compile for Android, add initial TextInput support
This commit is contained in:
@@ -112,7 +112,7 @@ void RTT::clear(glm::vec4 color)
|
||||
void RTT::readTextureData(uint8_t* buffer)
|
||||
{
|
||||
bindTexture();
|
||||
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGB, GL_UNSIGNED_BYTE, buffer);
|
||||
//glGetTexImage(GL_TEXTURE_2D, 0, GL_RGB, GL_UNSIGNED_BYTE, buffer);
|
||||
unbindTexture();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user