Files
leo-game/coin.gd
2026-05-17 16:04:28 +02:00

16 lines
362 B
GDScript

extends Area2D
@export var coin_sound: AudioStreamPlayer
@export var sprite: AnimatedSprite2D
func _on_body_entered(body: Node2D) -> void:
if sprite != null:
print("you got coin " + name)
coin_sound.play()
sprite.queue_free()
pass # Replace with function body.
func _on_coin_sound_finished() -> void:
queue_free()
pass # Replace with function body.