fix docking panels size
This commit is contained in:
@@ -21,7 +21,7 @@
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<slider-h id="opacity" value="1" grow="1" width="1" margin="0 5 0 0"/>
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<slider-h id="opacity" value="1" grow="1" width="1" margin="0 5 0 0"/>
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</border>
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</border>
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<scroll id="layers-container" pad="5" color=".4" dir="col" flood-events="1">
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<scroll id="layers-container" pad="5" color=".4" dir="col" flood-events="1" grow="1">
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<!--layers list-->
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<!--layers list-->
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</scroll>
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</scroll>
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@@ -666,7 +666,7 @@
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</node>
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</node>
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</node>
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</node>
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<scroll id="scroller" color=".4" scroll-color=".2">
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<scroll id="scroller" color=".4" scroll-color=".2" grow="1">
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<node dir="row">
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<node dir="row">
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<node width="36%" dir="col">
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<node width="36%" dir="col">
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<node height="20" justify="center">
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<node height="20" justify="center">
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@@ -1736,7 +1736,7 @@ Here's a list of what's available in this release.
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</node>
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</node>
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</border>
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</border>
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<border id="drop-left" color="0 0 0 .6" min-width="10" mouse-capture="true"/>
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<scroll id="drop-left" color="0 0 0 .6" min-width="10" mouse-capture="true"/>
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<!--quick bar-->
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<!--quick bar-->
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<node justify="center" align="center" dir="col">
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<node justify="center" align="center" dir="col">
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@@ -1746,7 +1746,7 @@ Here's a list of what's available in this release.
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<node id="floatings" color="0 0 0 1" width="1" grow="1" height="100%"/>
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<node id="floatings" color="0 0 0 1" width="1" grow="1" height="100%"/>
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<border id="drop-right" color="0 0 0 .6" min-width="10" mouse-capture="true"/>
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<scroll id="drop-right" color="0 0 0 .6" min-width="10" mouse-capture="true"/>
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<!-- timeline -->
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<!-- timeline -->
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<!--
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<!--
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@@ -231,6 +231,11 @@ void App::init_sidebar()
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button->on_click = [this, button](Node*) {
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button->on_click = [this, button](Node*) {
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auto screen = layout[main_id]->m_size;
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auto screen = layout[main_id]->m_size;
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glm::vec2 pos = button->m_pos + glm::vec2(button->m_size.x * 0.5f, button->m_size.y);
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glm::vec2 pos = button->m_pos + glm::vec2(button->m_size.x * 0.5f, button->m_size.y);
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if (stroke->m_parent)
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{
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if (auto fp = dynamic_cast<NodePanelFloating*>(stroke->m_parent->m_parent))
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fp->destroy();
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}
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layout[main_id]->add_child(stroke);
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layout[main_id]->add_child(stroke);
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auto tick = layout[main_id]->add_child<NodeImage>();
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auto tick = layout[main_id]->add_child<NodeImage>();
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tick->SetPositioning(YGPositionTypeAbsolute);
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tick->SetPositioning(YGPositionTypeAbsolute);
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@@ -300,6 +305,12 @@ void App::init_sidebar()
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button->on_click = [this, button](Node*) {
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button->on_click = [this, button](Node*) {
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auto screen = layout[main_id]->m_size;
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auto screen = layout[main_id]->m_size;
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glm::vec2 pos = button->m_pos + glm::vec2(button->m_size.x * 0.5f, button->m_size.y);
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glm::vec2 pos = button->m_pos + glm::vec2(button->m_size.x * 0.5f, button->m_size.y);
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layers->SetSize(350, YGUndefined);
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if (layers->m_parent)
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{
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if (auto fp = dynamic_cast<NodePanelFloating*>(layers->m_parent->m_parent))
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fp->destroy();
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}
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layout[main_id]->add_child(layers);
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layout[main_id]->add_child(layers);
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auto tick = layout[main_id]->add_child<NodeImage>();
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auto tick = layout[main_id]->add_child<NodeImage>();
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tick->SetPositioning(YGPositionTypeAbsolute);
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tick->SetPositioning(YGPositionTypeAbsolute);
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@@ -327,6 +338,12 @@ void App::init_sidebar()
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button->on_click = [this, button](Node*) {
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button->on_click = [this, button](Node*) {
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auto screen = layout[main_id]->m_size;
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auto screen = layout[main_id]->m_size;
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glm::vec2 pos = button->m_pos + glm::vec2(button->m_size.x * 0.5f, button->m_size.y);
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glm::vec2 pos = button->m_pos + glm::vec2(button->m_size.x * 0.5f, button->m_size.y);
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grid->SetSize(350, YGUndefined);
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if (grid->m_parent)
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{
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if (auto fp = dynamic_cast<NodePanelFloating*>(grid->m_parent->m_parent))
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fp->destroy();
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}
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layout[main_id]->add_child(grid);
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layout[main_id]->add_child(grid);
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auto tick = layout[main_id]->add_child<NodeImage>();
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auto tick = layout[main_id]->add_child<NodeImage>();
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tick->SetPositioning(YGPositionTypeAbsolute);
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tick->SetPositioning(YGPositionTypeAbsolute);
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@@ -816,12 +833,13 @@ void App::init_menu_experimental()
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if (visible(floating_picker.get()))
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if (visible(floating_picker.get()))
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return;
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return;
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auto fpanel = floatings_container->add_child<NodePanelFloating>();
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auto fpanel = floatings_container->add_child<NodePanelFloating>();
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fpanel->SetHeight(300);
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fpanel->SetHeight(YGUndefined);
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fpanel->SetWidth(300);
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if (!floating_picker)
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if (!floating_picker)
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{
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{
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floating_picker = fpanel->m_container->add_child_ref<NodeColorPicker>();
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floating_picker = fpanel->m_container->add_child_ref<NodeColorPicker>();
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//floating_picker->SetHeightP(100);
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//floating_picker->SetHeightP(100);
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floating_picker->SetWidth(250);
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//floating_picker->SetWidth(250);
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floating_picker->m_autohide = false;
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floating_picker->m_autohide = false;
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floating_picker->on_color_change = [this](Node* target, glm::vec3 color) {
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floating_picker->on_color_change = [this](Node* target, glm::vec3 color) {
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Canvas::I->m_current_brush->m_tip_color = glm::vec4(color, 1.f);
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Canvas::I->m_current_brush->m_tip_color = glm::vec4(color, 1.f);
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@@ -851,7 +869,13 @@ void App::init_menu_experimental()
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if (visible(layers.get()))
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if (visible(layers.get()))
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return;
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return;
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auto fpanel = floatings_container->add_child<NodePanelFloating>();
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auto fpanel = floatings_container->add_child<NodePanelFloating>();
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fpanel->SetMinHeight(100);
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fpanel->m_container->add_child(layers);
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fpanel->m_container->add_child(layers);
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layers->SetPositioning(YGPositionTypeRelative);
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layers->SetPosition(0, 0);
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layers->SetWidthP(100);
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layers->SetHeightP(100);
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layers->SetFlexShrink(0);
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popup_time->destroy();
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popup_time->destroy();
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popup_exp->destroy();
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popup_exp->destroy();
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@@ -861,7 +885,9 @@ void App::init_menu_experimental()
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return;
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return;
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auto fpanel = floatings_container->add_child<NodePanelFloating>();
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auto fpanel = floatings_container->add_child<NodePanelFloating>();
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fpanel->m_container->add_child(stroke);
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fpanel->m_container->add_child(stroke);
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stroke->SetPositioning(YGPositionTypeRelative);
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stroke->SetPosition(0, 0);
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popup_time->destroy();
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popup_time->destroy();
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popup_exp->destroy();
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popup_exp->destroy();
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};
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};
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@@ -870,7 +896,11 @@ void App::init_menu_experimental()
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return;
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return;
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auto fpanel = floatings_container->add_child<NodePanelFloating>();
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auto fpanel = floatings_container->add_child<NodePanelFloating>();
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fpanel->m_container->add_child(grid);
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fpanel->m_container->add_child(grid);
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grid->SetPositioning(YGPositionTypeRelative);
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grid->SetPosition(0, 0);
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grid->SetWidthP(100);
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grid->SetHeightP(100);
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popup_time->destroy();
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popup_time->destroy();
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popup_exp->destroy();
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popup_exp->destroy();
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};
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};
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@@ -62,7 +62,7 @@ kEventResult NodePanelFloating::handle_event(Event* e)
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m_dragging = true;
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m_dragging = true;
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if (me->m_pos.y - m_pos.y > m_size.y - 20.f)
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if (me->m_pos.y - m_pos.y > m_size.y - 20.f)
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{
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{
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if (me->m_pos.x - m_pos.x > m_size.x - 20.f)
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if (m_dock.expired() && me->m_pos.x - m_pos.x > m_size.x - 20.f)
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{
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{
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m_action = kDragAction::Resize;
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m_action = kDragAction::Resize;
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}
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}
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@@ -83,7 +83,7 @@ kEventResult NodePanelFloating::handle_event(Event* e)
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m_outline->m_color = { 0, 0, 0, 0.1 };
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m_outline->m_color = { 0, 0, 0, 0.1 };
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m_outline->m_thinkness = 1;
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m_outline->m_thinkness = 1;
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m_drop_placeholder = std::make_shared<NodeBorder>();
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m_drop_placeholder = std::make_shared<NodeBorder>();
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m_drop_placeholder->SetSize(300, 10);
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m_drop_placeholder->SetSize(350, 10);
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m_drop_placeholder->m_color = { 0, 0, 0, 0.1 };
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m_drop_placeholder->m_color = { 0, 0, 0, 0.1 };
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m_drop_placeholder->m_thinkness = 1;
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m_drop_placeholder->m_thinkness = 1;
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}
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}
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@@ -178,7 +178,7 @@ kEventResult NodePanelFloating::handle_event(Event* e)
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SetPosition(0, 0);
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SetPosition(0, 0);
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if (m_dock.lock() != c)
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if (m_dock.lock() != c)
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{
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{
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SetWidth(300);
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SetWidth(350);
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c->add_child(ref, drop_pos);
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c->add_child(ref, drop_pos);
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m_dock = c;
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m_dock = c;
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}
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}
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