Files
MosisUnreal/Source/MosisUnrealEditor.Target.cs
2026-01-11 10:23:48 +01:00

16 lines
407 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class MosisUnrealEditorTarget : TargetRules
{
public MosisUnrealEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
ExtraModuleNames.AddRange( new string[] { "MosisUnreal" } );
}
}