Remove dead legacy GLFW retained state
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@@ -70,6 +70,13 @@ What is already real:
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- `pp_app_core`
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Latest slice:
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- `src/platform_legacy/legacy_platform_state.*` no longer carries any retained
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GLFW window state; the leftover `set_legacy_glfw_window*` surface is gone.
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- `linux/src/main.cpp` and `webgl/src/main.cpp` no longer seed legacy GLFW
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retained state at startup.
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- `src/platform_windows/windows_window_shell.cpp` no longer keeps a function-
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local `lastPoint` static inside the Win32 window proc; that mouse-position
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state now lives in the retained runtime shell session pocket.
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- `src/platform_legacy/legacy_platform_services.*` now accepts an injected
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`LegacyGlfwPlatformShell` for Linux/WebGL `acquire_render_context`,
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`present_render_context`, and app-close callbacks.
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