added button click event handler

This commit is contained in:
2017-02-12 01:25:20 +00:00
parent fb25ffb347
commit 0d3c48fd98
6 changed files with 54 additions and 67 deletions

View File

@@ -124,7 +124,10 @@ void App::init()
FontManager::load(kFont::Arial_30, ttf, 30);
layout.load("data/layout.xml");
//layout["main"].update(width, height);
if (auto* button = layout[main_id].find<NodeButton>("btn-close"))
{
button->on_click = [] { exit(0); };
}
sampler.create(GL_NEAREST);
ShaderManager::create(kShader::Texture, shader_v, shader_f);
@@ -164,8 +167,6 @@ void App::init()
void App::update(float dt)
{
constexpr auto main_id = const_hash("main");
glClearColor(.1f, .1f, .1f, 1.f);
glViewport(0, 0, (GLsizei)width, (GLsizei)height);
glClear(GL_COLOR_BUFFER_BIT);
@@ -173,13 +174,10 @@ void App::update(float dt)
if (layout.reload())
{
layout[main_id].update(width, height);
//Node* check = layout[main_id].find("check");
//if (check)
// check->m_display = false;
}
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
//glEnable(GL_SCISSOR_TEST);
glEnable(GL_SCISSOR_TEST);
for (auto& n : layout[main_id])
{
if (n.m_display)
@@ -190,32 +188,6 @@ void App::update(float dt)
}
}
glDisable(GL_SCISSOR_TEST);
glm::mat4 proj = glm::ortho(0.f, width, height, 0.f, -1.f, 1.f);
glm::mat4 tran = glm::translate(glm::vec3(200, 200, 0));
/*
static int i = 0;
i = (i + 1) % 32;
auto c = chars["hgfrr56789opk0876ryuewighfcuisdbn"[i] - 32];
glm::vec2 a(c.x0, c.y0);
glm::vec2 b(c.x1, c.y1);
glm::vec2 s(512, 512);
glm::vec2 tof = a / s;
glm::vec2 tsz = (b - a) / s;
glActiveTexture(GL_TEXTURE0);
font_tex.bind();
sampler.bind(0);
ShaderManager::use(kShader::Font);
ShaderManager::u_int(kShaderUniform::Tex, 0);
ShaderManager::u_mat4(kShaderUniform::MVP, proj * tran);
ShaderManager::u_vec2(kShaderUniform::Tof, tof);
ShaderManager::u_vec2(kShaderUniform::Tsz, tsz);
//plane.draw_fill();
font_tex.unbind();
sampler.unbind();
*/
}
void App::resize(float w, float h)
@@ -228,7 +200,6 @@ void App::resize(float w, float h)
void App::mouse_down(int button, float x, float y)
{
constexpr auto main_id = const_hash("main");
MouseEvent e;
e.m_type = kEventType::MouseDownL;
e.m_pos = { x, y };
@@ -237,7 +208,6 @@ void App::mouse_down(int button, float x, float y)
}
void App::mouse_move(float x, float y)
{
constexpr auto main_id = const_hash("main");
MouseEvent e;
e.m_type = kEventType::MouseMove;
e.m_pos = { x, y };
@@ -245,7 +215,6 @@ void App::mouse_move(float x, float y)
}
void App::mouse_up(int button, float x, float y)
{
constexpr auto main_id = const_hash("main");
MouseEvent e;
e.m_type = kEventType::MouseUpL;
e.m_pos = { x, y };