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18
Assets/VRTemplateAssets/Scripts/Rotator.cs
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18
Assets/VRTemplateAssets/Scripts/Rotator.cs
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using UnityEngine;
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namespace Unity.VRTemplate
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{
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/// <summary>
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/// Rotates this object at a user defined speed
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/// </summary>
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public class Rotator : MonoBehaviour
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{
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[SerializeField, Tooltip("Angular velocity in degrees per second")]
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Vector3 m_Velocity;
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void Update()
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{
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transform.Rotate(m_Velocity * Time.deltaTime);
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}
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}
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}
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