Route app viewport scissor through renderer GL

This commit is contained in:
2026-06-03 05:56:57 +02:00
parent 2a030318b1
commit 155e67fcec
6 changed files with 305 additions and 14 deletions

View File

@@ -25,11 +25,6 @@ std::condition_variable App::render_cv;
namespace {
[[nodiscard]] GLenum scissor_test_state() noexcept
{
return static_cast<GLenum>(pp::renderer::gl::scissor_test_state());
}
[[nodiscard]] const char* query_opengl_string(std::uint32_t name) noexcept
{
return reinterpret_cast<const char*>(glGetString(static_cast<GLenum>(name)));
@@ -65,6 +60,52 @@ void clear_opengl_buffers(std::uint32_t mask) noexcept
glClear(static_cast<GLbitfield>(mask));
}
void set_opengl_viewport(std::int32_t x, std::int32_t y, std::int32_t width, std::int32_t height) noexcept
{
glViewport(static_cast<GLint>(x), static_cast<GLint>(y), static_cast<GLsizei>(width), static_cast<GLsizei>(height));
}
void set_opengl_scissor(std::int32_t x, std::int32_t y, std::int32_t width, std::int32_t height) noexcept
{
glScissor(static_cast<GLint>(x), static_cast<GLint>(y), static_cast<GLsizei>(width), static_cast<GLsizei>(height));
}
void apply_app_viewport(pp::renderer::gl::OpenGlViewportRect viewport)
{
const auto status = pp::renderer::gl::apply_opengl_viewport(
viewport,
pp::renderer::gl::OpenGlViewportDispatch {
.viewport = set_opengl_viewport,
});
if (!status.ok())
LOG("OpenGL viewport failed: %s", status.message);
}
void apply_app_scissor(pp::renderer::gl::OpenGlScissorRect scissor)
{
const auto status = pp::renderer::gl::apply_opengl_scissor_rect(
scissor,
pp::renderer::gl::OpenGlScissorDispatch {
.enable = enable_opengl_state,
.disable = disable_opengl_state,
.scissor = set_opengl_scissor,
});
if (!status.ok())
LOG("OpenGL scissor failed: %s", status.message);
}
void apply_app_scissor_test(bool enabled)
{
const auto status = pp::renderer::gl::apply_opengl_scissor_test(
enabled,
pp::renderer::gl::OpenGlScissorTestDispatch {
.enable = enable_opengl_state,
.disable = disable_opengl_state,
});
if (!status.ok())
LOG("OpenGL scissor test failed: %s", status.message);
}
[[nodiscard]] GLint rgba8_internal_format() noexcept
{
return static_cast<GLint>(pp::renderer::gl::rgba8_internal_format());
@@ -512,7 +553,13 @@ bool App::update_ui_observer(Node *n)
n->m_on_screen = true;
}
glm::ivec4 c = glm::vec4(box.x - 1, (height / zoom - box.y - box.w - 1), box.z + 2, box.w + 2) * zoom;
glScissor(floorf(c.x + off_x), floorf(c.y + off_y), ceilf(c.z), ceilf(c.w));
apply_app_scissor(pp::renderer::gl::OpenGlScissorRect {
.enabled = 1U,
.x = static_cast<std::int32_t>(floorf(c.x + off_x)),
.y = static_cast<std::int32_t>(floorf(c.y + off_y)),
.width = static_cast<std::int32_t>(ceilf(c.z)),
.height = static_cast<std::int32_t>(ceilf(c.w)),
});
n->draw();
return true;
}
@@ -531,28 +578,36 @@ void App::draw(float dt)
{
uirtt.bindFramebuffer();
uirtt.clear();
glViewport(0, 0, uirtt.getWidth(), uirtt.getHeight());
glEnable(scissor_test_state());
apply_app_viewport(pp::renderer::gl::OpenGlViewportRect {
.width = static_cast<std::int32_t>(uirtt.getWidth()),
.height = static_cast<std::int32_t>(uirtt.getHeight()),
});
apply_app_scissor_test(true);
for (int i = 1; i < layout[main_id]->m_children.size(); i++)
layout[main_id]->m_children[i]->watch(observer);
for (int i = 0; layout_designer.get(main_id) && i < layout_designer[main_id]->m_children.size(); i++)
layout_designer[main_id]->m_children[i]->watch(observer);
//msgbox->watch(observer);
glDisable(scissor_test_state());
apply_app_scissor_test(false);
uirtt.unbindFramebuffer();
}
if (!vr_only)
{
bind_main_render_target();
glViewport(off_x, off_y, (GLsizei)width, (GLsizei)height);
glEnable(scissor_test_state());
apply_app_viewport(pp::renderer::gl::OpenGlViewportRect {
.x = static_cast<std::int32_t>(off_x),
.y = static_cast<std::int32_t>(off_y),
.width = static_cast<std::int32_t>(width),
.height = static_cast<std::int32_t>(height),
});
apply_app_scissor_test(true);
for (int i = 0; i < layout[main_id]->m_children.size(); i++)
layout[main_id]->m_children[i]->watch(observer);
for (int i = 0; layout_designer.get(main_id) && i < layout_designer[main_id]->m_children.size(); i++)
layout_designer[main_id]->m_children[i]->watch(observer);
//msgbox->watch(observer);
glDisable(scissor_test_state());
apply_app_scissor_test(false);
}
redraw = false;