Files
MosisUnity/Assets/Plugins/Android/mainTemplate.gradle
2026-01-03 18:57:56 +01:00

58 lines
1.4 KiB
Groovy

apply plugin: 'com.android.library'
apply from: '../shared/keepUnitySymbols.gradle'
apply from: '../shared/common.gradle'
**APPLY_PLUGINS**
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
**DEPS**}
android {
namespace "com.unity3d.player"
ndkPath "**NDKPATH**"
ndkVersion "**NDKVERSION**"
compileSdk **APIVERSION**
buildToolsVersion = "**BUILDTOOLS**"
compileOptions {
sourceCompatibility JavaVersion.VERSION_17
targetCompatibility JavaVersion.VERSION_17
}
defaultConfig {
minSdk **MINSDK**
targetSdk **TARGETSDK**
ndk {
abiFilters **ABIFILTERS**
debugSymbolLevel **DEBUGSYMBOLLEVEL**
}
versionCode **VERSIONCODE**
versionName '**VERSIONNAME**'
consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD**
**DEFAULT_CONFIG_SETUP**
}
buildFeatures {
aidl true
}
sourceSets {
main {
aidl.srcDirs += ['../../MosisUnity/Packages/com.omarator.mosissdk/Plugins/Android/aidl']
}
}
lint {
abortOnError false
}
androidResources {
noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ')
ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~"
}**PACKAGING**
}
**IL_CPP_BUILD_SETUP**
**SOURCE_BUILD_SETUP**
**EXTERNAL_SOURCES**