// D:\Dev\Mosis\MosisService\designer\src\glad_loader.h // Wrapper header for glad that sets up correct shader version for desktop OpenGL #pragma once // Define the shader version for desktop OpenGL 3.3 core profile // This must be defined BEFORE the renderer includes glad via RMLUI_GL3_CUSTOM_LOADER #define RMLUI_SHADER_HEADER_VERSION "#version 330\n" // Now include the actual glad header #include