Harden app runtime and thin export shell

This commit is contained in:
2026-06-17 18:15:54 +02:00
parent bc9ba75e49
commit 04a1c5d0b1
13 changed files with 426 additions and 206 deletions

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@@ -55,11 +55,9 @@ Key facts:
- Raw `Node*` and callback captures remain a dominant UI lifetime risk.
- `RTT`, `Texture2D`, `Shape`, `Shader`, `Font`, and `CanvasLayer` still route
render work through `App::I` queues.
- `AppRuntime` uses `std::jthread`, which is progress, but queue ownership,
running flags, thread affinity, and shutdown contracts are not yet component
contracts.
- `PP_PANOPAINTER_APP_SOURCES` still includes `${PP_PLATFORM_WEB_SOURCES}`,
which should be removed in favor of concrete `pp_platform_web` ownership.
- `AppRuntime` now owns synchronized running flags plus explicit post/reject,
same-thread execution, and queue-drain behavior, but broader singleton reach
and app-shell ownership remain.
## Parallel Assignment Rules