#include "pch.h"

#include "platform_windows/windows_runtime_flow.h"

#include "platform_windows/windows_runtime_session.h"

namespace pp::platform::windows {

void run_bound_main_window_runtime(
    const MainWindowStartupState& startup,
    bool start_in_vr,
    HINSTANCE instance,
    SplashScreen& splash)
{
    run_main_window_runtime_session(startup, start_in_vr, instance, splash);
}

}
