From 748b6e32b7059a4d202a0b4f4167c09cccf3f6b3 Mon Sep 17 00:00:00 2001 From: omigamedev Date: Mon, 2 Dec 2019 17:36:00 +0100 Subject: [PATCH] fix stroke glsl --- data/shaders/stroke.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/shaders/stroke.glsl b/data/shaders/stroke.glsl index d9c6a29..cd0d61a 100644 --- a/data/shaders/stroke.glsl +++ b/data/shaders/stroke.glsl @@ -75,7 +75,7 @@ void main() patt = brightness1(patt, 1.0 - pattern_bright); if (pattern_contr != 0.5) patt = contrast1(patt, pattern_contr); - fg.a = blend_stroke(fg.a, patt, pattern_depth, patt_blend_mode); + fg.a = clamp(blend_stroke(fg.a, patt, pattern_depth, patt_blend_mode), 0.0, 1.0); } #if defined(GL_EXT_shader_framebuffer_fetch)