fix export blending issue (just disabled blend in equirectangular drawing), and cleanup a bit

This commit is contained in:
2017-08-20 21:46:06 +01:00
parent cc146784c1
commit 1877f1013d
4 changed files with 31 additions and 38 deletions

View File

@@ -62,7 +62,7 @@ void App::init()
{ GL_DEBUG_SEVERITY_MEDIUM, FOREGROUND_GREEN | FOREGROUND_INTENSITY },
{ GL_DEBUG_SEVERITY_HIGH, FOREGROUND_RED | FOREGROUND_INTENSITY },
};
if (severity == GL_DEBUG_SEVERITY_MEDIUM || severity == GL_DEBUG_SEVERITY_HIGH || severity == GL_DEBUG_SEVERITY_LOW)
if (severity == GL_DEBUG_SEVERITY_HIGH || severity == GL_DEBUG_SEVERITY_MEDIUM || severity == GL_DEBUG_SEVERITY_LOW)
{
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), colors[severity]);
LOG("OPENGL: %.*s", length, message);