#pragma once

#include "app_core/canvas_view.h"

class App;

namespace pp::panopainter {

[[nodiscard]] pp::foundation::Status execute_legacy_canvas_camera_reset(App& app);
[[nodiscard]] pp::foundation::Status execute_legacy_canvas_view_density(App& app, float density);
[[nodiscard]] pp::foundation::Status execute_legacy_canvas_cursor_mode(App& app, int mode);

} // namespace pp::panopainter
