improve layout
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@@ -46,7 +46,7 @@ public:
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NodeImageTexture* m_hm_preview;
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NodeButton* m_hm_load;
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NodeButton* m_hm_clear;
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NodeButtonCustom* m_hm_reload;
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NodeButton* m_hm_reload;
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NodeComboBox* m_hm_shading;
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NodeSliderH* m_hm_height;
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NodeSliderH* m_hm_wireframe;
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@@ -68,7 +68,7 @@ public:
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Sampler m_sampler_linear;
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std::string m_file_path;
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nanort::BVHAccel<float> m_rt_accel;
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bool m_rt_dirty = true;;
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bool m_rt_dirty = true;
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ShadeMode m_shade_mode{ ShadeMode::Transparent };
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GLfloat m_line_range[2];
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GLfloat m_line_granularity;
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