refactor layout.h into single file per Node* classes

This commit is contained in:
2017-05-13 21:58:04 +01:00
parent 51e355d039
commit 1f6c688258
55 changed files with 3600 additions and 2675 deletions

11
engine/node_popup_menu.h Normal file
View File

@@ -0,0 +1,11 @@
#pragma once
#include "node.h"
class NodePopupMenu : public Node
{
public:
std::function<void(Node* target, int index)> on_select;
virtual Node* clone_instantiate() const override;
virtual void init() override;
virtual kEventResult handle_event(Event* e) override;
};