add Quest deployment commands with OBB handling to docs

This commit is contained in:
2026-01-17 20:22:14 +01:00
parent 13e6e640d3
commit 2c36ac005d

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@@ -618,7 +618,8 @@ rmdir /s /q "Binaries"
| Build | Output |
|-------|--------|
| Windows Editor | `Plugins/MosisSDK/Binaries/Win64/UnrealEditor-MosisSDK.dll` |
| Android | `Binaries/Android/MosisUnreal-arm64.apk` |
| Android APK | `Binaries/Android/MosisUnreal-arm64.apk` |
| Android OBB | `Binaries/Android/main.1.com.omixlab.MosisUnreal.obb` |
#### Requirements
@@ -626,6 +627,59 @@ rmdir /s /q "Binaries"
- Android Build Tools 36.1.0 (for AIDL compiler)
- `ANDROID_HOME` environment variable set
#### Quest Deployment
**IMPORTANT**: Git Bash on Windows converts Unix paths to Windows paths. Use `MSYS_NO_PATHCONV=1` prefix for all adb push commands.
```bash
# Set Quest device ID (check with: adb devices -l)
QUEST=2G0YC5ZF7W01T0
# Install APK
adb -s $QUEST install -r D:/Dev/Mosis/MosisUnreal/Binaries/Android/MosisUnreal-arm64.apk
# Create OBB temp directory
adb -s $QUEST shell "mkdir -p /data/local/tmp/obb/com.omixlab.MosisUnreal"
# Push OBB to temp location (MUST use MSYS_NO_PATHCONV=1)
MSYS_NO_PATHCONV=1 adb -s $QUEST push D:/Dev/Mosis/MosisUnreal/Binaries/Android/main.1.com.omixlab.MosisUnreal.obb /data/local/tmp/obb/com.omixlab.MosisUnreal/
# Move OBB to final location
adb -s $QUEST shell "rm -rf /sdcard/Android/obb/com.omixlab.MosisUnreal"
adb -s $QUEST shell "mv /data/local/tmp/obb/com.omixlab.MosisUnreal /sdcard/Android/obb/"
# Start MosisService first, then MosisUnreal
adb -s $QUEST shell am start -n com.omixlab.mosis/.MainActivity
sleep 3
adb -s $QUEST shell am start -n com.omixlab.MosisUnreal/com.epicgames.unreal.GameActivity
# Monitor logs
adb -s $QUEST logcat -s MosisSDK MosisOS MosisTest
```
**Full rebuild and deploy sequence**:
```bash
# 1. Build Android APK+OBB
"D:\Epic\UE_5.5\Engine\Build\BatchFiles\RunUAT.bat" BuildCookRun \
-project="D:\Dev\Mosis\MosisUnreal\MosisUnreal.uproject" \
-platform=Android -clientconfig=Development \
-build -cook -stage -pak -package -noP4
# 2. Stop app, push APK and OBB, restart
QUEST=2G0YC5ZF7W01T0
adb -s $QUEST shell am force-stop com.omixlab.MosisUnreal
adb -s $QUEST install -r D:/Dev/Mosis/MosisUnreal/Binaries/Android/MosisUnreal-arm64.apk
adb -s $QUEST shell "mkdir -p /data/local/tmp/obb/com.omixlab.MosisUnreal"
MSYS_NO_PATHCONV=1 adb -s $QUEST push D:/Dev/Mosis/MosisUnreal/Binaries/Android/main.1.com.omixlab.MosisUnreal.obb /data/local/tmp/obb/com.omixlab.MosisUnreal/
adb -s $QUEST shell "rm -rf /sdcard/Android/obb/com.omixlab.MosisUnreal && mv /data/local/tmp/obb/com.omixlab.MosisUnreal /sdcard/Android/obb/"
adb -s $QUEST shell am start -n com.omixlab.MosisUnreal/com.epicgames.unreal.GameActivity
```
**Common issues**:
- App stuck on loading screen: OBB not pushed or wrong version
- `adb push` path errors: Missing `MSYS_NO_PATHCONV=1` prefix
- Service not connecting: Start `com.omixlab.mosis` before the game
#### VR Pointer Interaction
The MosisSDK includes `UMosisPointerComponent` for VR ray-based touch interaction.