Android opengl debug callback, Android device properties, fix texture internal format

This commit is contained in:
2017-04-02 11:35:11 +01:00
parent b1a3cb0309
commit 0dfb458c71
9 changed files with 135 additions and 35 deletions

View File

@@ -26,6 +26,24 @@
#include "app.h"
#include "..\..\..\..\engine\asset.h"
typedef void (*GLDEBUGPROC)(GLenum source,
GLenum type,
GLuint id,
GLenum severity,
GLsizei length,
const GLchar* message,
const void* userParam);
typedef void (*fnDebugMessageCallback)(GLDEBUGPROC callback, const void* userParam);
#define GL_DEBUG_SEVERITY_HIGH 0x9146
#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
#define GL_DEBUG_SEVERITY_LOW 0x9148
#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
#define GL_DEBUG_OUTPUT 0x92E0
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
/**
* Our saved state data.
*/
@@ -116,8 +134,10 @@ static int engine_init_display(struct engine* engine) {
surface = eglCreateWindowSurface(display, config, engine->app->window, NULL);
const EGLint attribs_test[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR | EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR,
//EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR,
EGL_NONE
};
context = eglCreateContext(display, config, EGL_NO_CONTEXT, attribs_test);
@@ -138,11 +158,92 @@ static int engine_init_display(struct engine* engine) {
engine->state.angle = 0;
// Check openGL on the system
auto opengl_info = {GL_VENDOR, GL_RENDERER, GL_VERSION/*, GL_EXTENSIONS*/};
auto opengl_info = { GL_VENDOR, GL_RENDERER, GL_VERSION/*, GL_EXTENSIONS*/ };
for (auto name : opengl_info) {
auto info = glGetString(name);
LOG("OpenGL Info: %s", info);
}
const char* ext = (const char*) glGetString(GL_EXTENSIONS);
int ext_len = strlen(ext);
std::map<std::string, bool> ext_map;
static char ext_name[256];
int ext_name_i = 0;
for (int i = 0; i < ext_len; i++)
{
char c = ext[i];
if (c == ' ')
{
ext_map.emplace(std::string(ext_name, ext_name_i), true);
ext_name_i = 0;
}
else
{
ext_name[ext_name_i++] = c;
}
}
if (ext_map.count("GL_KHR_debug"))
{
LOG("GL_KHR_debug supported");
auto glDebugMessageCallback = (fnDebugMessageCallback)eglGetProcAddress("glDebugMessageCallbackKHR");
if (glDebugMessageCallback)
{
LOG("glDebugMessageCallback proc found at %p", glDebugMessageCallback);
glDebugMessageCallback([](GLenum source, GLenum type, GLuint id,
GLenum severity, GLsizei length, const GLchar* message, const void* userParam)
{
//if (severity == GL_DEBUG_SEVERITY_MEDIUM || severity == GL_DEBUG_SEVERITY_HIGH)
{
LOG("OPENGL: %.*s", length, message);
}
}, nullptr);
glEnable(GL_DEBUG_OUTPUT);
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
}
else
{
LOG("glDebugMessageCallback proc NOT FOUND");
}
}
int ret = -1;
FILE* file = popen("getprop", "r");
std::map<std::string, std::string> os_props;
if (file)
{
char output[100];
while (fgets(output, sizeof(output), file) != nullptr)
{
int i = 0;
int l = strlen(output);
char buf[64];
int j = 0;
while (i < l && output[i] != '[') i++;
i++;
while (i < l && output[i] != ']') { buf[j++] = output[i]; i++; }
std::string key(buf, j);
j = 0;
while (i < l && output[i] != '[') i++;
i++;
while (i < l && output[i] != ']') { buf[j++] = output[i]; i++; }
os_props[key] = std::string(buf, j);
//LOG("PROP: %s -> %s", key.c_str(), os_props[key].c_str());
}
pclose(file);
}
LOG("PROP Android Version: %s", os_props["ro.build.version.release"].c_str());
LOG("PROP Android SDK: %s", os_props["ro.build.version.sdk"].c_str());
LOG("PROP Country Code: %s", os_props["ro.csc.country_code"].c_str());
LOG("PROP ABI: %s", os_props["ro.product.cpu.abilist"].c_str());
LOG("PROP Brand: %s", os_props["ro.product.brand"].c_str());
LOG("PROP Maker: %s", os_props["ro.product.manufacturer"].c_str());
LOG("PROP Mode: %s", os_props["ro.product.model"].c_str());
//LOG("PROP: %s", os_props[""].c_str());
//LOG("PROP: %s", os_props[""].c_str());
//LOG("PROP: %s", os_props[""].c_str());
// Initialize GL state.
//glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
//glEnable(GL_CULL_FACE);
@@ -203,7 +304,7 @@ static int32_t engine_handle_input(struct android_app* app, AInputEvent* event)
struct engine* engine = (struct engine*)app->userData;
float x = AMotionEvent_getX(event, 0);
float y = AMotionEvent_getY(event, 0);
LOG("event source: %d", AInputEvent_getSource(event));
//LOG("event source: %d", AInputEvent_getSource(event));
MouseEvent e;
int32_t eventType = AInputEvent_getType(event);
switch (eventType) {
@@ -225,7 +326,7 @@ static int32_t engine_handle_input(struct android_app* app, AInputEvent* event)
App::I.mouse_move(x, y);
return 1;
default:
LOG("motion action: %d", action);
//LOG("motion action: %d", action);
break;
}
}