refactor ui initialization each group in a function, new document dialog, fix parallax camera and drawing order clipping problem

This commit is contained in:
2017-08-11 23:26:19 +01:00
parent f08fd42a50
commit 1550dfff03
9 changed files with 689 additions and 473 deletions

85
engine/app_dialogs.cpp Normal file
View File

@@ -0,0 +1,85 @@
#include "pch.h"
#include "app.h"
#include "node_dialog_open.h"
void App::dialog_newdoc()
{
if (canvas)
{
auto dialog = std::make_shared<NodeDialogNewDoc>();
dialog->m_manager = &layout;
dialog->init();
dialog->create();
dialog->loaded();
layout[main_id]->add_child(dialog);
layout[main_id]->update();
dialog->btn_ok->on_click = [this, dialog](Node*)
{
layers->clear();
canvas->m_canvas->m_layers.clear();
canvas->m_canvas->m_order.clear();
ActionManager::clear();
dialog->destroy();
};
}
}
void App::dialog_open()
{
if (canvas)
{
// load thumbnail test
auto dialog = std::make_shared<NodeDialogOpen>();
dialog->m_manager = &layout;
dialog->data_path = data_path;
dialog->init();
dialog->create();
dialog->loaded();
layout[main_id]->add_child(dialog);
layout[main_id]->update();
dialog->btn_ok->on_click = [this, dialog](Node*)
{
layers->clear();
canvas->m_canvas->project_open(dialog->selected_path);
if (auto docname = layout[main_id]->find<NodeText>("txt-docname"))
docname->set_text(("Document: " + dialog->selected_file).c_str());
for (auto& i : canvas->m_canvas->m_order)
layers->add_layer(canvas->m_canvas->m_layers[i].m_name.c_str());
dialog->destroy();
ActionManager::clear();
};
}
}
void App::dialog_save()
{
if (canvas)
{
auto dialog = std::make_shared<NodeDialogSave>();
dialog->m_manager = &layout;
dialog->init();
dialog->create();
dialog->loaded();
layout[main_id]->add_child(dialog);
layout[main_id]->update();
dialog->btn_ok->on_click = [this, dialog](Node*)
{
canvas->m_canvas->project_save(data_path + "/" + dialog->input->m_string + ".pano");
dialog->destroy();
};
}
}
void App::dialog_export()
{
if (canvas)
{
canvas->m_canvas->export_equirectangular(data_path);
}
}