diff --git a/CLAUDE.md b/CLAUDE.md index 92fe599..cd4985b 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -528,7 +528,7 @@ RMLUI: Back to: home |--------------|----------| | General concepts, architecture | `MosisService/CLAUDE.md` (this file) | | Unreal plugin docs | `MosisUnreal/Plugins/MosisSDK/README.md` | -| Unity package docs | `MosisVR/Packages/com.omarator.mosissdk/README.md` | +| Unity package docs | `MosisVR/Packages/com.omixlab.mosis_sdk/README.md` | | Project-specific build commands | Each project's own docs | **DO NOT** put documentation in the root `D:\Dev\Mosis\` directory - it is not versioned. @@ -608,7 +608,7 @@ rmdir /s /q "Binaries" ### MosisVR (Unity 6000.3.2f1) -**Location**: `D:\Dev\Mosis\MosisVR\Packages\com.omarator.mosissdk\` +**Location**: `D:\Dev\Mosis\MosisVR\Packages\com.omixlab.mosis_sdk\` #### Direct APK Build (Recommended) @@ -651,7 +651,7 @@ gradle assembleRelease The native plugin builds automatically via CMake during Unity's build. To rebuild manually: ```batch -cd Packages/com.omarator.mosissdk/Plugins/Android/cpp +cd Packages/com.omixlab.mosis_sdk/Plugins/Android/cpp cmake -B build -DCMAKE_TOOLCHAIN_FILE=%ANDROID_NDK_HOME%/build/cmake/android.toolchain.cmake ^ -DANDROID_ABI=arm64-v8a -DANDROID_PLATFORM=android-29 cmake --build build