Remove dead legacy GLFW retained state

This commit is contained in:
2026-06-17 10:59:10 +02:00
parent 0a7961d8b3
commit 06bfd62546
9 changed files with 33 additions and 53 deletions

View File

@@ -70,6 +70,13 @@ What is already real:
- `pp_app_core`
Latest slice:
- `src/platform_legacy/legacy_platform_state.*` no longer carries any retained
GLFW window state; the leftover `set_legacy_glfw_window*` surface is gone.
- `linux/src/main.cpp` and `webgl/src/main.cpp` no longer seed legacy GLFW
retained state at startup.
- `src/platform_windows/windows_window_shell.cpp` no longer keeps a function-
local `lastPoint` static inside the Win32 window proc; that mouse-position
state now lives in the retained runtime shell session pocket.
- `src/platform_legacy/legacy_platform_services.*` now accepts an injected
`LegacyGlfwPlatformShell` for Linux/WebGL `acquire_render_context`,
`present_render_context`, and app-close callbacks.

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@@ -78,6 +78,13 @@ Completed, blocked, and superseded task history moved to
the queue is now ordered by code movement instead.
Current slice:
- `src/platform_legacy/legacy_platform_state.*` no longer keeps any retained
GLFW window state.
- `linux/src/main.cpp` and `webgl/src/main.cpp` no longer seed legacy GLFW
retained state.
- `src/platform_windows/windows_window_shell.cpp` no longer keeps a local
static mouse-position pocket; the Win32 window proc now reads that state
through the retained runtime shell session helpers.
- `src/platform_legacy/legacy_platform_services.*` now uses an injected
`LegacyGlfwPlatformShell` for the remaining Linux/WebGL
acquire/present/request-close path.

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@@ -64,7 +64,6 @@ int main(int argc, char** args)
printf("could not create window\n");
return 1;
}
pp::platform::legacy::set_legacy_glfw_window(wnd);
pp::platform::linux_desktop::set_fps_title_callback([wnd](std::string title) {
glfwSetWindowTitle(wnd, title.c_str());
});

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@@ -2,10 +2,6 @@
#include "platform_legacy/legacy_platform_state.h"
#include "platform_api/platform_policy.h"
#if defined(__LINUX__) || defined(__WEB__)
#include <GLFW/glfw3.h>
#endif
void webgl_pick_file_save(
const std::string& path,
const std::string& name,
@@ -21,12 +17,6 @@ struct RetainedLegacyAndroidStoragePaths final {
};
#endif
#if defined(__LINUX__) || defined(__WEB__)
struct RetainedLegacyGlfwPlatformState final {
GLFWwindow* window = nullptr;
};
#endif
struct RetainedLegacyWebPlatformServicesBinding final {
pp::platform::WebPlatformServices* services = nullptr;
};
@@ -39,14 +29,6 @@ struct RetainedLegacyWebPlatformServicesBinding final {
}
#endif
#if defined(__LINUX__) || defined(__WEB__)
[[nodiscard]] RetainedLegacyGlfwPlatformState& retained_legacy_glfw_platform_state()
{
static RetainedLegacyGlfwPlatformState state;
return state;
}
#endif
[[nodiscard]] RetainedLegacyWebPlatformServicesBinding& retained_legacy_web_platform_services_binding()
{
static RetainedLegacyWebPlatformServicesBinding state;
@@ -92,23 +74,6 @@ public:
}
#if defined(__LINUX__) || defined(__WEB__)
void set_legacy_glfw_window(GLFWwindow* window)
{
retained_legacy_glfw_platform_state().window = window;
}
void set_legacy_glfw_window_title(std::string_view title)
{
auto* const window = retained_legacy_glfw_platform_state().window;
if (!window)
return;
const std::string title_value(title);
glfwSetWindowTitle(window, title_value.c_str());
}
#endif
[[nodiscard]] pp::platform::WebPlatformServices& active_legacy_web_platform_services()
{
if (auto* services = retained_legacy_web_platform_services_binding().services)

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@@ -5,17 +5,8 @@
#include "platform_api/platform_policy.h"
#include "platform_api/platform_services.h"
#if __LINUX__ || __WEB__
struct GLFWwindow;
#endif
namespace pp::platform::legacy {
#if defined(__LINUX__) || defined(__WEB__)
void set_legacy_glfw_window(GLFWwindow* window);
void set_legacy_glfw_window_title(std::string_view title);
#endif
[[nodiscard]] pp::platform::WebPlatformServices& active_legacy_web_platform_services();
[[nodiscard]] std::unique_ptr<pp::platform::WebPlatformServices> create_legacy_web_platform_services();
void set_legacy_web_platform_services(pp::platform::WebPlatformServices* services);

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@@ -19,6 +19,7 @@ namespace {
struct RetainedMainWindowSessionState final {
HWND handle{};
wchar_t title[512]{};
POINT last_point{};
bool sandboxed = false;
};
@@ -169,6 +170,16 @@ void set_main_window_sandboxed(bool sandboxed) noexcept
retained_main_window_session_state().sandboxed = sandboxed;
}
POINT main_window_last_point() noexcept
{
return retained_main_window_session_state().last_point;
}
void set_main_window_last_point(POINT point) noexcept
{
retained_main_window_session_state().last_point = point;
}
int run_main_application(int argc, char** argv)
{
const auto instance = GetModuleHandle(NULL);

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@@ -18,5 +18,7 @@ void release_bound_app() noexcept;
[[nodiscard]] const wchar_t* main_window_title() noexcept;
[[nodiscard]] bool main_window_sandboxed() noexcept;
void set_main_window_sandboxed(bool sandboxed) noexcept;
[[nodiscard]] POINT main_window_last_point() noexcept;
void set_main_window_last_point(POINT point) noexcept;
}

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@@ -67,7 +67,6 @@ pp::platform::windows::VrShellState& pp::platform::windows::retained_vr_shell_st
LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
{
auto* app = bound_app();
static glm::vec2 lastPoint;
auto extra = GetMessageExtraInfo();
@@ -150,9 +149,9 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
});
break;
case WM_MOUSEMOVE:
lastPoint = { GET_X_LPARAM(lp), GET_Y_LPARAM(lp) };
set_main_window_last_point({ GET_X_LPARAM(lp), GET_Y_LPARAM(lp) });
{
auto pt = lastPoint;
auto pt = main_window_last_point();
auto& tablet = active_wacom_tablet();
app->ui_task_async([app, pt, extra, p = tablet.get_pressure()] {
auto& ui_tablet = active_wacom_tablet();
@@ -164,7 +163,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
case WM_LBUTTONDOWN:
{
SetCapture(hWnd);
auto pt = lastPoint;
auto pt = main_window_last_point();
auto& tablet = active_wacom_tablet();
app->ui_task_async([app, pt, extra, p = tablet.get_pressure()] {
auto& ui_tablet = active_wacom_tablet();
@@ -176,7 +175,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
case WM_LBUTTONUP:
{
ReleaseCapture();
auto pt = lastPoint;
auto pt = main_window_last_point();
app->ui_task_async([app, pt, extra] {
auto& tablet = active_wacom_tablet();
tablet.reset_pressure();
@@ -188,7 +187,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
case WM_RBUTTONDOWN:
{
SetCapture(hWnd);
auto pt = lastPoint;
auto pt = main_window_last_point();
app->ui_task_async([app, pt, extra] {
const auto& tablet = active_wacom_tablet();
app->mouse_down(1, (float)pt.x, (float)pt.y, 1.f, resolve_pointer_source(tablet, extra), 0);
@@ -198,7 +197,7 @@ LRESULT CALLBACK main_window_proc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
case WM_RBUTTONUP:
{
ReleaseCapture();
auto pt = lastPoint;
auto pt = main_window_last_point();
app->ui_task_async([app, pt, extra] {
const auto& tablet = active_wacom_tablet();
app->mouse_up(1, (float)pt.x, (float)pt.y, resolve_pointer_source(tablet, extra), 0);

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@@ -202,7 +202,6 @@ int main()
if (glfwInit() != GL_TRUE)
printf("Failed to init GLFW");
wnd = glfwCreateWindow(1024, 768, "PanoPainter", nullptr, nullptr);
pp::platform::legacy::set_legacy_glfw_window(wnd);
g_platform_services = pp::platform::legacy::create_platform_services({
.acquire_render_context = [wnd] { glfwMakeContextCurrent(wnd); },
.present_render_context = [wnd] { glfwSwapBuffers(wnd); },