cmake_minimum_required(VERSION 3.22.1) project("mosis") set(CMAKE_CXX_STANDARD 23) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(ANDROID_SDK "/Users/omar/Library/Android/sdk") set(BINDER_DIR "${ANDROID_SDK}/platforms/android-36/optional/libbinder_ndk_cpp") find_package(RmlUi CONFIG REQUIRED) #get_cmake_property(_variableNames VARIABLES) #list(SORT _variableNames) #foreach(_variableName ${_variableNames}) # message(STATUS "${_variableName}=${${_variableName}}") #endforeach() add_library(mosis-service SHARED mosis-service.cpp com/omixlab/mosis/IMosisService.cpp com/omixlab/mosis/IMosisListener.cpp assets_manager.cpp shader.cpp external_texture.cpp quad.cpp egl_context.cpp render_target.cpp logger.cpp kernel.cpp glad/src/egl.c glad/src/gles2.c RmlUi_Renderer_GL3.cpp ) target_compile_definitions(mosis-service PUBLIC RMLUI_NUM_MSAA_SAMPLES=2 RMLUI_GL3_CUSTOM_LOADER= ) target_include_directories(mosis-service PUBLIC ${CMAKE_CURRENT_LIST_DIR} ${BINDER_DIR} glad/include ) target_link_libraries(mosis-service android log binder_ndk EGL GLESv2 nativewindow RmlUi::RmlUi ) add_library(mosis-test SHARED com/omixlab/mosis/IMosisService.cpp com/omixlab/mosis/IMosisListener.cpp mosis-test.cpp assets_manager.cpp shader.cpp external_texture.cpp quad.cpp egl_context.cpp render_target.cpp logger.cpp glad/src/egl.c glad/src/gles2.c ) target_include_directories(mosis-test PUBLIC ${CMAKE_CURRENT_LIST_DIR} ${BINDER_DIR} glad/include ) target_link_libraries(mosis-test android log binder_ndk EGL GLESv2 nativewindow )