base setup for osx in place
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13
engine/image.cpp
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13
engine/image.cpp
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#include "pch.h"
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#include "image.hpp"
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#define STB_IMAGE_IMPLEMENTATION
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#include <stb/stb_image.h>
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bool Image::load(std::string filename)
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{
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stbi_set_flip_vertically_on_load(true);
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uint8_t* buffer = stbi_load(filename.c_str(), &width, &height, &comp, 0);
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m_data = std::unique_ptr<uint8_t[]>(buffer);
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return true;
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}
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