Files
leo-game/addons/ez_tiles/ez_tiles_draw/tile_button.gd
2026-05-17 11:28:40 +02:00

12 lines
181 B
GDScript

@tool
extends Button
class_name TileButton
signal clicked(coords : Vector2i)
var coords := Vector2i.ZERO
func _on_pressed() -> void:
clicked.emit(coords)
button_pressed = true