- Backend: POST /providers/accounts/custom-rtmp to save reusable RTMP servers
- Backend: Encrypt rtmpUrl/streamKey in existing token fields, decrypt on GET
- Backend: Skip token revocation on DELETE for CUSTOM_RTMP accounts
- Backend: Decrypt CUSTOM_RTMP credentials into destinations on plan create/update
- Android: Add rtmpUrl/streamKey to LinkedAccount entity + shared parcelable (Room v6)
- Android: Add Custom RTMP dialog in AccountsScreen, auto-fill in plan destination picker
- Android: Handle CUSTOM_RTMP accounts in CreatePlanViewModel.loadExistingPlan
- Add local RTMP test server (tools/rtmp-server.js) with auto-ffplay on publish
- Add composition pipeline native code
- Add C++ native streaming engine (RTMP client, EGL context, streaming engine, JNI bridge)
- Add pre-built arm64-v8a libs (librtmp, libssl, libcrypto, libz) and headers
- Add Kotlin streaming layer (NativeStreamingEngine, StreamingManager, StreamingStats)
- Add AIDL streaming interface (ILckStreamingService, ILckStreamingCallback, StreamingConfig)
- Add LckStreamingServiceImpl with BIND_STREAMING action support
- Add APP_STREAMING execution mode with auto-start/stop on plan lifecycle
- SDK: add bindStreaming(), submitVideoFrame(), submitAudioFrame() to LckControlClient
- Dashboard: replace linked accounts with server status card, move health polling from nav
- Remove health check dot overlay from Dashboard nav icon
- Accounts: add enable/disable toggle per account (persists locally, excluded from default plans)
- Plans: add gameId field linked to game package ID, resolved from ClientTracker for default plans
- Service: pass executionMode+gameId through createStreamPlan, filter enabled accounts in createDefaultPlan
- Room DB migration 4→5: add isEnabled column to linked_accounts, gameId column to stream_plans
- Add docs (hub vs control comparison)