Thin canvas draw seams and own grid worker
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@@ -132,8 +132,11 @@ Current slice:
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through `legacy_node_stroke_preview_execution_services.h`, but the preview
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node still owns most live-pass and retained GL resource execution.
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- `NodeCanvas` display resolve plus cache-to-screen checkerboard/cache-texture
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composite now route through `legacy_canvas_draw_merge_services.h`, but
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broader canvas draw orchestration is still inline.
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composite now route through `legacy_canvas_draw_merge_services.h`.
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- `NodeCanvas` smoothing-mask overlay, smoothing-mask face pass, grid keepalive
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draw, heightmap draw, and current-mode draw now also route through
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`execute_legacy_canvas_draw_merge_post_draw(...)`, but broader canvas draw
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orchestration is still inline.
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Write scope:
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- `src/node_stroke_preview.cpp`
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@@ -348,9 +351,9 @@ Mini-model packet:
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Status: In Progress
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Why now:
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Canvas imports/exports/saves, cloud transfer, brush import/export, grid
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lightmap work, stroke preview, and event persistence still launch detached
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threads. That is not a safe modernization foundation.
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The biggest app-facing async families have been moved off detached launches,
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but retained worker ownership and ad hoc runtime control are still not a safe
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modernization foundation.
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Current slice:
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- app-owned render/UI runtime queues and cloud worker ownership are already
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@@ -361,8 +364,9 @@ Current slice:
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workers with explicit UI-thread handoff
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- canvas async import/export/save/open and timelapse export now also use owned
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worker queues instead of detached threads
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- preview background rendering and recording thread ownership now also use
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`std::jthread`, but their retained loop/control flow is still open
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- preview background rendering, recording, and the retained
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`NodePanelGrid::bake_uvs()` worker now also use `std::jthread`, but their
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retained loop/control flow is still open
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Write scope:
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- `src/canvas.cpp`
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@@ -563,6 +567,9 @@ Current slice:
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`App::set_platform_services()`
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- `platform_apple` clipboard, display/share, cursor, and save-ui-state calls
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now route through injected Apple bridge callbacks instead of `App::I`
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- `LegacyPlatformServices::prepare_storage_paths()` now routes Apple path
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preparation through a narrow local helper instead of reading `App::I`
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directly in that method body
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- retained Apple callback injection and broader `platform_legacy` singleton
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reach are still open
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