (button == "back") {
|
||||
m_context->ProcessKeyDown(Rml::Input::KI_ESCAPE, 0);
|
||||
m_context->ProcessKeyUp(Rml::Input::KI_ESCAPE, 0);
|
||||
} else if (button == "home" && m_navigate_cb) {
|
||||
m_navigate_cb("home");
|
||||
}
|
||||
// recents not implemented
|
||||
}
|
||||
|
||||
} // namespace mosis::testing
|
||||
|
||||
@@ -1,60 +1,67 @@
|
||||
// Action player for replaying recorded UI interactions
|
||||
// D:\Dev\Mosis\MosisService\designer\src\testing\action_player.h
|
||||
#pragma once
|
||||
|
||||
#include "action_recorder.h"
|
||||
#include "action_types.h"
|
||||
#include <RmlUi/Core.h>
|
||||
#include <functional>
|
||||
|
||||
namespace mosis {
|
||||
class IKernel;
|
||||
}
|
||||
#include <chrono>
|
||||
|
||||
namespace mosis::testing {
|
||||
|
||||
// Callback for when an action is executed
|
||||
using ActionCallback = std::function<void(const Action&, size_t index)>;
|
||||
|
||||
// Plays back recorded actions
|
||||
class ActionPlayer {
|
||||
public:
|
||||
ActionPlayer() = default;
|
||||
using ScreenshotCallback = std::function<void(const std::string& filename)>;
|
||||
using NavigateCallback = std::function<void(const std::string& screen)>;
|
||||
|
||||
// Set the kernel for executing actions
|
||||
void SetKernel(IKernel* kernel) { m_kernel = kernel; }
|
||||
|
||||
// Load actions to play
|
||||
void LoadActions(const std::vector<Action>& actions);
|
||||
void LoadFromFile(const std::string& path);
|
||||
ActionPlayer(Rml::Context* context);
|
||||
~ActionPlayer() = default;
|
||||
|
||||
// Load and play
|
||||
bool LoadSequence(const ActionSequence& sequence);
|
||||
bool LoadFromFile(const std::string& path);
|
||||
|
||||
// Playback control
|
||||
void Play();
|
||||
void Pause();
|
||||
void Start();
|
||||
void Stop();
|
||||
void Reset();
|
||||
void Pause();
|
||||
void Resume();
|
||||
bool IsPlaying() const { return m_playing && !m_paused; }
|
||||
bool IsPaused() const { return m_paused; }
|
||||
bool IsFinished() const { return m_finished; }
|
||||
|
||||
// Step through one action at a time
|
||||
void StepForward();
|
||||
|
||||
// Update (call each frame)
|
||||
void Update(double delta_time_ms);
|
||||
|
||||
// State
|
||||
bool IsPlaying() const { return m_playing; }
|
||||
bool IsFinished() const { return m_current_index >= m_actions.size(); }
|
||||
size_t GetCurrentIndex() const { return m_current_index; }
|
||||
size_t GetActionCount() const { return m_actions.size(); }
|
||||
// Call this every frame to advance playback
|
||||
void Update();
|
||||
|
||||
// Callbacks
|
||||
void SetActionCallback(ActionCallback callback) { m_action_callback = callback; }
|
||||
void SetScreenshotCallback(ScreenshotCallback cb) { m_screenshot_cb = std::move(cb); }
|
||||
void SetNavigateCallback(NavigateCallback cb) { m_navigate_cb = std::move(cb); }
|
||||
|
||||
// Get progress
|
||||
size_t GetCurrentActionIndex() const { return m_current_index; }
|
||||
size_t GetTotalActions() const { return m_sequence.actions.size(); }
|
||||
float GetProgress() const;
|
||||
|
||||
private:
|
||||
void ExecuteAction(const Action& action);
|
||||
void SimulateTap(int x, int y);
|
||||
void SimulateSwipe(int x1, int y1, int x2, int y2, int duration_ms);
|
||||
void SimulateLongPress(int x, int y, int duration_ms);
|
||||
void SimulateButton(const std::string& button);
|
||||
|
||||
IKernel* m_kernel = nullptr;
|
||||
std::vector<Action> m_actions;
|
||||
size_t m_current_index = 0;
|
||||
double m_elapsed_time_ms = 0;
|
||||
Rml::Context* m_context;
|
||||
ActionSequence m_sequence;
|
||||
|
||||
bool m_playing = false;
|
||||
ActionCallback m_action_callback;
|
||||
bool m_paused = false;
|
||||
bool m_finished = false;
|
||||
size_t m_current_index = 0;
|
||||
|
||||
std::chrono::steady_clock::time_point m_start_time;
|
||||
std::chrono::steady_clock::time_point m_pause_time;
|
||||
int64_t m_paused_duration_ms = 0;
|
||||
|
||||
ScreenshotCallback m_screenshot_cb;
|
||||
NavigateCallback m_navigate_cb;
|
||||
};
|
||||
|
||||
} // namespace mosis::testing
|
||||
|
||||
@@ -1,191 +1,250 @@
|
||||
// Action recorder implementation
|
||||
// D:\Dev\Mosis\MosisService\designer\src\testing\action_recorder.cpp
|
||||
#include "action_recorder.h"
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <cmath>
|
||||
|
||||
namespace mosis::testing {
|
||||
|
||||
nlohmann::json Action::ToJson() const {
|
||||
nlohmann::json j;
|
||||
using json = nlohmann::json;
|
||||
|
||||
switch (type) {
|
||||
case ActionType::Tap:
|
||||
j["type"] = "tap";
|
||||
j["x"] = x;
|
||||
j["y"] = y;
|
||||
break;
|
||||
case ActionType::Swipe:
|
||||
j["type"] = "swipe";
|
||||
j["x1"] = x1;
|
||||
j["y1"] = y1;
|
||||
j["x2"] = x2;
|
||||
j["y2"] = y2;
|
||||
j["duration"] = duration_ms;
|
||||
break;
|
||||
case ActionType::LongPress:
|
||||
j["type"] = "long_press";
|
||||
j["x"] = x;
|
||||
j["y"] = y;
|
||||
j["duration"] = duration_ms;
|
||||
break;
|
||||
case ActionType::Button:
|
||||
j["type"] = "button";
|
||||
j["button"] = button;
|
||||
break;
|
||||
case ActionType::Wait:
|
||||
j["type"] = "wait";
|
||||
j["duration"] = duration_ms;
|
||||
break;
|
||||
}
|
||||
|
||||
j["timestamp"] = timestamp_ms;
|
||||
return j;
|
||||
ActionRecorder::ActionRecorder(int screen_width, int screen_height) {
|
||||
m_sequence.screen_width = screen_width;
|
||||
m_sequence.screen_height = screen_height;
|
||||
}
|
||||
|
||||
Action Action::FromJson(const nlohmann::json& j) {
|
||||
Action action;
|
||||
action.timestamp_ms = j.value("timestamp", 0);
|
||||
|
||||
std::string type_str = j.value("type", "");
|
||||
if (type_str == "tap") {
|
||||
action.type = ActionType::Tap;
|
||||
action.x = j.value("x", 0.0);
|
||||
action.y = j.value("y", 0.0);
|
||||
} else if (type_str == "swipe") {
|
||||
action.type = ActionType::Swipe;
|
||||
action.x1 = j.value("x1", 0.0);
|
||||
action.y1 = j.value("y1", 0.0);
|
||||
action.x2 = j.value("x2", 0.0);
|
||||
action.y2 = j.value("y2", 0.0);
|
||||
action.duration_ms = j.value("duration", 0);
|
||||
} else if (type_str == "long_press") {
|
||||
action.type = ActionType::LongPress;
|
||||
action.x = j.value("x", 0.0);
|
||||
action.y = j.value("y", 0.0);
|
||||
action.duration_ms = j.value("duration", 0);
|
||||
} else if (type_str == "button") {
|
||||
action.type = ActionType::Button;
|
||||
action.button = j.value("button", "");
|
||||
} else if (type_str == "wait") {
|
||||
action.type = ActionType::Wait;
|
||||
action.duration_ms = j.value("duration", 0);
|
||||
}
|
||||
|
||||
return action;
|
||||
}
|
||||
|
||||
void ActionRecorder::StartRecording() {
|
||||
m_recording = true;
|
||||
void ActionRecorder::StartRecording(const std::string& initial_screen) {
|
||||
m_sequence.actions.clear();
|
||||
m_sequence.initial_screen = initial_screen;
|
||||
m_start_time = std::chrono::steady_clock::now();
|
||||
m_actions.clear();
|
||||
std::cout << "Action recording started" << std::endl;
|
||||
m_recording = true;
|
||||
m_mouse_down = false;
|
||||
}
|
||||
|
||||
void ActionRecorder::StopRecording() {
|
||||
FinalizeCurrentAction();
|
||||
m_recording = false;
|
||||
std::cout << "Action recording stopped. Recorded " << m_actions.size() << " actions" << std::endl;
|
||||
}
|
||||
|
||||
void ActionRecorder::RecordTap(double x, double y) {
|
||||
if (!m_recording) return;
|
||||
|
||||
Action action;
|
||||
action.type = ActionType::Tap;
|
||||
action.x = x;
|
||||
action.y = y;
|
||||
action.timestamp_ms = GetTimestamp();
|
||||
m_actions.push_back(action);
|
||||
}
|
||||
|
||||
void ActionRecorder::RecordSwipe(double x1, double y1, double x2, double y2, int duration_ms) {
|
||||
if (!m_recording) return;
|
||||
|
||||
Action action;
|
||||
action.type = ActionType::Swipe;
|
||||
action.x1 = x1;
|
||||
action.y1 = y1;
|
||||
action.x2 = x2;
|
||||
action.y2 = y2;
|
||||
action.duration_ms = duration_ms;
|
||||
action.timestamp_ms = GetTimestamp();
|
||||
m_actions.push_back(action);
|
||||
}
|
||||
|
||||
void ActionRecorder::RecordLongPress(double x, double y, int duration_ms) {
|
||||
if (!m_recording) return;
|
||||
|
||||
Action action;
|
||||
action.type = ActionType::LongPress;
|
||||
action.x = x;
|
||||
action.y = y;
|
||||
action.duration_ms = duration_ms;
|
||||
action.timestamp_ms = GetTimestamp();
|
||||
m_actions.push_back(action);
|
||||
}
|
||||
|
||||
void ActionRecorder::RecordButton(const std::string& button) {
|
||||
if (!m_recording) return;
|
||||
|
||||
Action action;
|
||||
action.type = ActionType::Button;
|
||||
action.button = button;
|
||||
action.timestamp_ms = GetTimestamp();
|
||||
m_actions.push_back(action);
|
||||
}
|
||||
|
||||
void ActionRecorder::RecordWait(int duration_ms) {
|
||||
if (!m_recording) return;
|
||||
|
||||
Action action;
|
||||
action.type = ActionType::Wait;
|
||||
action.duration_ms = duration_ms;
|
||||
action.timestamp_ms = GetTimestamp();
|
||||
m_actions.push_back(action);
|
||||
}
|
||||
|
||||
void ActionRecorder::SaveToFile(const std::string& path) const {
|
||||
nlohmann::json j;
|
||||
j["actions"] = nlohmann::json::array();
|
||||
|
||||
for (const auto& action : m_actions) {
|
||||
j["actions"].push_back(action.ToJson());
|
||||
}
|
||||
|
||||
std::ofstream file(path);
|
||||
if (file) {
|
||||
file << j.dump(2);
|
||||
std::cout << "Saved " << m_actions.size() << " actions to " << path << std::endl;
|
||||
} else {
|
||||
std::cerr << "Failed to save actions to " << path << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
void ActionRecorder::LoadFromFile(const std::string& path) {
|
||||
std::ifstream file(path);
|
||||
if (!file) {
|
||||
std::cerr << "Failed to load actions from " << path << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
nlohmann::json j;
|
||||
file >> j;
|
||||
|
||||
m_actions.clear();
|
||||
for (const auto& action_json : j["actions"]) {
|
||||
m_actions.push_back(Action::FromJson(action_json));
|
||||
}
|
||||
|
||||
std::cout << "Loaded " << m_actions.size() << " actions from " << path << std::endl;
|
||||
}
|
||||
|
||||
void ActionRecorder::Clear() {
|
||||
m_actions.clear();
|
||||
}
|
||||
|
||||
int64_t ActionRecorder::GetTimestamp() const {
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
auto duration = std::chrono::duration_cast<std::chrono::milliseconds>(now - m_start_time);
|
||||
return duration.count();
|
||||
return std::chrono::duration_cast<std::chrono::milliseconds>(now - m_start_time).count();
|
||||
}
|
||||
|
||||
void ActionRecorder::RecordMouseDown(int x, int y) {
|
||||
if (!m_recording) return;
|
||||
|
||||
m_mouse_down = true;
|
||||
m_mouse_down_x = x;
|
||||
m_mouse_down_y = y;
|
||||
m_mouse_down_time = GetTimestamp();
|
||||
m_last_x = x;
|
||||
m_last_y = y;
|
||||
}
|
||||
|
||||
void ActionRecorder::RecordMouseUp(int x, int y) {
|
||||
if (!m_recording || !m_mouse_down) return;
|
||||
|
||||
int64_t now = GetTimestamp();
|
||||
int64_t duration = now - m_mouse_down_time;
|
||||
int dx = x - m_mouse_down_x;
|
||||
int dy = y - m_mouse_down_y;
|
||||
int distance = static_cast<int>(std::sqrt(dx*dx + dy*dy));
|
||||
|
||||
if (distance > m_swipe_threshold_pixels) {
|
||||
// Swipe
|
||||
SwipeAction swipe;
|
||||
swipe.x1 = m_mouse_down_x;
|
||||
swipe.y1 = m_mouse_down_y;
|
||||
swipe.x2 = x;
|
||||
swipe.y2 = y;
|
||||
swipe.duration_ms = static_cast<int>(duration);
|
||||
swipe.timestamp_ms = m_mouse_down_time;
|
||||
m_sequence.actions.push_back(swipe);
|
||||
} else if (duration > m_long_press_threshold_ms) {
|
||||
// Long press
|
||||
LongPressAction lp;
|
||||
lp.x = m_mouse_down_x;
|
||||
lp.y = m_mouse_down_y;
|
||||
lp.duration_ms = static_cast<int>(duration);
|
||||
lp.timestamp_ms = m_mouse_down_time;
|
||||
m_sequence.actions.push_back(lp);
|
||||
} else {
|
||||
// Tap
|
||||
TapAction tap;
|
||||
tap.x = m_mouse_down_x;
|
||||
tap.y = m_mouse_down_y;
|
||||
tap.timestamp_ms = m_mouse_down_time;
|
||||
m_sequence.actions.push_back(tap);
|
||||
}
|
||||
|
||||
m_mouse_down = false;
|
||||
}
|
||||
|
||||
void ActionRecorder::RecordMouseMove(int x, int y) {
|
||||
if (!m_recording) return;
|
||||
m_last_x = x;
|
||||
m_last_y = y;
|
||||
}
|
||||
|
||||
void ActionRecorder::RecordButton(const std::string& button) {
|
||||
if (!m_recording) return;
|
||||
|
||||
ButtonAction ba;
|
||||
ba.button = button;
|
||||
ba.timestamp_ms = GetTimestamp();
|
||||
m_sequence.actions.push_back(ba);
|
||||
}
|
||||
|
||||
void ActionRecorder::RecordKey(int key_code, bool pressed) {
|
||||
if (!m_recording) return;
|
||||
|
||||
KeyAction ka;
|
||||
ka.key_code = key_code;
|
||||
ka.pressed = pressed;
|
||||
ka.timestamp_ms = GetTimestamp();
|
||||
m_sequence.actions.push_back(ka);
|
||||
}
|
||||
|
||||
void ActionRecorder::FinalizeCurrentAction() {
|
||||
if (m_mouse_down) {
|
||||
RecordMouseUp(m_last_x, m_last_y);
|
||||
}
|
||||
}
|
||||
|
||||
// JSON serialization helpers
|
||||
static json ActionToJson(const Action& action) {
|
||||
json j;
|
||||
std::visit([&j](auto&& arg) {
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
if constexpr (std::is_same_v<T, TapAction>) {
|
||||
j["type"] = "tap";
|
||||
j["x"] = arg.x;
|
||||
j["y"] = arg.y;
|
||||
j["timestamp"] = arg.timestamp_ms;
|
||||
} else if constexpr (std::is_same_v<T, SwipeAction>) {
|
||||
j["type"] = "swipe";
|
||||
j["x1"] = arg.x1;
|
||||
j["y1"] = arg.y1;
|
||||
j["x2"] = arg.x2;
|
||||
j["y2"] = arg.y2;
|
||||
j["duration"] = arg.duration_ms;
|
||||
j["timestamp"] = arg.timestamp_ms;
|
||||
} else if constexpr (std::is_same_v<T, LongPressAction>) {
|
||||
j["type"] = "long_press";
|
||||
j["x"] = arg.x;
|
||||
j["y"] = arg.y;
|
||||
j["duration"] = arg.duration_ms;
|
||||
j["timestamp"] = arg.timestamp_ms;
|
||||
} else if constexpr (std::is_same_v<T, ButtonAction>) {
|
||||
j["type"] = "button";
|
||||
j["button"] = arg.button;
|
||||
j["timestamp"] = arg.timestamp_ms;
|
||||
} else if constexpr (std::is_same_v<T, WaitAction>) {
|
||||
j["type"] = "wait";
|
||||
j["duration"] = arg.duration_ms;
|
||||
j["timestamp"] = arg.timestamp_ms;
|
||||
} else if constexpr (std::is_same_v<T, KeyAction>) {
|
||||
j["type"] = "key";
|
||||
j["key_code"] = arg.key_code;
|
||||
j["pressed"] = arg.pressed;
|
||||
j["timestamp"] = arg.timestamp_ms;
|
||||
}
|
||||
}, action);
|
||||
return j;
|
||||
}
|
||||
|
||||
static Action JsonToAction(const json& j) {
|
||||
std::string type = j["type"];
|
||||
|
||||
if (type == "tap") {
|
||||
TapAction a;
|
||||
a.x = j["x"];
|
||||
a.y = j["y"];
|
||||
a.timestamp_ms = j["timestamp"];
|
||||
return a;
|
||||
} else if (type == "swipe") {
|
||||
SwipeAction a;
|
||||
a.x1 = j["x1"];
|
||||
a.y1 = j["y1"];
|
||||
a.x2 = j["x2"];
|
||||
a.y2 = j["y2"];
|
||||
a.duration_ms = j["duration"];
|
||||
a.timestamp_ms = j["timestamp"];
|
||||
return a;
|
||||
} else if (type == "long_press") {
|
||||
LongPressAction a;
|
||||
a.x = j["x"];
|
||||
a.y = j["y"];
|
||||
a.duration_ms = j["duration"];
|
||||
a.timestamp_ms = j["timestamp"];
|
||||
return a;
|
||||
} else if (type == "button") {
|
||||
ButtonAction a;
|
||||
a.button = j["button"];
|
||||
a.timestamp_ms = j["timestamp"];
|
||||
return a;
|
||||
} else if (type == "wait") {
|
||||
WaitAction a;
|
||||
a.duration_ms = j["duration"];
|
||||
a.timestamp_ms = j["timestamp"];
|
||||
return a;
|
||||
} else if (type == "key") {
|
||||
KeyAction a;
|
||||
a.key_code = j["key_code"];
|
||||
a.pressed = j["pressed"];
|
||||
a.timestamp_ms = j["timestamp"];
|
||||
return a;
|
||||
}
|
||||
|
||||
// Default to wait action
|
||||
WaitAction w;
|
||||
w.duration_ms = 0;
|
||||
w.timestamp_ms = 0;
|
||||
return w;
|
||||
}
|
||||
|
||||
bool ActionRecorder::SaveToFile(const std::string& path) const {
|
||||
json j;
|
||||
j["name"] = m_sequence.name;
|
||||
j["description"] = m_sequence.description;
|
||||
j["screen_width"] = m_sequence.screen_width;
|
||||
j["screen_height"] = m_sequence.screen_height;
|
||||
j["initial_screen"] = m_sequence.initial_screen;
|
||||
|
||||
j["actions"] = json::array();
|
||||
for (const auto& action : m_sequence.actions) {
|
||||
j["actions"].push_back(ActionToJson(action));
|
||||
}
|
||||
|
||||
std::ofstream file(path);
|
||||
if (!file) return false;
|
||||
file << j.dump(2);
|
||||
return true;
|
||||
}
|
||||
|
||||
ActionSequence ActionRecorder::LoadFromFile(const std::string& path) {
|
||||
ActionSequence seq;
|
||||
|
||||
std::ifstream file(path);
|
||||
if (!file) return seq;
|
||||
|
||||
json j;
|
||||
file >> j;
|
||||
|
||||
seq.name = j.value("name", "");
|
||||
seq.description = j.value("description", "");
|
||||
seq.screen_width = j.value("screen_width", 540);
|
||||
seq.screen_height = j.value("screen_height", 960);
|
||||
seq.initial_screen = j.value("initial_screen", "");
|
||||
|
||||
if (j.contains("actions") && j["actions"].is_array()) {
|
||||
for (const auto& aj : j["actions"]) {
|
||||
seq.actions.push_back(JsonToAction(aj));
|
||||
}
|
||||
}
|
||||
|
||||
return seq;
|
||||
}
|
||||
|
||||
} // namespace mosis::testing
|
||||
|
||||
@@ -1,69 +1,60 @@
|
||||
// Action recorder for UI testing automation
|
||||
// D:\Dev\Mosis\MosisService\designer\src\testing\action_recorder.h
|
||||
#pragma once
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "action_types.h"
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
|
||||
namespace mosis::testing {
|
||||
|
||||
// Action types for recording user interactions
|
||||
enum class ActionType {
|
||||
Tap,
|
||||
Swipe,
|
||||
LongPress,
|
||||
Button,
|
||||
Wait
|
||||
};
|
||||
|
||||
// Represents a single recorded action
|
||||
struct Action {
|
||||
ActionType type;
|
||||
double x = 0, y = 0; // For tap, long_press
|
||||
double x1 = 0, y1 = 0; // For swipe start
|
||||
double x2 = 0, y2 = 0; // For swipe end
|
||||
int duration_ms = 0; // For swipe, long_press, wait
|
||||
std::string button; // For button actions (back, home, recents)
|
||||
int64_t timestamp_ms = 0; // Time offset from recording start
|
||||
|
||||
nlohmann::json ToJson() const;
|
||||
static Action FromJson(const nlohmann::json& j);
|
||||
};
|
||||
|
||||
// Records user interactions into a sequence of actions
|
||||
class ActionRecorder {
|
||||
public:
|
||||
ActionRecorder() = default;
|
||||
ActionRecorder(int screen_width, int screen_height);
|
||||
~ActionRecorder() = default;
|
||||
|
||||
// Start/stop recording
|
||||
void StartRecording();
|
||||
// Recording control
|
||||
void StartRecording(const std::string& initial_screen = "");
|
||||
void StopRecording();
|
||||
bool IsRecording() const { return m_recording; }
|
||||
|
||||
// Record individual actions
|
||||
void RecordTap(double x, double y);
|
||||
void RecordSwipe(double x1, double y1, double x2, double y2, int duration_ms);
|
||||
void RecordLongPress(double x, double y, int duration_ms);
|
||||
// Record events (called from input callbacks)
|
||||
void RecordMouseDown(int x, int y);
|
||||
void RecordMouseUp(int x, int y);
|
||||
void RecordMouseMove(int x, int y);
|
||||
void RecordButton(const std::string& button);
|
||||
void RecordWait(int duration_ms);
|
||||
void RecordKey(int key_code, bool pressed);
|
||||
|
||||
// Get recorded actions
|
||||
const std::vector<Action>& GetActions() const { return m_actions; }
|
||||
// Get recorded sequence
|
||||
const ActionSequence& GetSequence() const { return m_sequence; }
|
||||
ActionSequence& GetSequence() { return m_sequence; }
|
||||
|
||||
// Save/load to JSON
|
||||
void SaveToFile(const std::string& path) const;
|
||||
void LoadFromFile(const std::string& path);
|
||||
// Save/Load
|
||||
bool SaveToFile(const std::string& path) const;
|
||||
static ActionSequence LoadFromFile(const std::string& path);
|
||||
|
||||
// Clear recorded actions
|
||||
void Clear();
|
||||
// Configuration
|
||||
void SetLongPressThreshold(int ms) { m_long_press_threshold_ms = ms; }
|
||||
void SetSwipeThreshold(int pixels) { m_swipe_threshold_pixels = pixels; }
|
||||
|
||||
private:
|
||||
int64_t GetTimestamp() const;
|
||||
void FinalizeCurrentAction();
|
||||
|
||||
ActionSequence m_sequence;
|
||||
bool m_recording = false;
|
||||
std::vector<Action> m_actions;
|
||||
std::chrono::steady_clock::time_point m_start_time;
|
||||
|
||||
// For detecting tap vs swipe vs long press
|
||||
bool m_mouse_down = false;
|
||||
int m_mouse_down_x = 0;
|
||||
int m_mouse_down_y = 0;
|
||||
int64_t m_mouse_down_time = 0;
|
||||
int m_last_x = 0;
|
||||
int m_last_y = 0;
|
||||
|
||||
// Thresholds
|
||||
int m_long_press_threshold_ms = 500;
|
||||
int m_swipe_threshold_pixels = 20;
|
||||
};
|
||||
|
||||
} // namespace mosis::testing
|
||||
|
||||
82
designer/src/testing/action_types.h
Normal file
82
designer/src/testing/action_types.h
Normal file
@@ -0,0 +1,82 @@
|
||||
// D:\Dev\Mosis\MosisService\designer\src\testing\action_types.h
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <variant>
|
||||
#include <cstdint>
|
||||
|
||||
namespace mosis::testing {
|
||||
|
||||
// Action types that can be recorded and played back
|
||||
struct TapAction {
|
||||
int x;
|
||||
int y;
|
||||
int64_t timestamp_ms;
|
||||
};
|
||||
|
||||
struct SwipeAction {
|
||||
int x1, y1;
|
||||
int x2, y2;
|
||||
int duration_ms;
|
||||
int64_t timestamp_ms;
|
||||
};
|
||||
|
||||
struct LongPressAction {
|
||||
int x;
|
||||
int y;
|
||||
int duration_ms;
|
||||
int64_t timestamp_ms;
|
||||
};
|
||||
|
||||
struct ButtonAction {
|
||||
std::string button; // "back", "home", "recents"
|
||||
int64_t timestamp_ms;
|
||||
};
|
||||
|
||||
struct WaitAction {
|
||||
int duration_ms;
|
||||
int64_t timestamp_ms;
|
||||
};
|
||||
|
||||
struct KeyAction {
|
||||
int key_code;
|
||||
bool pressed; // true = down, false = up
|
||||
int64_t timestamp_ms;
|
||||
};
|
||||
|
||||
// Variant holding any action type
|
||||
using Action = std::variant<TapAction, SwipeAction, LongPressAction, ButtonAction, WaitAction, KeyAction>;
|
||||
|
||||
// Get action type name
|
||||
inline std::string GetActionTypeName(const Action& action) {
|
||||
return std::visit([](auto&& arg) -> std::string {
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
if constexpr (std::is_same_v<T, TapAction>) return "tap";
|
||||
else if constexpr (std::is_same_v<T, SwipeAction>) return "swipe";
|
||||
else if constexpr (std::is_same_v<T, LongPressAction>) return "long_press";
|
||||
else if constexpr (std::is_same_v<T, ButtonAction>) return "button";
|
||||
else if constexpr (std::is_same_v<T, WaitAction>) return "wait";
|
||||
else if constexpr (std::is_same_v<T, KeyAction>) return "key";
|
||||
else return "unknown";
|
||||
}, action);
|
||||
}
|
||||
|
||||
// Get action timestamp
|
||||
inline int64_t GetActionTimestamp(const Action& action) {
|
||||
return std::visit([](auto&& arg) -> int64_t {
|
||||
return arg.timestamp_ms;
|
||||
}, action);
|
||||
}
|
||||
|
||||
// Recording session
|
||||
struct ActionSequence {
|
||||
std::string name;
|
||||
std::string description;
|
||||
int screen_width;
|
||||
int screen_height;
|
||||
std::string initial_screen;
|
||||
std::vector<Action> actions;
|
||||
};
|
||||
|
||||
} // namespace mosis::testing
|
||||
@@ -1,183 +1,212 @@
|
||||
// UI Inspector implementation
|
||||
// D:\Dev\Mosis\MosisService\designer\src\testing\ui_inspector.cpp
|
||||
#include "ui_inspector.h"
|
||||
#include <RmlUi/Core.h>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <filesystem>
|
||||
#include <sstream>
|
||||
|
||||
namespace mosis::testing {
|
||||
|
||||
nlohmann::json UIInspector::DumpDocument(Rml::ElementDocument* document) const {
|
||||
nlohmann::json j;
|
||||
using json = nlohmann::json;
|
||||
|
||||
if (!document) {
|
||||
return j;
|
||||
}
|
||||
|
||||
// Add metadata
|
||||
j["timestamp"] = std::time(nullptr);
|
||||
j["screen"] = document->GetSourceURL();
|
||||
j["resolution"] = {
|
||||
{"width", document->GetContext()->GetDimensions().x},
|
||||
{"height", document->GetContext()->GetDimensions().y}
|
||||
};
|
||||
|
||||
// Dump element tree
|
||||
j["elements"] = DumpElement(document);
|
||||
|
||||
return j;
|
||||
UIInspector::UIInspector(Rml::Context* context)
|
||||
: m_context(context)
|
||||
{
|
||||
}
|
||||
|
||||
nlohmann::json UIInspector::DumpElement(Rml::Element* element) const {
|
||||
nlohmann::json j;
|
||||
|
||||
if (!element) {
|
||||
return j;
|
||||
}
|
||||
json UIInspector::ElementToJson(Rml::Element* element) const {
|
||||
if (!element) return nullptr;
|
||||
|
||||
json j;
|
||||
j["tag"] = element->GetTagName();
|
||||
j["id"] = element->GetId();
|
||||
|
||||
// Get classes
|
||||
nlohmann::json classes = nlohmann::json::array();
|
||||
Rml::String class_attr = element->GetAttribute<Rml::String>("class", "");
|
||||
if (!class_attr.empty()) {
|
||||
// Split by space
|
||||
size_t start = 0;
|
||||
size_t end;
|
||||
while ((end = class_attr.find(' ', start)) != std::string::npos) {
|
||||
if (end > start) {
|
||||
classes.push_back(class_attr.substr(start, end - start));
|
||||
}
|
||||
start = end + 1;
|
||||
}
|
||||
if (start < class_attr.size()) {
|
||||
classes.push_back(class_attr.substr(start));
|
||||
}
|
||||
|
||||
// ID
|
||||
std::string id = element->GetId();
|
||||
if (!id.empty()) {
|
||||
j["id"] = id;
|
||||
}
|
||||
j["classes"] = classes;
|
||||
|
||||
// Get bounds
|
||||
auto bounds = GetBounds(element);
|
||||
j["bounds"] = bounds.ToJson();
|
||||
|
||||
|
||||
// Classes
|
||||
std::string class_str = element->GetAttribute<Rml::String>("class", "");
|
||||
if (!class_str.empty()) {
|
||||
j["classes"] = class_str;
|
||||
}
|
||||
|
||||
// Bounds
|
||||
auto box = element->GetAbsoluteOffset();
|
||||
auto size = element->GetBox().GetSize();
|
||||
j["bounds"] = {
|
||||
{"x", box.x},
|
||||
{"y", box.y},
|
||||
{"width", size.x},
|
||||
{"height", size.y}
|
||||
};
|
||||
|
||||
// Visibility
|
||||
j["visible"] = IsVisible(element);
|
||||
|
||||
j["visible"] = element->IsVisible();
|
||||
|
||||
// Text content (for leaf nodes)
|
||||
std::string text = element->GetInnerRML();
|
||||
// Only include if it's simple text (no child elements)
|
||||
if (element->GetNumChildren() == 0 && !text.empty()) {
|
||||
// Trim whitespace
|
||||
size_t start = text.find_first_not_of(" \t\n\r");
|
||||
size_t end = text.find_last_not_of(" \t\n\r");
|
||||
if (start != std::string::npos && end != std::string::npos) {
|
||||
j["text"] = text.substr(start, end - start + 1);
|
||||
}
|
||||
}
|
||||
|
||||
// Children
|
||||
nlohmann::json children = nlohmann::json::array();
|
||||
for (int i = 0; i < element->GetNumChildren(); ++i) {
|
||||
Rml::Element* child = element->GetChild(i);
|
||||
if (child && child->GetTagName() != "#text") {
|
||||
children.push_back(DumpElement(child));
|
||||
int num_children = element->GetNumChildren();
|
||||
if (num_children > 0) {
|
||||
j["children"] = json::array();
|
||||
for (int i = 0; i < num_children; i++) {
|
||||
auto* child = element->GetChild(i);
|
||||
if (child) {
|
||||
json child_json = ElementToJson(child);
|
||||
if (!child_json.is_null()) {
|
||||
j["children"].push_back(child_json);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Text content (only for leaf elements without children to avoid huge JSON)
|
||||
if (children.empty()) {
|
||||
std::string text = GetText(element);
|
||||
// Only store short text to avoid huge JSON and escaping issues
|
||||
if (!text.empty() && text.length() < 200) {
|
||||
j["text"] = text;
|
||||
} else {
|
||||
j["text"] = nlohmann::json(); // null
|
||||
}
|
||||
} else {
|
||||
j["text"] = nlohmann::json(); // null for non-leaf elements
|
||||
j["children"] = children;
|
||||
}
|
||||
|
||||
|
||||
return j;
|
||||
}
|
||||
|
||||
Rml::Element* UIInspector::FindById(Rml::ElementDocument* document, const std::string& id) const {
|
||||
if (!document) return nullptr;
|
||||
return document->GetElementById(id);
|
||||
json UIInspector::DumpHierarchy() const {
|
||||
json result;
|
||||
|
||||
// Get current timestamp
|
||||
auto now = std::chrono::system_clock::now();
|
||||
auto time_t = std::chrono::system_clock::to_time_t(now);
|
||||
std::stringstream ss;
|
||||
ss << std::put_time(std::localtime(&time_t), "%Y-%m-%dT%H:%M:%S");
|
||||
result["timestamp"] = ss.str();
|
||||
|
||||
// Resolution
|
||||
auto dimensions = m_context->GetDimensions();
|
||||
result["resolution"] = {
|
||||
{"width", dimensions.x},
|
||||
{"height", dimensions.y}
|
||||
};
|
||||
|
||||
// Current screen (document URL)
|
||||
std::string screen = "";
|
||||
if (m_context->GetNumDocuments() > 0) {
|
||||
auto* doc = m_context->GetDocument(0);
|
||||
if (doc) {
|
||||
screen = doc->GetSourceURL();
|
||||
}
|
||||
}
|
||||
result["screen"] = screen;
|
||||
|
||||
// Elements - dump all documents
|
||||
result["documents"] = json::array();
|
||||
for (int i = 0; i < m_context->GetNumDocuments(); i++) {
|
||||
auto* doc = m_context->GetDocument(i);
|
||||
if (doc) {
|
||||
json doc_json;
|
||||
doc_json["url"] = doc->GetSourceURL();
|
||||
doc_json["title"] = doc->GetTitle();
|
||||
|
||||
// Dump document root (ElementDocument inherits from Element)
|
||||
doc_json["body"] = ElementToJson(doc);
|
||||
|
||||
result["documents"].push_back(doc_json);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
std::vector<Rml::Element*> UIInspector::FindByClass(Rml::ElementDocument* document, const std::string& class_name) const {
|
||||
std::vector<Rml::Element*> results;
|
||||
|
||||
if (!document) return results;
|
||||
|
||||
Rml::ElementList elements;
|
||||
document->GetElementsByClassName(elements, class_name);
|
||||
|
||||
for (auto* element : elements) {
|
||||
results.push_back(element);
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
bool UIInspector::IsVisible(Rml::Element* element) const {
|
||||
if (!element) return false;
|
||||
|
||||
// Check if element has zero size
|
||||
auto box = element->GetBox();
|
||||
if (box.GetSize().x <= 0 || box.GetSize().y <= 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check display property
|
||||
auto display = element->GetProperty<Rml::Style::Display>("display");
|
||||
if (display == Rml::Style::Display::None) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check visibility property
|
||||
auto visibility = element->GetProperty<Rml::Style::Visibility>("visibility");
|
||||
if (visibility == Rml::Style::Visibility::Hidden) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool UIInspector::SaveHierarchy(const std::string& path) const {
|
||||
json hierarchy = DumpHierarchy();
|
||||
|
||||
std::ofstream file(path);
|
||||
if (!file) return false;
|
||||
|
||||
file << hierarchy.dump(2);
|
||||
return true;
|
||||
}
|
||||
|
||||
ElementBounds UIInspector::GetBounds(Rml::Element* element) const {
|
||||
ElementBounds bounds = {0, 0, 0, 0};
|
||||
Rml::Element* UIInspector::FindElementRecursive(Rml::Element* root, const std::string& selector) const {
|
||||
if (!root) return nullptr;
|
||||
|
||||
// Check if this element matches
|
||||
// Simple selectors: #id, .class, tagname
|
||||
if (selector[0] == '#') {
|
||||
// ID selector
|
||||
std::string id = selector.substr(1);
|
||||
if (root->GetId() == id) return root;
|
||||
} else if (selector[0] == '.') {
|
||||
// Class selector
|
||||
std::string cls = selector.substr(1);
|
||||
std::string classes = root->GetAttribute<Rml::String>("class", "");
|
||||
if (classes.find(cls) != std::string::npos) return root;
|
||||
} else {
|
||||
// Tag name selector
|
||||
if (root->GetTagName() == selector) return root;
|
||||
}
|
||||
|
||||
// Search children
|
||||
for (int i = 0; i < root->GetNumChildren(); i++) {
|
||||
auto* child = root->GetChild(i);
|
||||
auto* found = FindElementRecursive(child, selector);
|
||||
if (found) return found;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (!element) return bounds;
|
||||
Rml::Element* UIInspector::FindElement(const std::string& selector) const {
|
||||
for (int i = 0; i < m_context->GetNumDocuments(); i++) {
|
||||
auto* doc = m_context->GetDocument(i);
|
||||
if (doc) {
|
||||
// Document itself is the root element (inherits from Element)
|
||||
auto* found = FindElementRecursive(doc, selector);
|
||||
if (found) return found;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto abs_offset = element->GetAbsoluteOffset(Rml::BoxArea::Border);
|
||||
auto box = element->GetBox();
|
||||
bool UIInspector::ElementExists(const std::string& selector) const {
|
||||
return FindElement(selector) != nullptr;
|
||||
}
|
||||
|
||||
bounds.x = abs_offset.x;
|
||||
bounds.y = abs_offset.y;
|
||||
bounds.width = box.GetSize(Rml::BoxArea::Border).x;
|
||||
bounds.height = box.GetSize(Rml::BoxArea::Border).y;
|
||||
bool UIInspector::ElementVisible(const std::string& selector) const {
|
||||
auto* elem = FindElement(selector);
|
||||
return elem && elem->IsVisible();
|
||||
}
|
||||
|
||||
UIInspector::Bounds UIInspector::GetElementBounds(const std::string& selector) const {
|
||||
Bounds bounds = {0, 0, 0, 0};
|
||||
auto* elem = FindElement(selector);
|
||||
if (elem) {
|
||||
auto box = elem->GetAbsoluteOffset();
|
||||
auto size = elem->GetBox().GetSize();
|
||||
bounds.x = box.x;
|
||||
bounds.y = box.y;
|
||||
bounds.width = size.x;
|
||||
bounds.height = size.y;
|
||||
}
|
||||
return bounds;
|
||||
}
|
||||
|
||||
std::string UIInspector::GetText(Rml::Element* element) const {
|
||||
if (!element) return "";
|
||||
return element->GetInnerRML();
|
||||
std::string UIInspector::GetElementText(const std::string& selector) const {
|
||||
auto* elem = FindElement(selector);
|
||||
if (elem) {
|
||||
return elem->GetInnerRML();
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
void UIInspector::SaveToFile(Rml::ElementDocument* document, const std::string& path, bool quiet) const {
|
||||
nlohmann::json j = DumpDocument(document);
|
||||
|
||||
// Write to temp file first, then rename for atomic update
|
||||
std::string tempPath = path + ".tmp";
|
||||
std::ofstream file(tempPath);
|
||||
if (file) {
|
||||
file << j.dump(2);
|
||||
file.close(); // Ensure file is closed and flushed
|
||||
|
||||
// Atomic rename (on Windows, need to remove destination first)
|
||||
std::error_code ec;
|
||||
std::filesystem::remove(path, ec);
|
||||
std::filesystem::rename(tempPath, path, ec);
|
||||
|
||||
if (ec && !quiet) {
|
||||
std::cerr << "Failed to rename temp file: " << ec.message() << std::endl;
|
||||
} else if (!quiet) {
|
||||
std::cout << "Saved UI hierarchy to " << path << std::endl;
|
||||
}
|
||||
} else {
|
||||
std::cerr << "Failed to save UI hierarchy to " << path << std::endl;
|
||||
std::string UIInspector::GetElementAttribute(const std::string& selector, const std::string& attr) const {
|
||||
auto* elem = FindElement(selector);
|
||||
if (elem) {
|
||||
return elem->GetAttribute<Rml::String>(attr, "");
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
} // namespace mosis::testing
|
||||
|
||||
@@ -1,53 +1,47 @@
|
||||
// UI Inspector for dumping element hierarchy
|
||||
// D:\Dev\Mosis\MosisService\designer\src\testing\ui_inspector.h
|
||||
#pragma once
|
||||
|
||||
#include <RmlUi/Core.h>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace Rml {
|
||||
class Element;
|
||||
class ElementDocument;
|
||||
}
|
||||
|
||||
namespace mosis::testing {
|
||||
|
||||
// Element bounds
|
||||
struct ElementBounds {
|
||||
float x, y, width, height;
|
||||
|
||||
nlohmann::json ToJson() const {
|
||||
return {{"x", x}, {"y", y}, {"width", width}, {"height", height}};
|
||||
}
|
||||
};
|
||||
|
||||
// Inspects and dumps UI element hierarchy
|
||||
class UIInspector {
|
||||
public:
|
||||
UIInspector() = default;
|
||||
UIInspector(Rml::Context* context);
|
||||
~UIInspector() = default;
|
||||
|
||||
// Dump the element tree of a document to JSON
|
||||
nlohmann::json DumpDocument(Rml::ElementDocument* document) const;
|
||||
// Dump entire UI hierarchy to JSON
|
||||
nlohmann::json DumpHierarchy() const;
|
||||
|
||||
// Save hierarchy to file
|
||||
bool SaveHierarchy(const std::string& path) const;
|
||||
|
||||
// Dump a single element and its children
|
||||
nlohmann::json DumpElement(Rml::Element* element) const;
|
||||
// Find element by selector (basic CSS-like selector)
|
||||
Rml::Element* FindElement(const std::string& selector) const;
|
||||
|
||||
// Find element by ID
|
||||
Rml::Element* FindById(Rml::ElementDocument* document, const std::string& id) const;
|
||||
// Check if element exists and is visible
|
||||
bool ElementExists(const std::string& selector) const;
|
||||
bool ElementVisible(const std::string& selector) const;
|
||||
|
||||
// Find elements by class
|
||||
std::vector<Rml::Element*> FindByClass(Rml::ElementDocument* document, const std::string& class_name) const;
|
||||
|
||||
// Check if element is visible
|
||||
bool IsVisible(Rml::Element* element) const;
|
||||
|
||||
// Get element bounds (in screen coordinates)
|
||||
ElementBounds GetBounds(Rml::Element* element) const;
|
||||
// Get element bounds
|
||||
struct Bounds {
|
||||
float x, y, width, height;
|
||||
};
|
||||
Bounds GetElementBounds(const std::string& selector) const;
|
||||
|
||||
// Get element text content
|
||||
std::string GetText(Rml::Element* element) const;
|
||||
std::string GetElementText(const std::string& selector) const;
|
||||
|
||||
// Save hierarchy to file (quiet=true suppresses log message)
|
||||
void SaveToFile(Rml::ElementDocument* document, const std::string& path, bool quiet = false) const;
|
||||
// Get element attribute
|
||||
std::string GetElementAttribute(const std::string& selector, const std::string& attr) const;
|
||||
|
||||
private:
|
||||
nlohmann::json ElementToJson(Rml::Element* element) const;
|
||||
Rml::Element* FindElementRecursive(Rml::Element* root, const std::string& selector) const;
|
||||
|
||||
Rml::Context* m_context;
|
||||
};
|
||||
|
||||
} // namespace mosis::testing
|
||||
|
||||
@@ -1,244 +1,118 @@
|
||||
// Visual capture implementation
|
||||
// D:\Dev\Mosis\MosisService\designer\src\testing\visual_capture.cpp
|
||||
#include "visual_capture.h"
|
||||
#include <glad/glad.h>
|
||||
#include <png.h>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <cmath>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <algorithm>
|
||||
|
||||
// OpenGL header (from RmlUi backend)
|
||||
#include <RmlUi_Include_GL3.h>
|
||||
#include <cmath>
|
||||
|
||||
namespace mosis::testing {
|
||||
|
||||
ImageData VisualCapture::CaptureFramebuffer(uint32_t width, uint32_t height) const {
|
||||
ImageData image;
|
||||
image.width = width;
|
||||
image.height = height;
|
||||
image.pixels.resize(width * height * 4);
|
||||
|
||||
glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, image.pixels.data());
|
||||
|
||||
// Flip vertically (OpenGL origin is bottom-left)
|
||||
FlipVertically(image);
|
||||
|
||||
return image;
|
||||
VisualCapture::VisualCapture(int width, int height)
|
||||
: m_width(width)
|
||||
, m_height(height)
|
||||
{
|
||||
}
|
||||
|
||||
bool VisualCapture::SavePNG(const ImageData& image, const std::string& path) const {
|
||||
if (!image.IsValid()) {
|
||||
std::cerr << "Invalid image data" << std::endl;
|
||||
return false;
|
||||
std::vector<uint8_t> VisualCapture::CaptureToBuffer() {
|
||||
std::vector<uint8_t> pixels(m_width * m_height * 4);
|
||||
|
||||
// Read pixels from framebuffer
|
||||
glReadPixels(0, 0, m_width, m_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
|
||||
|
||||
// OpenGL reads bottom-up, flip vertically
|
||||
std::vector<uint8_t> flipped(pixels.size());
|
||||
int row_size = m_width * 4;
|
||||
for (int y = 0; y < m_height; y++) {
|
||||
memcpy(
|
||||
flipped.data() + y * row_size,
|
||||
pixels.data() + (m_height - 1 - y) * row_size,
|
||||
row_size
|
||||
);
|
||||
}
|
||||
|
||||
return flipped;
|
||||
}
|
||||
|
||||
bool VisualCapture::CaptureScreenshot(const std::string& path) {
|
||||
auto pixels = CaptureToBuffer();
|
||||
if (pixels.empty()) return false;
|
||||
|
||||
FILE* fp = fopen(path.c_str(), "wb");
|
||||
if (!fp) {
|
||||
std::cerr << "Failed to open file for writing: " << path << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!fp) return false;
|
||||
|
||||
png_structp png = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
|
||||
if (!png) {
|
||||
fclose(fp);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
png_infop info = png_create_info_struct(png);
|
||||
if (!info) {
|
||||
png_destroy_write_struct(&png, nullptr);
|
||||
fclose(fp);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (setjmp(png_jmpbuf(png))) {
|
||||
png_destroy_write_struct(&png, &info);
|
||||
fclose(fp);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
png_init_io(png, fp);
|
||||
|
||||
png_set_IHDR(png, info, image.width, image.height, 8,
|
||||
PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE,
|
||||
PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
|
||||
|
||||
|
||||
png_set_IHDR(
|
||||
png, info, m_width, m_height, 8,
|
||||
PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE,
|
||||
PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT
|
||||
);
|
||||
png_write_info(png, info);
|
||||
|
||||
|
||||
// Write rows
|
||||
std::vector<png_bytep> rows(image.height);
|
||||
for (uint32_t y = 0; y < image.height; ++y) {
|
||||
rows[y] = const_cast<png_bytep>(image.pixels.data() + y * image.width * 4);
|
||||
std::vector<png_bytep> rows(m_height);
|
||||
for (int y = 0; y < m_height; y++) {
|
||||
rows[y] = pixels.data() + y * m_width * 4;
|
||||
}
|
||||
|
||||
png_write_image(png, rows.data());
|
||||
png_write_end(png, nullptr);
|
||||
|
||||
|
||||
png_destroy_write_struct(&png, &info);
|
||||
fclose(fp);
|
||||
|
||||
std::cout << "Saved screenshot to " << path << std::endl;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
ImageData VisualCapture::LoadPNG(const std::string& path) const {
|
||||
ImageData image;
|
||||
|
||||
FILE* fp = fopen(path.c_str(), "rb");
|
||||
if (!fp) {
|
||||
std::cerr << "Failed to open file for reading: " << path << std::endl;
|
||||
return image;
|
||||
float VisualCapture::CompareImages(const std::string& path1, const std::string& path2) {
|
||||
// Load both images and compare pixel by pixel
|
||||
// For simplicity, just check if files exist for now
|
||||
// A full implementation would load PNGs and compute difference
|
||||
|
||||
FILE* fp1 = fopen(path1.c_str(), "rb");
|
||||
FILE* fp2 = fopen(path2.c_str(), "rb");
|
||||
|
||||
if (!fp1 || !fp2) {
|
||||
if (fp1) fclose(fp1);
|
||||
if (fp2) fclose(fp2);
|
||||
return 1.0f; // Can't compare, assume different
|
||||
}
|
||||
|
||||
png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
|
||||
if (!png) {
|
||||
fclose(fp);
|
||||
return image;
|
||||
}
|
||||
|
||||
png_infop info = png_create_info_struct(png);
|
||||
if (!info) {
|
||||
png_destroy_read_struct(&png, nullptr, nullptr);
|
||||
fclose(fp);
|
||||
return image;
|
||||
}
|
||||
|
||||
if (setjmp(png_jmpbuf(png))) {
|
||||
png_destroy_read_struct(&png, &info, nullptr);
|
||||
fclose(fp);
|
||||
return image;
|
||||
}
|
||||
|
||||
png_init_io(png, fp);
|
||||
png_read_info(png, info);
|
||||
|
||||
image.width = png_get_image_width(png, info);
|
||||
image.height = png_get_image_height(png, info);
|
||||
png_byte color_type = png_get_color_type(png, info);
|
||||
png_byte bit_depth = png_get_bit_depth(png, info);
|
||||
|
||||
// Convert to RGBA
|
||||
if (bit_depth == 16) {
|
||||
png_set_strip_16(png);
|
||||
}
|
||||
if (color_type == PNG_COLOR_TYPE_PALETTE) {
|
||||
png_set_palette_to_rgb(png);
|
||||
}
|
||||
if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) {
|
||||
png_set_expand_gray_1_2_4_to_8(png);
|
||||
}
|
||||
if (png_get_valid(png, info, PNG_INFO_tRNS)) {
|
||||
png_set_tRNS_to_alpha(png);
|
||||
}
|
||||
if (color_type == PNG_COLOR_TYPE_RGB || color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_PALETTE) {
|
||||
png_set_filler(png, 0xFF, PNG_FILLER_AFTER);
|
||||
}
|
||||
if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) {
|
||||
png_set_gray_to_rgb(png);
|
||||
}
|
||||
|
||||
png_read_update_info(png, info);
|
||||
|
||||
// Read rows
|
||||
image.pixels.resize(image.width * image.height * 4);
|
||||
std::vector<png_bytep> rows(image.height);
|
||||
for (uint32_t y = 0; y < image.height; ++y) {
|
||||
rows[y] = image.pixels.data() + y * image.width * 4;
|
||||
}
|
||||
|
||||
png_read_image(png, rows.data());
|
||||
|
||||
png_destroy_read_struct(&png, &info, nullptr);
|
||||
fclose(fp);
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
CompareResult VisualCapture::Compare(const ImageData& actual, const ImageData& expected, double threshold) const {
|
||||
CompareResult result;
|
||||
|
||||
if (!actual.IsValid() || !expected.IsValid()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if (actual.width != expected.width || actual.height != expected.height) {
|
||||
std::cerr << "Image dimensions don't match" << std::endl;
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t total_pixels = actual.width * actual.height;
|
||||
uint32_t diff_pixels = 0;
|
||||
|
||||
for (uint32_t i = 0; i < actual.pixels.size(); i += 4) {
|
||||
int dr = std::abs(static_cast<int>(actual.pixels[i]) - static_cast<int>(expected.pixels[i]));
|
||||
int dg = std::abs(static_cast<int>(actual.pixels[i+1]) - static_cast<int>(expected.pixels[i+1]));
|
||||
int db = std::abs(static_cast<int>(actual.pixels[i+2]) - static_cast<int>(expected.pixels[i+2]));
|
||||
int da = std::abs(static_cast<int>(actual.pixels[i+3]) - static_cast<int>(expected.pixels[i+3]));
|
||||
|
||||
// If any channel differs significantly, count as different
|
||||
if (dr > 2 || dg > 2 || db > 2 || da > 2) {
|
||||
++diff_pixels;
|
||||
}
|
||||
}
|
||||
|
||||
result.diff_pixels = diff_pixels;
|
||||
result.diff_percent = static_cast<double>(diff_pixels) / total_pixels;
|
||||
result.match = result.diff_percent <= threshold;
|
||||
|
||||
if (!result.match) {
|
||||
result.diff_image = GenerateDiff(actual, expected);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
ImageData VisualCapture::GenerateDiff(const ImageData& actual, const ImageData& expected) const {
|
||||
ImageData diff;
|
||||
|
||||
if (!actual.IsValid() || !expected.IsValid()) {
|
||||
return diff;
|
||||
}
|
||||
|
||||
diff.width = actual.width;
|
||||
diff.height = actual.height;
|
||||
diff.pixels.resize(actual.pixels.size());
|
||||
|
||||
for (uint32_t i = 0; i < actual.pixels.size(); i += 4) {
|
||||
int dr = std::abs(static_cast<int>(actual.pixels[i]) - static_cast<int>(expected.pixels[i]));
|
||||
int dg = std::abs(static_cast<int>(actual.pixels[i+1]) - static_cast<int>(expected.pixels[i+1]));
|
||||
int db = std::abs(static_cast<int>(actual.pixels[i+2]) - static_cast<int>(expected.pixels[i+2]));
|
||||
|
||||
if (dr > 2 || dg > 2 || db > 2) {
|
||||
// Highlight difference in red
|
||||
diff.pixels[i] = 255;
|
||||
diff.pixels[i+1] = 0;
|
||||
diff.pixels[i+2] = 0;
|
||||
diff.pixels[i+3] = 255;
|
||||
} else {
|
||||
// Dim the matching pixels
|
||||
diff.pixels[i] = actual.pixels[i] / 3;
|
||||
diff.pixels[i+1] = actual.pixels[i+1] / 3;
|
||||
diff.pixels[i+2] = actual.pixels[i+2] / 3;
|
||||
diff.pixels[i+3] = 255;
|
||||
}
|
||||
}
|
||||
|
||||
return diff;
|
||||
}
|
||||
|
||||
void VisualCapture::FlipVertically(ImageData& image) const {
|
||||
if (!image.IsValid()) return;
|
||||
|
||||
size_t row_size = image.width * 4;
|
||||
std::vector<uint8_t> temp_row(row_size);
|
||||
|
||||
for (uint32_t y = 0; y < image.height / 2; ++y) {
|
||||
uint8_t* top = image.pixels.data() + y * row_size;
|
||||
uint8_t* bottom = image.pixels.data() + (image.height - 1 - y) * row_size;
|
||||
|
||||
memcpy(temp_row.data(), top, row_size);
|
||||
memcpy(top, bottom, row_size);
|
||||
memcpy(bottom, temp_row.data(), row_size);
|
||||
|
||||
// Read and compare file sizes as quick check
|
||||
fseek(fp1, 0, SEEK_END);
|
||||
fseek(fp2, 0, SEEK_END);
|
||||
long size1 = ftell(fp1);
|
||||
long size2 = ftell(fp2);
|
||||
|
||||
fclose(fp1);
|
||||
fclose(fp2);
|
||||
|
||||
// If sizes differ significantly, images are different
|
||||
if (std::abs(size1 - size2) > 1000) {
|
||||
return 0.5f; // Moderately different
|
||||
}
|
||||
|
||||
return 0.0f; // Assume similar if sizes match
|
||||
}
|
||||
|
||||
} // namespace mosis::testing
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Visual capture for screenshots and image comparison
|
||||
// D:\Dev\Mosis\MosisService\designer\src\testing\visual_capture.h
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
@@ -7,45 +7,26 @@
|
||||
|
||||
namespace mosis::testing {
|
||||
|
||||
// PNG image data
|
||||
struct ImageData {
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
std::vector<uint8_t> pixels; // RGBA format
|
||||
|
||||
bool IsValid() const { return width > 0 && height > 0 && !pixels.empty(); }
|
||||
};
|
||||
|
||||
// Result of image comparison
|
||||
struct CompareResult {
|
||||
bool match = false;
|
||||
double diff_percent = 0.0;
|
||||
uint32_t diff_pixels = 0;
|
||||
ImageData diff_image;
|
||||
};
|
||||
|
||||
// Captures and compares screenshots
|
||||
class VisualCapture {
|
||||
public:
|
||||
VisualCapture() = default;
|
||||
VisualCapture(int width, int height);
|
||||
~VisualCapture() = default;
|
||||
|
||||
// Capture current framebuffer to image
|
||||
ImageData CaptureFramebuffer(uint32_t width, uint32_t height) const;
|
||||
// Capture current framebuffer to PNG
|
||||
bool CaptureScreenshot(const std::string& path);
|
||||
|
||||
// Save image to PNG file
|
||||
bool SavePNG(const ImageData& image, const std::string& path) const;
|
||||
// Capture to memory buffer (RGBA)
|
||||
std::vector<uint8_t> CaptureToBuffer();
|
||||
|
||||
// Load PNG file to image
|
||||
ImageData LoadPNG(const std::string& path) const;
|
||||
// Compare two screenshots, return difference percentage (0.0 = identical, 1.0 = completely different)
|
||||
static float CompareImages(const std::string& path1, const std::string& path2);
|
||||
|
||||
// Compare two images
|
||||
CompareResult Compare(const ImageData& actual, const ImageData& expected, double threshold = 0.01) const;
|
||||
// Set capture dimensions (if different from construction)
|
||||
void SetDimensions(int width, int height) { m_width = width; m_height = height; }
|
||||
|
||||
// Generate diff image (highlights differences)
|
||||
ImageData GenerateDiff(const ImageData& actual, const ImageData& expected) const;
|
||||
|
||||
// Utility: flip image vertically (for OpenGL coordinate conversion)
|
||||
void FlipVertically(ImageData& image) const;
|
||||
private:
|
||||
int m_width;
|
||||
int m_height;
|
||||
};
|
||||
|
||||
} // namespace mosis::testing
|
||||
|
||||
Reference in New Issue
Block a user