Share retained stroke sampler dispatch helpers
This commit is contained in:
@@ -3119,6 +3119,10 @@ Results:
|
||||
destination bind/unbind, framebuffer copy callback wrapping, sample-point
|
||||
assembly, and brush-vertex upload/draw, while mixer-pass state execution and
|
||||
higher-level pass orchestration remain in the preview node.
|
||||
- `Canvas::stroke_draw` live-pass sampler bind/unbind plus semantic
|
||||
texture-input dispatch now shares retained stroke execution helpers, while
|
||||
concrete GL object mapping, framebuffer ownership, shader timing, and final
|
||||
draw execution remain in the legacy Canvas path.
|
||||
- `Canvas::stroke_draw` pad-pass destination bind/copy/unbind ordering now
|
||||
shares the retained stroke execution helper callback surface, while shader
|
||||
setup, pad color selection, framebuffer ownership, and final OpenGL draw
|
||||
|
||||
Reference in New Issue
Block a user