diff --git a/designer/main.cpp b/designer/main.cpp index 240b790..0664edb 100644 --- a/designer/main.cpp +++ b/designer/main.cpp @@ -385,54 +385,42 @@ int main(int argc, char* argv[]) { g_test_apps_path = fs::absolute(g_test_apps_path).string(); } - // Find main assets home.rml for simulator mode - // Look for src/main/assets/apps/home/home.rml relative to test-apps + // Find main assets for simulator mode + // Look for src/main/assets/apps/shell/shell.rml relative to test-apps fs::path test_apps_fs = fs::path(g_test_apps_path); - std::vector home_search_paths = { - test_apps_fs.parent_path() / "src" / "main" / "assets" / "apps" / "home" / "home.rml", - fs::path("src/main/assets/apps/home/home.rml"), - fs::absolute("src/main/assets/apps/home/home.rml"), + std::vector shell_search_paths = { + test_apps_fs.parent_path() / "src" / "main" / "assets" / "apps" / "shell" / "shell.rml", + fs::path("src/main/assets/apps/shell/shell.rml"), + fs::absolute("src/main/assets/apps/shell/shell.rml"), }; - for (const auto& path : home_search_paths) { + for (const auto& path : shell_search_paths) { if (fs::exists(path)) { g_simulator_home_path = fs::absolute(path).string(); break; } } - // Override document path to main home screen or shell + // Override document path to shell if (!g_simulator_home_path.empty()) { - // Also set the main assets path for proper resource loading + // Set the main assets path for proper resource loading + // g_simulator_home_path is now shell.rml, go up 3 levels to get assets path g_main_assets_path = fs::path(g_simulator_home_path).parent_path().parent_path().parent_path().string(); + g_shell_path = g_simulator_home_path; + document_path = g_shell_path; - // If shell mode, use shell instead of home - if (g_shell_mode) { - g_shell_path = (fs::path(g_main_assets_path) / "apps" / "shell" / "shell.rml").string(); - if (fs::exists(g_shell_path)) { - document_path = g_shell_path; - std::cout << "Shell mode enabled" << std::endl; - std::cout << "Shell: " << g_shell_path << std::endl; - } else { - std::cerr << "Warning: Could not find shell.rml, falling back to direct mode" << std::endl; - document_path = g_simulator_home_path; - g_shell_mode = false; - } - } else { - document_path = g_simulator_home_path; - } - + std::cout << "Shell mode enabled" << std::endl; + std::cout << "Shell: " << g_shell_path << std::endl; std::cout << "Simulator mode enabled" << std::endl; std::cout << "Test apps path: " << g_test_apps_path << std::endl; - std::cout << "Home screen: " << g_simulator_home_path << std::endl; } else { - std::cerr << "Warning: Could not find home.rml for simulator" << std::endl; + std::cerr << "Warning: Could not find shell.rml for simulator" << std::endl; g_simulator_mode = false; } } // Default document if (document_path.empty()) { - document_path = "apps/home/home.rml"; + document_path = "apps/shell/shell.rml"; } // Derive assets path from document path if not specified @@ -509,7 +497,7 @@ int main(int argc, char* argv[]) { test_apps_root = test_apps_root.parent_path(); } fs::path main_assets = test_apps_root.parent_path() / "src" / "main" / "assets"; - if (fs::exists(main_assets / "apps" / "home" / "home.rml")) { + if (fs::exists(main_assets / "apps" / "shell" / "shell.rml")) { g_main_assets_path = main_assets.string(); std::cout << "Main assets: " << g_main_assets_path << std::endl; } @@ -870,9 +858,9 @@ bool InitializeRmlUi(const std::string& assets_path, int fb_width, int fb_height } } - // Load home screen from main assets path - std::string home_path = (fs::path(g_main_assets_path) / "apps" / "home" / "home.rml").string(); - std::cout << "Loading home from: " << home_path << std::endl; + // Load shell (which shows home by default) + std::string home_path = (fs::path(g_main_assets_path) / "apps" / "shell" / "shell.rml").string(); + std::cout << "Loading shell from: " << home_path << std::endl; auto* document = g_context->LoadDocument(home_path); if (document) {