improve termination sequence on windows, use patterns instead of textures as directory name

This commit is contained in:
2019-02-20 11:48:17 +01:00
parent 7faab0124d
commit 033c39aef5
8 changed files with 81 additions and 58 deletions

View File

@@ -6,6 +6,11 @@
#include "node.h"
#include "node_border.h"
void LayoutManager::unload()
{
m_layouts.clear();
}
void LayoutManager::create()
{
m_layouts[const_hash("main")] = std::make_unique<Node>();