base setup for osx in place
This commit is contained in:
17
engine/pch.h
Normal file
17
engine/pch.h
Normal file
@@ -0,0 +1,17 @@
|
||||
#ifndef pch_h
|
||||
#define pch_h
|
||||
|
||||
#include <OpenGL/gl.h>
|
||||
#include <OpenGL/gl3.h>
|
||||
|
||||
#include <iostream>
|
||||
|
||||
#define GLM_FORCE_RADIANS
|
||||
#define GLM_SWIZZLE
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#include <glm/gtc/type_ptr.hpp>
|
||||
#include <glm/gtx/rotate_vector.hpp>
|
||||
#include <glm/gtx/euler_angles.hpp>
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user