save state

This commit is contained in:
2026-01-16 16:34:32 +01:00
parent fbb6917812
commit a35c222570
15 changed files with 1052 additions and 266 deletions

View File

@@ -1,16 +1,16 @@
# D:\Dev\Mosis\MosisService\designer\CMakeLists.txt
cmake_minimum_required(VERSION 3.22.1)
project(mosis-designer)
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Find Lua before RmlUi so it can be used
find_package(Lua REQUIRED)
# Find other dependencies via vcpkg
# Find dependencies via vcpkg
find_package(glfw3 CONFIG REQUIRED)
find_package(freetype CONFIG REQUIRED)
find_package(PNG REQUIRED)
find_package(Lua REQUIRED)
find_package(glad CONFIG REQUIRED)
find_package(nlohmann_json CONFIG REQUIRED)
# Fetch RmlUi
@@ -20,80 +20,68 @@ FetchContent_Declare(
GIT_REPOSITORY https://github.com/mikke89/RmlUi.git
GIT_TAG 6.0
)
# Enable RmlUi Lua bindings before fetching
set(RMLUI_LUA_BINDINGS ON CACHE BOOL "" FORCE)
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
set(RMLUI_SAMPLES OFF CACHE BOOL "" FORCE)
set(RMLUI_TESTS OFF CACHE BOOL "" FORCE)
set(RMLUI_FONT_ENGINE "freetype" CACHE STRING "" FORCE)
FetchContent_MakeAvailable(rmlui)
# Get the RmlUi source directory for backend sources
FetchContent_GetProperties(rmlui)
set(RMLUI_SOURCE_DIR ${rmlui_SOURCE_DIR})
# Get glad include directories explicitly
get_target_property(GLAD_INCLUDE_DIRS glad::glad INTERFACE_INCLUDE_DIRECTORIES)
# Shared kernel library sources (platform-agnostic code)
set(KERNEL_SOURCES
../src/main/kernel/src/platform.cpp
../src/main/kernel/src/file_interface.cpp
# Shared kernel library (platform-agnostic code from MosisService)
add_library(mosis-kernel STATIC
../src/main/cpp/RmlUi_Renderer_GL3.cpp
)
# Desktop platform sources
set(DESIGNER_SOURCES
src/main.cpp
src/desktop_platform.cpp
src/hot_reload.cpp
src/data_models.cpp
src/kernel_impl.cpp
src/testing/action_recorder.cpp
src/testing/action_player.cpp
src/testing/ui_inspector.cpp
src/testing/visual_capture.cpp
# RmlUi backend sources
${RMLUI_SOURCE_DIR}/Backends/RmlUi_Backend_GLFW_GL3.cpp
${RMLUI_SOURCE_DIR}/Backends/RmlUi_Platform_GLFW.cpp
${RMLUI_SOURCE_DIR}/Backends/RmlUi_Renderer_GL3.cpp
target_include_directories(mosis-kernel PUBLIC
../src/main/kernel/include
../src/main/cpp
${GLAD_INCLUDE_DIRS}
${LUA_INCLUDE_DIR}
)
target_link_libraries(mosis-kernel PUBLIC
rmlui
rmlui_lua
${LUA_LIBRARIES}
glad::glad
)
target_include_directories(mosis-kernel PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/src
)
target_compile_definitions(mosis-kernel PUBLIC
MOSIS_PLATFORM_DESKTOP
# Use our wrapper header that sets up RMLUI_SHADER_HEADER_VERSION before including glad
RMLUI_GL3_CUSTOM_LOADER="glad_loader.h"
)
# Designer executable
add_executable(mosis-designer
${KERNEL_SOURCES}
${DESIGNER_SOURCES}
main.cpp
src/desktop_platform.cpp
src/desktop_file_interface.cpp
src/hot_reload.cpp
src/platform_singleton.cpp
)
target_include_directories(mosis-designer PRIVATE
src
../src/main/kernel/include
${RMLUI_SOURCE_DIR}
${RMLUI_SOURCE_DIR}/Backends
${LUA_INCLUDE_DIR}
../src/main/cpp
)
target_link_libraries(mosis-designer PRIVATE
mosis-kernel
glad::glad
glfw
freetype
PNG::PNG
RmlUi::RmlUi
RmlUi::Lua
nlohmann_json::nlohmann_json
)
target_compile_definitions(mosis-designer PRIVATE
MOSIS_PLATFORM_DESKTOP
RMLUI_STATIC_LIB
)
# Platform-specific libraries
# Windows-specific
if(WIN32)
target_link_libraries(mosis-designer PRIVATE opengl32)
elseif(APPLE)
find_library(OPENGL_LIBRARY OpenGL)
target_link_libraries(mosis-designer PRIVATE ${OPENGL_LIBRARY})
else()
find_package(OpenGL REQUIRED)
target_link_libraries(mosis-designer PRIVATE OpenGL::GL)
endif()
# Copy assets for development