improve termination sequence on windows, use patterns instead of textures as directory name

This commit is contained in:
2019-02-20 11:48:17 +01:00
parent 7faab0124d
commit 033c39aef5
8 changed files with 81 additions and 58 deletions

View File

@@ -19,6 +19,7 @@ class LayoutManager
public:
bool m_loaded = false;
std::function<void()> on_loaded;
void unload();
void create();
bool load(const char* path);
bool reload();