fix color picker panel, introduce an added() method when a node is added to che scene

This commit is contained in:
2017-12-23 10:56:38 +00:00
parent b389d895ab
commit 0a3363fb13
6 changed files with 30 additions and 4 deletions

View File

@@ -15,5 +15,7 @@ public:
virtual Node* clone_instantiate() const override;
virtual void clone_finalize(Node* dest) const override;
virtual void init() override;
virtual void added(Node* parent) override;
void init_controls();
void set_color(glm::vec3 rgb);
};