Share retained stroke sampler dispatch helpers

This commit is contained in:
2026-06-13 10:36:52 +02:00
parent 24c0452229
commit 0a5e7302bc
5 changed files with 309 additions and 69 deletions

View File

@@ -49,6 +49,29 @@ struct LegacyCanvasStrokeTextureBinding {
int slot = 0;
};
struct LegacyCanvasStrokeTextureInputDispatch {
std::function<void(int)> activate_texture_unit;
std::function<void()> bind_brush_tip;
std::function<void()> unbind_brush_tip;
std::function<void()> bind_stroke_destination;
std::function<void()> unbind_stroke_destination;
std::function<void()> bind_pattern;
std::function<void()> unbind_pattern;
std::function<void()> bind_mixer;
std::function<void()> unbind_mixer;
};
struct LegacyCanvasStrokeSamplerDispatch {
std::function<void(int)> bind_brush_tip_sampler;
std::function<void()> unbind_brush_tip_sampler;
std::function<void(int)> bind_stroke_destination_sampler;
std::function<void()> unbind_stroke_destination_sampler;
std::function<void(int)> bind_pattern_sampler;
std::function<void()> unbind_pattern_sampler;
std::function<void(int)> bind_mixer_sampler;
std::function<void()> unbind_mixer_sampler;
};
struct LegacyCanvasStrokeFaceDirtyRequest {
pp::renderer::Extent2D extent {};
glm::vec4 previous_accumulated_dirty_box {};
@@ -232,6 +255,165 @@ inline void unbind_legacy_canvas_stroke_texture_inputs(
}
}
inline void bind_legacy_canvas_stroke_texture_input(
LegacyCanvasStrokeTextureInput input,
const LegacyCanvasStrokeTextureInputDispatch& dispatch)
{
switch (input) {
case LegacyCanvasStrokeTextureInput::brush_tip:
if (dispatch.bind_brush_tip) {
dispatch.bind_brush_tip();
}
break;
case LegacyCanvasStrokeTextureInput::stroke_destination:
if (dispatch.bind_stroke_destination) {
dispatch.bind_stroke_destination();
}
break;
case LegacyCanvasStrokeTextureInput::pattern:
if (dispatch.bind_pattern) {
dispatch.bind_pattern();
}
break;
case LegacyCanvasStrokeTextureInput::mixer:
if (dispatch.bind_mixer) {
dispatch.bind_mixer();
}
break;
}
}
inline void unbind_legacy_canvas_stroke_texture_input(
LegacyCanvasStrokeTextureInput input,
const LegacyCanvasStrokeTextureInputDispatch& dispatch)
{
switch (input) {
case LegacyCanvasStrokeTextureInput::brush_tip:
if (dispatch.unbind_brush_tip) {
dispatch.unbind_brush_tip();
}
break;
case LegacyCanvasStrokeTextureInput::stroke_destination:
if (dispatch.unbind_stroke_destination) {
dispatch.unbind_stroke_destination();
}
break;
case LegacyCanvasStrokeTextureInput::pattern:
if (dispatch.unbind_pattern) {
dispatch.unbind_pattern();
}
break;
case LegacyCanvasStrokeTextureInput::mixer:
if (dispatch.unbind_mixer) {
dispatch.unbind_mixer();
}
break;
}
}
inline void bind_legacy_canvas_stroke_sampler_input(
LegacyCanvasStrokeTextureInput input,
int slot,
const LegacyCanvasStrokeSamplerDispatch& dispatch)
{
switch (input) {
case LegacyCanvasStrokeTextureInput::brush_tip:
if (dispatch.bind_brush_tip_sampler) {
dispatch.bind_brush_tip_sampler(slot);
}
break;
case LegacyCanvasStrokeTextureInput::stroke_destination:
if (dispatch.bind_stroke_destination_sampler) {
dispatch.bind_stroke_destination_sampler(slot);
}
break;
case LegacyCanvasStrokeTextureInput::pattern:
if (dispatch.bind_pattern_sampler) {
dispatch.bind_pattern_sampler(slot);
}
break;
case LegacyCanvasStrokeTextureInput::mixer:
if (dispatch.bind_mixer_sampler) {
dispatch.bind_mixer_sampler(slot);
}
break;
}
}
inline void unbind_legacy_canvas_stroke_sampler_input(
LegacyCanvasStrokeTextureInput input,
const LegacyCanvasStrokeSamplerDispatch& dispatch)
{
switch (input) {
case LegacyCanvasStrokeTextureInput::brush_tip:
if (dispatch.unbind_brush_tip_sampler) {
dispatch.unbind_brush_tip_sampler();
}
break;
case LegacyCanvasStrokeTextureInput::stroke_destination:
if (dispatch.unbind_stroke_destination_sampler) {
dispatch.unbind_stroke_destination_sampler();
}
break;
case LegacyCanvasStrokeTextureInput::pattern:
if (dispatch.unbind_pattern_sampler) {
dispatch.unbind_pattern_sampler();
}
break;
case LegacyCanvasStrokeTextureInput::mixer:
if (dispatch.unbind_mixer_sampler) {
dispatch.unbind_mixer_sampler();
}
break;
}
}
template <std::size_t BindingCount>
inline void bind_legacy_canvas_stroke_texture_inputs(
const std::array<LegacyCanvasStrokeTextureBinding, BindingCount>& bindings,
const LegacyCanvasStrokeTextureInputDispatch& dispatch)
{
for (const auto& binding : bindings) {
if (dispatch.activate_texture_unit) {
dispatch.activate_texture_unit(binding.slot);
}
bind_legacy_canvas_stroke_texture_input(binding.input, dispatch);
}
}
template <std::size_t BindingCount>
inline void unbind_legacy_canvas_stroke_texture_inputs(
const std::array<LegacyCanvasStrokeTextureBinding, BindingCount>& bindings,
const LegacyCanvasStrokeTextureInputDispatch& dispatch)
{
for (const auto& binding : bindings) {
if (dispatch.activate_texture_unit) {
dispatch.activate_texture_unit(binding.slot);
}
unbind_legacy_canvas_stroke_texture_input(binding.input, dispatch);
}
}
template <std::size_t BindingCount>
inline void bind_legacy_canvas_stroke_sampler_inputs(
const std::array<LegacyCanvasStrokeTextureBinding, BindingCount>& bindings,
const LegacyCanvasStrokeSamplerDispatch& dispatch)
{
for (const auto& binding : bindings) {
bind_legacy_canvas_stroke_sampler_input(binding.input, binding.slot, dispatch);
}
}
template <std::size_t BindingCount>
inline void unbind_legacy_canvas_stroke_sampler_inputs(
const std::array<LegacyCanvasStrokeTextureBinding, BindingCount>& bindings,
const LegacyCanvasStrokeSamplerDispatch& dispatch)
{
for (const auto& binding : bindings) {
unbind_legacy_canvas_stroke_sampler_input(binding.input, dispatch);
}
}
template <typename Frames, typename BeginFrame, typename BeginFace, typename ExecuteSample, typename FinishFace>
std::size_t execute_legacy_canvas_stroke_frame_samples(
Frames&& frames,