Files
MosisUnity/Assets/Plugins/Android/KotlinBridge.cs
2026-01-02 15:33:26 +01:00

93 lines
3.4 KiB
C#

using UnityEngine;
using UnityEngine.Rendering;
using System;
using System.Runtime.InteropServices;
public class KotlinBridge : MonoBehaviour
{
static KotlinBridge Instance;
Texture2D texture;
[SerializeField] private Shader oesShader;
[StructLayout(LayoutKind.Sequential)]
struct NativeCallbacks
{
public IntPtr OnMessage;
public IntPtr OnServiceInitialized;
public IntPtr OnFrameAvailable;
public IntPtr OnBufferReady;
public IntPtr OnTextureReady;
}
public delegate void OnMessageDelegate(string message);
public delegate void OnServiceInitializedDelegate(bool success);
public delegate void OnFrameAvailableDelegate();
public delegate void OnBufferReadyDelegate();
public delegate void OnTextureReadyDelegate(uint gl_texture);
[DllImport("my_native_lib")]
private static extern void SetNativeCallbacks(ref NativeCallbacks callbacks);
[DllImport("my_native_lib")]
private static extern IntPtr InitGLAD();
[DllImport("my_native_lib")]
private static extern IntPtr UpdateTexture();
[AOT.MonoPInvokeCallback(typeof(OnMessageDelegate))]
static void OnMessage(string message)
{
//Debug.Log("High-speed callback: " + message);
}
[AOT.MonoPInvokeCallback(typeof(OnServiceInitializedDelegate))]
static void OnServiceInitialized(bool success)
{
Debug.Log("Service Initialized: " + success);
}
[AOT.MonoPInvokeCallback(typeof(OnServiceInitializedDelegate))]
static void OnFrameAvailable()
{
UnityMainThreadDispatcher.Enqueue(() => {
GL.IssuePluginEvent(UpdateTexture(), 1);
});
}
[AOT.MonoPInvokeCallback(typeof(OnBufferReadyDelegate))]
static void OnBufferReady()
{
Debug.Log("Buffer Ready");
UnityMainThreadDispatcher.Enqueue(() => {
GL.IssuePluginEvent(InitGLAD(), 1);
});
}
[AOT.MonoPInvokeCallback(typeof(OnTextureReadyDelegate))]
static void OnTextureReady(uint gl_texture)
{
Debug.Log("Texture Ready: " + gl_texture);
UnityMainThreadDispatcher.Enqueue(() => {
var renderer = Instance.GetComponent<Renderer>();
//renderer.material = new Material(Instance.oesShader);
renderer.material.mainTexture = Texture2D.CreateExternalTexture(1024, 1024,
TextureFormat.RGBA32, false, false, (IntPtr)gl_texture);
});
}
void Start()
{
Instance = this;
NativeCallbacks callbacks = new NativeCallbacks();
callbacks.OnMessage = Marshal.GetFunctionPointerForDelegate(new OnMessageDelegate(OnMessage));
callbacks.OnServiceInitialized = Marshal.GetFunctionPointerForDelegate(new OnServiceInitializedDelegate(OnServiceInitialized));
callbacks.OnFrameAvailable = Marshal.GetFunctionPointerForDelegate(new OnFrameAvailableDelegate(OnFrameAvailable));
callbacks.OnBufferReady = Marshal.GetFunctionPointerForDelegate(new OnBufferReadyDelegate(OnBufferReady));
callbacks.OnTextureReady = Marshal.GetFunctionPointerForDelegate(new OnTextureReadyDelegate(OnTextureReady));
SetNativeCallbacks(ref callbacks);
if (Application.platform == RuntimePlatform.Android)
{
using (var ktClass = new AndroidJavaClass("com.omixlab.mosis.unity.MyKotlinPlugin"))
{
ktClass.CallStatic("StartMosisService");
}
}
}
}