improve termination sequence on windows, use patterns instead of textures as directory name
This commit is contained in:
@@ -6,6 +6,11 @@
|
||||
#include "node.h"
|
||||
#include "node_border.h"
|
||||
|
||||
void LayoutManager::unload()
|
||||
{
|
||||
m_layouts.clear();
|
||||
}
|
||||
|
||||
void LayoutManager::create()
|
||||
{
|
||||
m_layouts[const_hash("main")] = std::make_unique<Node>();
|
||||
|
||||
Reference in New Issue
Block a user