extract shared mosis-core library from sandbox APIs

Create core/ directory with platform-agnostic sandbox components:
- Timer manager, JSON API, Crypto API, Virtual FS
- Lua sandbox, Permission gate, Audit log, Rate limiter
- Platform abstraction interfaces (IAssetInterface, IFilesystemInterface)
- Platform-agnostic logger with Android/Desktop implementations

Update designer to link against mosis-core library instead of
including sandbox sources directly.

This is the foundation for unifying the Android service and
desktop designer to share the same codebase.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
2026-01-19 11:57:10 +01:00
parent f41eda6f62
commit 33841516f1
34 changed files with 7134 additions and 13 deletions

View File

@@ -0,0 +1,393 @@
#include "crypto_api.h"
#include <lua.hpp>
#include <sstream>
#include <iomanip>
#include <cstring>
#ifdef _WIN32
#include <windows.h>
#include <bcrypt.h>
#pragma comment(lib, "bcrypt.lib")
#endif
namespace mosis {
//=============================================================================
// SECURE RANDOM
//=============================================================================
SecureRandom::SecureRandom()
: m_gen(m_rd()) {
}
std::string SecureRandom::GetBytes(size_t count) {
std::lock_guard<std::mutex> lock(m_mutex);
std::string result(count, '\0');
for (size_t i = 0; i < count; i++) {
result[i] = static_cast<char>(m_gen() & 0xFF);
}
return result;
}
int64_t SecureRandom::GetInt(int64_t min, int64_t max) {
std::lock_guard<std::mutex> lock(m_mutex);
std::uniform_int_distribution<int64_t> dist(min, max);
return dist(m_gen);
}
double SecureRandom::GetDouble() {
std::lock_guard<std::mutex> lock(m_mutex);
std::uniform_real_distribution<double> dist(0.0, 1.0);
return dist(m_gen);
}
//=============================================================================
// HASHING (Windows BCrypt)
//=============================================================================
#ifdef _WIN32
static std::string BytesToHex(const unsigned char* data, size_t len) {
std::ostringstream oss;
oss << std::hex << std::setfill('0');
for (size_t i = 0; i < len; i++) {
oss << std::setw(2) << static_cast<int>(data[i]);
}
return oss.str();
}
static LPCWSTR GetBCryptAlgorithm(HashAlgorithm algo) {
switch (algo) {
case HashAlgorithm::SHA256: return BCRYPT_SHA256_ALGORITHM;
case HashAlgorithm::SHA512: return BCRYPT_SHA512_ALGORITHM;
case HashAlgorithm::SHA1: return BCRYPT_SHA1_ALGORITHM;
case HashAlgorithm::MD5: return BCRYPT_MD5_ALGORITHM;
default: return BCRYPT_SHA256_ALGORITHM;
}
}
std::string ComputeHash(HashAlgorithm algo, const std::string& data) {
BCRYPT_ALG_HANDLE hAlg = nullptr;
BCRYPT_HASH_HANDLE hHash = nullptr;
NTSTATUS status;
std::string result;
status = BCryptOpenAlgorithmProvider(&hAlg, GetBCryptAlgorithm(algo), nullptr, 0);
if (!BCRYPT_SUCCESS(status)) {
return "";
}
DWORD hashLength = 0;
DWORD resultLength = 0;
status = BCryptGetProperty(hAlg, BCRYPT_HASH_LENGTH, (PUCHAR)&hashLength,
sizeof(hashLength), &resultLength, 0);
if (!BCRYPT_SUCCESS(status)) {
BCryptCloseAlgorithmProvider(hAlg, 0);
return "";
}
std::vector<unsigned char> hashBuffer(hashLength);
status = BCryptCreateHash(hAlg, &hHash, nullptr, 0, nullptr, 0, 0);
if (!BCRYPT_SUCCESS(status)) {
BCryptCloseAlgorithmProvider(hAlg, 0);
return "";
}
status = BCryptHashData(hHash, (PUCHAR)data.data(), static_cast<ULONG>(data.size()), 0);
if (!BCRYPT_SUCCESS(status)) {
BCryptDestroyHash(hHash);
BCryptCloseAlgorithmProvider(hAlg, 0);
return "";
}
status = BCryptFinishHash(hHash, hashBuffer.data(), hashLength, 0);
if (BCRYPT_SUCCESS(status)) {
result = BytesToHex(hashBuffer.data(), hashLength);
}
BCryptDestroyHash(hHash);
BCryptCloseAlgorithmProvider(hAlg, 0);
return result;
}
std::string ComputeHMAC(HashAlgorithm algo, const std::string& key, const std::string& data) {
BCRYPT_ALG_HANDLE hAlg = nullptr;
BCRYPT_HASH_HANDLE hHash = nullptr;
NTSTATUS status;
std::string result;
status = BCryptOpenAlgorithmProvider(&hAlg, GetBCryptAlgorithm(algo), nullptr,
BCRYPT_ALG_HANDLE_HMAC_FLAG);
if (!BCRYPT_SUCCESS(status)) {
return "";
}
DWORD hashLength = 0;
DWORD resultLength = 0;
status = BCryptGetProperty(hAlg, BCRYPT_HASH_LENGTH, (PUCHAR)&hashLength,
sizeof(hashLength), &resultLength, 0);
if (!BCRYPT_SUCCESS(status)) {
BCryptCloseAlgorithmProvider(hAlg, 0);
return "";
}
std::vector<unsigned char> hashBuffer(hashLength);
status = BCryptCreateHash(hAlg, &hHash, nullptr, 0,
(PUCHAR)key.data(), static_cast<ULONG>(key.size()), 0);
if (!BCRYPT_SUCCESS(status)) {
BCryptCloseAlgorithmProvider(hAlg, 0);
return "";
}
status = BCryptHashData(hHash, (PUCHAR)data.data(), static_cast<ULONG>(data.size()), 0);
if (!BCRYPT_SUCCESS(status)) {
BCryptDestroyHash(hHash);
BCryptCloseAlgorithmProvider(hAlg, 0);
return "";
}
status = BCryptFinishHash(hHash, hashBuffer.data(), hashLength, 0);
if (BCRYPT_SUCCESS(status)) {
result = BytesToHex(hashBuffer.data(), hashLength);
}
BCryptDestroyHash(hHash);
BCryptCloseAlgorithmProvider(hAlg, 0);
return result;
}
#else
// Stub implementations for non-Windows (would need OpenSSL or similar)
std::string ComputeHash(HashAlgorithm algo, const std::string& data) {
(void)algo;
(void)data;
return "";
}
std::string ComputeHMAC(HashAlgorithm algo, const std::string& key, const std::string& data) {
(void)algo;
(void)key;
(void)data;
return "";
}
#endif
//=============================================================================
// LUA CRYPTO API
//=============================================================================
static const char* CRYPTO_RNG_KEY = "__mosis_crypto_rng";
static SecureRandom* GetRng(lua_State* L) {
lua_getfield(L, LUA_REGISTRYINDEX, CRYPTO_RNG_KEY);
if (lua_islightuserdata(L, -1)) {
SecureRandom* rng = static_cast<SecureRandom*>(lua_touserdata(L, -1));
lua_pop(L, 1);
return rng;
}
lua_pop(L, 1);
// Create a default RNG if none registered
static SecureRandom default_rng;
return &default_rng;
}
// crypto.randomBytes(n) -> string
static int lua_crypto_randomBytes(lua_State* L) {
lua_Integer n = luaL_checkinteger(L, 1);
if (n < 0) {
return luaL_error(L, "crypto.randomBytes: count must be non-negative");
}
if (n > 1024) {
return luaL_error(L, "crypto.randomBytes: count must not exceed 1024");
}
SecureRandom* rng = GetRng(L);
std::string bytes = rng->GetBytes(static_cast<size_t>(n));
lua_pushlstring(L, bytes.data(), bytes.size());
return 1;
}
static HashAlgorithm ParseAlgorithm(const char* name) {
if (strcmp(name, "sha256") == 0) return HashAlgorithm::SHA256;
if (strcmp(name, "sha512") == 0) return HashAlgorithm::SHA512;
if (strcmp(name, "sha1") == 0) return HashAlgorithm::SHA1;
if (strcmp(name, "md5") == 0) return HashAlgorithm::MD5;
return HashAlgorithm::SHA256; // Default
}
// crypto.hash(algorithm, data) -> string
static int lua_crypto_hash(lua_State* L) {
const char* algo_name = luaL_checkstring(L, 1);
size_t data_len;
const char* data = luaL_checklstring(L, 2, &data_len);
// Limit input size
if (data_len > 10 * 1024 * 1024) {
return luaL_error(L, "crypto.hash: input too large (max 10MB)");
}
HashAlgorithm algo = ParseAlgorithm(algo_name);
std::string result = ComputeHash(algo, std::string(data, data_len));
if (result.empty()) {
return luaL_error(L, "crypto.hash: failed to compute hash");
}
lua_pushstring(L, result.c_str());
return 1;
}
// crypto.hmac(algorithm, key, data) -> string
static int lua_crypto_hmac(lua_State* L) {
const char* algo_name = luaL_checkstring(L, 1);
size_t key_len;
const char* key = luaL_checklstring(L, 2, &key_len);
size_t data_len;
const char* data = luaL_checklstring(L, 3, &data_len);
// Limit input sizes
if (key_len > 1024) {
return luaL_error(L, "crypto.hmac: key too large (max 1KB)");
}
if (data_len > 10 * 1024 * 1024) {
return luaL_error(L, "crypto.hmac: data too large (max 10MB)");
}
HashAlgorithm algo = ParseAlgorithm(algo_name);
std::string result = ComputeHMAC(algo, std::string(key, key_len),
std::string(data, data_len));
if (result.empty()) {
return luaL_error(L, "crypto.hmac: failed to compute HMAC");
}
lua_pushstring(L, result.c_str());
return 1;
}
// Helper to set a global in the real _G (bypassing any proxy)
static void SetGlobalInRealG(lua_State* L, const char* name) {
// Stack: value to set as global
// Get _G (might be a proxy)
lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS);
// Check if it has a metatable with __index (proxy pattern)
if (lua_getmetatable(L, -1)) {
lua_getfield(L, -1, "__index");
if (lua_istable(L, -1)) {
// Found real _G through proxy's __index
// Stack: value, proxy, mt, real_G
lua_pushvalue(L, -4); // Copy value
lua_setfield(L, -2, name); // real_G[name] = value
lua_pop(L, 4); // pop real_G, mt, proxy, original value
return;
}
lua_pop(L, 2); // pop __index, metatable
}
// No proxy, set directly in _G
// Stack: value, _G
lua_pushvalue(L, -2); // Copy value
lua_setfield(L, -2, name); // _G[name] = value
lua_pop(L, 2); // pop _G, original value
}
void RegisterCryptoAPI(lua_State* L) {
// Create crypto table
lua_newtable(L);
lua_pushcfunction(L, lua_crypto_randomBytes);
lua_setfield(L, -2, "randomBytes");
lua_pushcfunction(L, lua_crypto_hash);
lua_setfield(L, -2, "hash");
lua_pushcfunction(L, lua_crypto_hmac);
lua_setfield(L, -2, "hmac");
// Set as global (bypassing proxy)
SetGlobalInRealG(L, "crypto");
}
//=============================================================================
// SECURE MATH.RANDOM
//=============================================================================
static const char* MATH_RNG_KEY = "__mosis_math_rng";
// math.random([m [, n]]) - secure version
static int lua_secure_random(lua_State* L) {
lua_getfield(L, LUA_REGISTRYINDEX, MATH_RNG_KEY);
if (!lua_islightuserdata(L, -1)) {
lua_pop(L, 1);
return luaL_error(L, "math.random: RNG not initialized");
}
SecureRandom* rng = static_cast<SecureRandom*>(lua_touserdata(L, -1));
lua_pop(L, 1);
int nargs = lua_gettop(L);
if (nargs == 0) {
// Return double in [0.0, 1.0)
lua_pushnumber(L, rng->GetDouble());
return 1;
} else if (nargs == 1) {
// Return integer in [1, n]
lua_Integer n = luaL_checkinteger(L, 1);
if (n < 1) {
return luaL_error(L, "math.random: interval is empty");
}
lua_pushinteger(L, rng->GetInt(1, n));
return 1;
} else {
// Return integer in [m, n]
lua_Integer m = luaL_checkinteger(L, 1);
lua_Integer n = luaL_checkinteger(L, 2);
if (m > n) {
return luaL_error(L, "math.random: interval is empty");
}
lua_pushinteger(L, rng->GetInt(m, n));
return 1;
}
}
void RegisterSecureMathRandom(lua_State* L, SecureRandom* rng) {
// Store RNG in registry
lua_pushlightuserdata(L, rng);
lua_setfield(L, LUA_REGISTRYINDEX, MATH_RNG_KEY);
// Also store for crypto API
lua_pushlightuserdata(L, rng);
lua_setfield(L, LUA_REGISTRYINDEX, CRYPTO_RNG_KEY);
// Get the math table
lua_getglobal(L, "math");
if (!lua_istable(L, -1)) {
lua_pop(L, 1);
return;
}
// Replace math.random with secure version
lua_pushcfunction(L, lua_secure_random);
lua_setfield(L, -2, "random");
// Remove math.randomseed
lua_pushnil(L);
lua_setfield(L, -2, "randomseed");
lua_pop(L, 1); // Pop math table
}
} // namespace mosis