add support for Apple Pencil and build for iOS
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@@ -14,7 +14,12 @@
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#include <OpenGLES/ES3/glext.h>
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#define SHADER_VERSION "#version 300 es\n"
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#elif TARGET_OS_IPHONE
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// define something for iphone
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#define TARGET_OS_IOS 1
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#define __IOS__ 1
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#include <CoreFoundation/CoreFoundation.h>
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#include <OpenGLES/ES3/gl.h>
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#include <OpenGLES/ES3/glext.h>
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#define SHADER_VERSION "#version 300 es\n"
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#else
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#define TARGET_OS_OSX 1
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#define __OSX__ 1
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