Share retained stroke sampler dispatch helpers

This commit is contained in:
2026-06-13 10:36:52 +02:00
parent 24c0452229
commit 0a5e7302bc
5 changed files with 309 additions and 69 deletions

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@@ -3119,6 +3119,10 @@ Results:
destination bind/unbind, framebuffer copy callback wrapping, sample-point
assembly, and brush-vertex upload/draw, while mixer-pass state execution and
higher-level pass orchestration remain in the preview node.
- `Canvas::stroke_draw` live-pass sampler bind/unbind plus semantic
texture-input dispatch now shares retained stroke execution helpers, while
concrete GL object mapping, framebuffer ownership, shader timing, and final
draw execution remain in the legacy Canvas path.
- `Canvas::stroke_draw` pad-pass destination bind/copy/unbind ordering now
shares the retained stroke execution helper callback surface, while shader
setup, pad color selection, framebuffer ownership, and final OpenGL draw