Move OpenGL extension query into renderer backend
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@@ -791,7 +791,9 @@ Known warnings after the current CMake app build:
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`pp_renderer_gl` now owns OpenGL runtime build-target classification through
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CMake target compile definitions and `opengl_runtime_for_current_build()`,
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so app shader startup asks the backend for desktop GL/GLES/WebGL policy
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instead of carrying local platform branches.
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instead of carrying local platform branches. It also owns headless-tested
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OpenGL extension enumeration through `query_opengl_extensions`, moving the
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extension count/string query loop out of `app_shaders.cpp`.
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- `pp_legacy_ui_core` is an object-library containment boundary because the
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retained base `Node` controls still depend on legacy renderer and app
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headers. It should shrink as layout parsing, colors, generic controls, and
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