refactor layout.h into single file per Node* classes

This commit is contained in:
2017-05-13 21:58:04 +01:00
parent 51e355d039
commit 1f6c688258
55 changed files with 3600 additions and 2675 deletions

View File

@@ -0,0 +1,18 @@
#pragma once
#include "node.h"
#include "texture.h"
class NodeImageTexture : public Node
{
public:
Texture2D tex;
virtual Node* clone_instantiate() const override;
virtual void clone_copy(Node* dest) const override;
// TODO: maybe we can save the texture data and restore later
//virtual void restore_context() override
//{
// Node::restore_context();
// create();
//}
virtual void draw() override;
};