Add renderer texture upload contract
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@@ -285,12 +285,13 @@ Known local toolchain state:
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source code reintroduces raw `GL_*`/`WGL_*` constants outside the allowed
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legacy OpenGL implementation files.
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- `pp_renderer_api` exposes a headless `RecordingRenderDevice` that validates
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command order, readback bounds, frame-capture sources, and destination buffer
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sizes, records render/readback/frame-capture commands, and records trace
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markers without a window or GL context.
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command order, texture-upload byte counts, readback bounds, frame-capture
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sources, and destination buffer sizes, records render/upload/readback/
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frame-capture commands, and records trace markers without a window or GL
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context.
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- `pano_cli record-render` exposes the recording renderer through JSON
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automation, including readback and frame-capture command/byte totals, and is
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covered by `pano_cli_record_render_smoke` plus
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automation, including upload/readback/frame-capture command and byte totals,
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and is covered by `pano_cli_record_render_smoke` plus
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`pano_cli_record_render_rejects_oversized_target`.
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- `pano_cli simulate-document-history` exposes `pp_document::DocumentHistory`
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apply/undo/redo state through JSON automation and is covered by
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@@ -416,10 +416,10 @@ adding new backends.
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Status: started. `pp_renderer_api` exists as a headless renderer-neutral target
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with texture descriptor, byte-size, viewport, mesh, readback bounds, command
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context, render device, shader program descriptor, mesh, render target,
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readback byte-size helpers, readback command validation, frame-capture
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byte-size helpers, frame-capture command validation, trace interface
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validation, and the canonical PanoPainter shader catalog now consumed by the
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legacy OpenGL app initialization path.
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readback byte-size helpers, texture-upload/readback command validation,
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frame-capture byte-size helpers, frame-capture command validation, trace
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interface validation, and the canonical PanoPainter shader catalog now consumed
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by the legacy OpenGL app initialization path.
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`pp_renderer_gl` now exists as the first OpenGL backend library and owns pure
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OpenGL capability detection for framebuffer fetch, map-buffer alignment, and
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float texture support. It also owns the OpenGL texture upload-type mapping used
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@@ -719,8 +719,9 @@ Results:
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plus malformed payload rejection at the export boundary.
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- `pp_renderer_api_tests` passed, including shader descriptor validation,
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PanoPainter shader catalog validation, readback byte-size and command-order
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validation, frame-capture byte-size and command-order validation, recording
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readback/frame-capture command capture, and invalid catalog rejection.
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validation, texture-upload byte-count validation, frame-capture byte-size and
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command-order validation, recording upload/readback/frame-capture command
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capture, and invalid catalog rejection.
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- `pp_paint_renderer_compositor_tests` passed.
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- `pp_ui_core_color_tests` passed.
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- `pp_ui_core_layout_value_tests` passed.
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@@ -814,13 +815,15 @@ Results:
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reintroduces raw `GL_*`/`WGL_*` constants outside the allowed legacy OpenGL
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implementation files.
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- `pp_renderer_api` now includes a headless `RecordingRenderDevice` with strict
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command-order/readback/frame-capture validation; it records commands, trace
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markers, texture readbacks, and frame captures, giving automation a
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backend-neutral render path that does not require a window or GL context.
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command-order/texture-upload/readback/frame-capture validation; it records
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commands, trace markers, texture uploads/readbacks, and frame captures, giving
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automation a backend-neutral render path that does not require a window or GL
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context.
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- `pano_cli record-render` exercises that headless recording renderer and emits
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JSON command counts, target dimensions, backend name, trace/draw summary, and
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readback/frame-capture command/byte totals for agent automation, with an
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expected-failure smoke for oversized render/readback targets.
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texture-upload/readback/frame-capture command/byte totals for agent
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automation, with an expected-failure smoke for oversized render/readback
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targets.
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- `pano_cli simulate-document-history` exercises pure document history
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apply/undo/redo behavior and emits JSON layer/frame/history state for agent
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automation.
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