Extract canvas stroke commit and brush preset services

This commit is contained in:
2026-06-16 19:07:04 +02:00
parent a5002a4e3e
commit 200265e11d
10 changed files with 1188 additions and 1005 deletions

View File

@@ -932,448 +932,6 @@ pp::panopainter::LegacyCanvasStrokeMixPassShell make_canvas_stroke_mix_pass_shel
});
}
static void stamp_canvas_stroke_commit_action(
Canvas& canvas,
ActionStroke* action);
static void capture_canvas_stroke_commit_layer_state(
Canvas& canvas,
ActionStroke* action,
int i);
static void apply_canvas_stroke_commit_dirty_mutation(
Canvas& canvas,
int i);
static void copy_canvas_stroke_commit_layer_image(
Canvas& canvas,
int i);
template <typename SetActiveTextureUnit>
static auto make_canvas_stroke_commit_callbacks(
Canvas& canvas,
pp::renderer::gl::OpenGlViewportRect vp,
std::array<float, 4> cc,
bool blend,
SetActiveTextureUnit&& set_active_texture_unit,
ActionStroke* action,
const Stroke* current_stroke,
const pp::paint_renderer::CanvasStrokeCommitSequencePlan& sequence,
const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
{
const auto& b = current_stroke->m_brush;
auto bind_commit_inputs = [&](int i) {
pp::panopainter::bind_legacy_canvas_stroke_commit_face_inputs(
sequence,
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
[&](pp::paint_renderer::CanvasStrokeCommitTextureRole role) {
switch (role) {
case pp::paint_renderer::CanvasStrokeCommitTextureRole::layer_scratch:
canvas.m_tex2[i].bind();
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::stroke:
canvas.m_tmp[i].bindTexture();
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::selection_mask:
canvas.m_smask.rtt(i).bindTexture();
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::dual_stroke:
canvas.m_tmp_dual[i].bindTexture();
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::pattern:
b->m_pattern_texture ? b->m_pattern_texture->bind() : unbind_texture_2d();
break;
}
},
[&](pp::paint_renderer::CanvasStrokeCommitTextureRole role, int texture_slot) {
switch (role) {
case pp::paint_renderer::CanvasStrokeCommitTextureRole::layer_scratch:
canvas.m_sampler.bind(texture_slot);
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::stroke:
canvas.m_sampler_nearest.bind(texture_slot);
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::selection_mask:
case pp::paint_renderer::CanvasStrokeCommitTextureRole::dual_stroke:
canvas.m_sampler.bind(texture_slot);
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::pattern:
canvas.m_sampler_stencil.bind(texture_slot);
break;
}
});
};
return pp::panopainter::make_legacy_canvas_stroke_commit_callbacks(
[&]() {
canvas.m_dirty = false;
canvas.m_dirty_stroke = true; // new stroke ready for timelapse capture
App::I->redraw = true;
canvas.m_unsaved = true;
App::I->title_update();
},
[]() {},
[&]() {
apply_canvas_viewport(0, 0, canvas.m_width, canvas.m_height);
apply_canvas_capability(blend_state(), false);
},
[&]() {
blend ? apply_canvas_capability(blend_state(), true) : apply_canvas_capability(blend_state(), false);
apply_canvas_viewport(vp.x, vp.y, vp.width, vp.height);
apply_canvas_clear_color(cc);
set_active_texture_unit(0);
},
[&]() { stamp_canvas_stroke_commit_action(canvas, action); },
[&]() {
canvas.stroke_commit_timelapse();
},
[](int) {},
[&](int i) { capture_canvas_stroke_commit_layer_state(canvas, action, i); },
[&](int i) { apply_canvas_stroke_commit_dirty_mutation(canvas, i); },
[&](int i) { copy_canvas_stroke_commit_layer_image(canvas, i); },
[&](int i) {
bind_commit_inputs(i);
},
[&](int) {
pp::panopainter::execute_legacy_canvas_stroke_commit_erase(
[&]() {
pp::panopainter::setup_legacy_stroke_erase_shader(
pp::panopainter::LegacyStrokeEraseUniforms {
.mvp = glm::ortho(-.5f, .5f, -.5f, .5f, -1.f, 1.f),
.texture_slot = 0,
.stroke_texture_slot = 1,
.mask_texture_slot = 2,
.alpha = 1.0f,
.mask_enabled = canvas.m_smask_active,
});
},
[&]() {
canvas.m_plane.draw_fill();
});
},
[&](int) {
glm::vec2 patt_scale = glm::vec2(b->m_pattern_scale);
if (b->m_pattern_flipx) patt_scale.x *= -1.f;
if (b->m_pattern_flipy) patt_scale.y *= -1.f;
pp::panopainter::execute_legacy_canvas_stroke_commit_paint(
[&]() {
pp::panopainter::setup_legacy_stroke_composite_shader(
pp::panopainter::LegacyStrokeCompositeUniforms {
.resolution = canvas.m_size,
.pattern = {
.scale = patt_scale,
.invert = static_cast<float>(b->m_pattern_invert),
.brightness = b->m_pattern_brightness,
.contrast = b->m_pattern_contrast,
.depth = b->m_pattern_depth,
.blend_mode = b->m_pattern_blend_mode,
.offset = canvas.m_pattern_offset,
},
.mvp = glm::ortho(-.5f, .5f, -.5f, .5f, -1.f, 1.f),
.layer_alpha = 1.0f,
.alpha_lock = canvas.m_layers[canvas.m_current_layer_idx]->m_alpha_locked,
.mask_enabled = canvas.m_smask_active,
.use_fragcoord = false,
.blend_mode = b->m_blend_mode,
.use_dual = stroke_material.composite_pass.use_dual,
.dual_blend_mode = stroke_material.composite_pass.dual_blend_mode,
.dual_alpha = stroke_material.composite_pass.dual_alpha,
.use_pattern = stroke_material.composite_pass.use_pattern,
});
},
[&]() {
canvas.m_plane.draw_fill();
});
},
[&](int i) {
pp::panopainter::copy_legacy_canvas_stroke_commit_to_dilate_source(
sequence,
[&]() {
pp::panopainter::setup_legacy_stroke_dilate_shader(
pp::panopainter::LegacyStrokeDilateUniforms {
.mvp = glm::ortho(-.5f, .5f, -.5f, .5f, -1.f, 1.f),
});
},
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
[&]() {
canvas.m_tex2[i].bind();
},
[&](int src_x, int src_y, int dst_x, int dst_y, int width, int height) {
copy_framebuffer_to_texture_2d(src_x, src_y, dst_x, dst_y, width, height);
},
pp::panopainter::LegacyCanvasStrokeCommitCopyExtent {
.width = canvas.m_width,
.height = canvas.m_height,
});
},
[&](int) {
pp::panopainter::execute_legacy_canvas_stroke_commit_dilate([&]() {
canvas.m_plane.draw_fill();
});
},
[&](int i) {
canvas.m_layers[canvas.m_current_layer_idx]->rtt(i).unbindFramebuffer();
});
}
glm::vec4 Canvas::stroke_draw_samples(
int i,
std::vector<vertex_t>& P,
bool copy_stroke_destination)
{
constexpr std::array destination_texture_binding {
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::stroke_destination,
.slot = 1,
},
};
const auto result = pp::panopainter::execute_legacy_canvas_stroke_face_sample_polygon(
make_stroke_draw_samples_request(
i,
P,
copy_stroke_destination),
destination_texture_binding,
make_stroke_draw_samples_destination_texture_dispatch(i));
return result.dirty_bounds;
}
pp::panopainter::LegacyCanvasStrokeTextureInputDispatch Canvas::make_stroke_draw_samples_destination_texture_dispatch(
int face_index)
{
return pp::panopainter::make_legacy_canvas_stroke_destination_texture_dispatch(
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
[&, face_index] {
m_tex[face_index].bind(); // bg, copy of framebuffer (copied before drawing)
},
[&, face_index] {
m_tex[face_index].unbind();
});
}
pp::panopainter::LegacyStrokeFaceSamplePolygonExecutionRequest Canvas::make_stroke_draw_samples_request(
int face_index,
std::vector<vertex_t>& polygon_vertices,
bool copy_stroke_destination)
{
return pp::panopainter::LegacyStrokeFaceSamplePolygonExecutionRequest {
.context = "Canvas::stroke_draw_samples",
.target_size = { m_width, m_height },
.polygon_vertices = polygon_vertices,
.face_index = face_index,
.copy_stroke_destination = copy_stroke_destination,
.copy_framebuffer_to_destination_texture = [](
int,
int src_x,
int src_y,
int dst_x,
int dst_y,
int width,
int height) {
copy_framebuffer_to_texture_2d(src_x, src_y, dst_x, dst_y, width, height);
},
.upload_brush_vertices = [&](int, std::span<const vertex_t> vertices) {
m_brush_shape.update_vertices(
const_cast<vertex_t*>(vertices.data()),
static_cast<int>(vertices.size()));
},
.draw_brush_shape = [&](int) {
m_brush_shape.draw_fill();
},
};
}
template <typename BuildRequest>
static auto execute_canvas_stroke_commit_sequence(
BuildRequest&& build_request)
{
return pp::panopainter::execute_legacy_canvas_stroke_commit_sequence(
build_request());
}
template <typename SetActiveTextureUnit>
static auto make_canvas_stroke_commit_request(
Canvas& canvas,
pp::renderer::gl::OpenGlViewportRect vp,
std::array<float, 4> cc,
bool blend,
SetActiveTextureUnit&& set_active_texture_unit,
ActionStroke* action,
const Stroke* current_stroke,
const pp::paint_renderer::CanvasStrokeCommitSequencePlan& sequence,
const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
{
const auto commit_callbacks = make_canvas_stroke_commit_callbacks(
canvas,
vp,
cc,
blend,
std::forward<SetActiveTextureUnit>(set_active_texture_unit),
action,
current_stroke,
sequence,
stroke_material);
const std::array<pp::panopainter::LegacyCanvasStrokeCommitFace, 6> faces {
pp::panopainter::LegacyCanvasStrokeCommitFace { .index = 0, .dirty = canvas.m_dirty_face[0] },
pp::panopainter::LegacyCanvasStrokeCommitFace { .index = 1, .dirty = canvas.m_dirty_face[1] },
pp::panopainter::LegacyCanvasStrokeCommitFace { .index = 2, .dirty = canvas.m_dirty_face[2] },
pp::panopainter::LegacyCanvasStrokeCommitFace { .index = 3, .dirty = canvas.m_dirty_face[3] },
pp::panopainter::LegacyCanvasStrokeCommitFace { .index = 4, .dirty = canvas.m_dirty_face[4] },
pp::panopainter::LegacyCanvasStrokeCommitFace { .index = 5, .dirty = canvas.m_dirty_face[5] },
};
return pp::panopainter::make_legacy_canvas_stroke_commit_request(faces, sequence, commit_callbacks);
}
template <typename SetActiveTextureUnit>
static auto execute_canvas_stroke_commit_request(
Canvas& canvas,
pp::renderer::gl::OpenGlViewportRect vp,
std::array<float, 4> cc,
bool blend,
SetActiveTextureUnit&& set_active_texture_unit,
ActionStroke* action,
const Stroke* current_stroke,
const pp::paint_renderer::CanvasStrokeCommitSequencePlan& sequence,
const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
{
return execute_canvas_stroke_commit_sequence([&]() {
return make_canvas_stroke_commit_request(
canvas,
vp,
cc,
blend,
std::forward<SetActiveTextureUnit>(set_active_texture_unit),
action,
current_stroke,
sequence,
stroke_material);
});
}
template <typename SetActiveTextureUnit>
static auto execute_canvas_stroke_commit_dispatch(
Canvas& canvas,
pp::renderer::gl::OpenGlViewportRect vp,
std::array<float, 4> cc,
bool blend,
SetActiveTextureUnit&& set_active_texture_unit,
ActionStroke* action,
const Stroke* current_stroke,
const pp::paint_renderer::CanvasStrokeCommitSequencePlan& sequence,
const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
{
return execute_canvas_stroke_commit_request(
canvas,
vp,
cc,
blend,
std::forward<SetActiveTextureUnit>(set_active_texture_unit),
action,
current_stroke,
sequence,
stroke_material);
}
struct CanvasStrokeCommitPrelude {
pp::renderer::gl::OpenGlViewportRect viewport;
std::array<float, 4> clear_color;
bool blend;
ActionStroke* action;
};
static CanvasStrokeCommitPrelude make_canvas_stroke_commit_prelude(Canvas& canvas)
{
CanvasStrokeCommitPrelude prelude {
.viewport = query_canvas_viewport(),
.clear_color = query_canvas_clear_color(),
.blend = query_canvas_capability(blend_state()),
.action = new ActionStroke,
};
prelude.action->was_saved = !canvas.m_unsaved;
return prelude;
}
static pp::paint_renderer::CanvasStrokeCommitSequencePlan
make_canvas_stroke_commit_sequence_plan(
const Canvas& canvas,
kCanvasMode current_mode,
int current_layer_idx,
bool smask_active,
const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
{
return pp::paint_renderer::plan_canvas_stroke_commit_sequence(
pp::paint_renderer::CanvasStrokeCommitRequest {
.erase_mode = current_mode == kCanvasMode::Erase,
.alpha_locked = canvas.m_layers[current_layer_idx]->m_alpha_locked,
.selection_mask_active = smask_active,
.dual_stroke_enabled = stroke_material.composite_pass.use_dual,
.pattern_enabled = stroke_material.composite_pass.use_pattern,
});
}
static void stamp_canvas_stroke_commit_action(
Canvas& canvas,
ActionStroke* action)
{
action->m_layer_idx = canvas.m_current_layer_idx;
action->m_frame_idx = canvas.layer().m_frame_index;
action->m_canvas = &canvas;
ActionManager::add(action);
}
static void capture_canvas_stroke_commit_layer_state(
Canvas& canvas,
ActionStroke* action,
int i)
{
canvas.m_layers[canvas.m_current_layer_idx]->rtt(i).bindFramebuffer();
glm::vec2 box_sz = zw(canvas.m_dirty_box[i]) - xy(canvas.m_dirty_box[i]);
action->m_image[i] = std::make_unique<uint8_t[]>(
static_cast<std::size_t>(box_sz.x * box_sz.y * 4));
canvas.m_layers[canvas.m_current_layer_idx]->rtt(i).readPixelsRgba8(
static_cast<int>(canvas.m_dirty_box[i].x),
static_cast<int>(canvas.m_dirty_box[i].y),
static_cast<int>(box_sz.x),
static_cast<int>(box_sz.y),
action->m_image[i].get());
action->m_box[i] = canvas.m_dirty_box[i];
action->m_old_box[i] = canvas.m_layers[canvas.m_current_layer_idx]->box(i);
action->m_old_dirty[i] = canvas.m_layers[canvas.m_current_layer_idx]->face(i);
}
static void apply_canvas_stroke_commit_dirty_mutation(
Canvas& canvas,
int i)
{
if (!canvas.m_layers[canvas.m_current_layer_idx]->m_alpha_locked) {
auto& lbox = canvas.m_layers[canvas.m_current_layer_idx]->box(i);
lbox = glm::vec4(
glm::min(xy(canvas.m_dirty_box[i]), xy(lbox)),
glm::max(zw(canvas.m_dirty_box[i]), zw(lbox)));
}
canvas.m_layers[canvas.m_current_layer_idx]->face(i) = true;
}
static void copy_canvas_stroke_commit_layer_image(
Canvas& canvas,
int i)
{
set_active_texture_unit(0);
canvas.m_tex2[i].bind();
copy_framebuffer_to_texture_2d(0, 0, 0, 0, canvas.m_width, canvas.m_height);
canvas.m_tex2[i].unbind();
}
std::vector<Canvas::StrokeFrame> Canvas::stroke_draw_compute(Stroke& stroke) const
{
auto samples = stroke.compute_samples();
@@ -2063,34 +1621,6 @@ glm::vec3 Canvas::point_trace(glm::vec2 loc)
{
return pp::panopainter::legacy_canvas_point_trace(*this, loc);
}
void Canvas::stroke_commit()
{
if (!m_dirty || m_layers.empty())
return;
const auto prelude = make_canvas_stroke_commit_prelude(*this);
const auto& b = m_current_stroke->m_brush;
const auto stroke_material = canvas_stroke_material_plan(*b, false);
const auto stroke_commit_sequence = make_canvas_stroke_commit_sequence_plan(
*this,
m_current_mode,
m_current_layer_idx,
m_smask_active,
stroke_material);
[[maybe_unused]] const auto commit_result = execute_canvas_stroke_commit_dispatch(
*this,
prelude.viewport,
prelude.clear_color,
prelude.blend,
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
prelude.action,
m_current_stroke.get(),
stroke_commit_sequence,
stroke_material);
}
void Canvas::stroke_commit_timelapse()
{
if (m_encoder && App::I->rec_running)

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@@ -0,0 +1,479 @@
#include "pch.h"
#include "legacy_brush_preset_services.h"
#include "abr.h"
#include "app.h"
#include "asset.h"
#include "assets/brush_package.h"
#include "legacy_brush_package_import_services.h"
#include "legacy_ui_overlay_services.h"
#include <fstream>
#include <regex>
#include <set>
namespace pp::panopainter {
LegacyBrushPresetServices::LegacyBrushPresetServices(NodePanelBrushPreset& owner) noexcept
: owner_(owner)
{
}
bool LegacyBrushPresetServices::save()
{
auto path = App::I->data_path + "/settings/presets.bin";
std::ofstream f(path, std::ios::binary);
if (f.good())
{
BinaryStreamWriter sw;
sw.init();
sw.wstring_raw("PPVR");
sw.wu16(0);
sw.wu16(1);
sw.wu32((int)owner_.m_container->m_children.size());
for (int ci = 0; ci < owner_.m_container->m_children.size(); ci++)
{
auto bpi = static_cast<NodeBrushPresetItem*>(owner_.m_container->get_child_at(ci));
sw << *bpi->m_brush;
}
f.write((char*)sw.m_data.data(), sw.m_data.size());
return true;
}
return false;
}
bool LegacyBrushPresetServices::restore()
{
auto path = App::I->data_path + "/settings/presets.bin";
Asset f;
if (f.open(path.c_str()))
{
f.read_all();
BinaryStreamReader sr;
sr.init(f.m_data, f.m_len);
auto magic = sr.rstring(4);
if (magic != "PPVR")
{
LOG("PPVR tag not found")
return false;
}
auto vmaj = sr.ru16();
auto vmin = sr.ru16();
if (vmaj != 0 && vmin != 1)
{
LOG("unrecognised version %d.%d", vmaj, vmin);
return false;
}
auto count = sr.ru32();
for (int k = 0; k < count; k++)
{
auto b = std::make_shared<Brush>();
if (!b->read(sr))
{
LOG("error deserializing the brush");
return false;
}
if (b->valid())
{
owner_.add_brush(b);
}
}
return true;
}
return false;
}
bool LegacyBrushPresetServices::export_ppbr(const std::string& path_in, const NodePanelBrushPreset::PPBRInfo& info_data)
{
const auto data_directory_policy = App::I->uses_ppbr_export_data_directory_override()
? pp::assets::PpbrDataDirectoryPolicy::override_directory
: pp::assets::PpbrDataDirectoryPolicy::next_to_package;
const auto export_paths = pp::assets::plan_ppbr_export_paths(
path_in,
info_data.dest_path,
info_data.export_data,
data_directory_policy);
if (!export_paths) {
LOG("export_ppbr invalid path: %s", export_paths.status().message);
return false;
}
const auto& path = export_paths.value().package_path;
LOG("export ppbr to: %s", path.c_str());
const auto& out_path = export_paths.value().data_directory;
bool path_created = export_paths.value().data_directory_enabled ? Asset::create_dir(out_path) : false;
std::ofstream f(path, std::ios::binary);
if (f.good())
{
BinaryStreamWriter sw;
sw.init(BinaryStream::ByteOrder::LittleEndian);
sw.wstring_raw("PPBR");
sw.wu16(0);
sw.wu16(1);
std::set<std::string> img_brushes;
std::set<std::string> img_patterns;
for (auto& c : owner_.m_container->m_children)
{
auto bpi = std::static_pointer_cast<NodeBrushPresetItem>(c);
if (!bpi->m_brush->m_brush_path.empty() && !Asset::is_asset(bpi->m_brush->m_brush_path))
img_brushes.insert(bpi->m_brush->m_brush_path);
if (!bpi->m_brush->m_dual_path.empty() && !Asset::is_asset(bpi->m_brush->m_dual_path))
img_brushes.insert(bpi->m_brush->m_dual_path);
if (!bpi->m_brush->m_pattern_path.empty() && !Asset::is_asset(bpi->m_brush->m_pattern_path))
img_patterns.insert(bpi->m_brush->m_pattern_path);
}
Serializer::Descriptor info;
info.class_id = "ppbr_info";
info.name = L"info header";
bool has_header_image = info_data.header_image != nullptr;
info.props["author"] = std::make_shared<Serializer::String>(info_data.author);
info.props["email"] = std::make_shared<Serializer::String>(info_data.email);
info.props["url"] = std::make_shared<Serializer::String>(info_data.url);
info.props["descr"] = std::make_shared<Serializer::String>(info_data.descr);
info.props["has_header_image"] = std::make_shared<Serializer::Boolean>(has_header_image);
info.props["num_brush_tips"] = std::make_shared<Serializer::Integer>(img_brushes.size());
info.props["num_brush_patt"] = std::make_shared<Serializer::Integer>(img_patterns.size());
info.props["num_brushes"] = std::make_shared<Serializer::Integer>(owner_.m_container->m_children.size());
auto pb = App::I->show_progress("Exporting PPBR", 1 + img_brushes.size() +
img_patterns.size() + owner_.m_container->m_children.size() * 2);
sw << info;
if (has_header_image)
{
sw << *info_data.header_image;
if (path_created)
info_data.header_image->save_jpg(out_path + "/header.jpg", 75);
}
pb->increment();
sw.wu32((int)owner_.m_container->m_children.size());
auto pr = std::make_unique<NodeStrokePreview>();
pr->m_preview_size = pr->m_size = { 256, 128 };
int thumb_counter = 0;
for (auto& c : owner_.m_container->m_children)
{
auto bpi = std::static_pointer_cast<NodeBrushPresetItem>(c);
pr->m_brush = std::make_shared<Brush>(*bpi->m_brush);
pr->m_brush->load();
Image img = pr->render_to_image();
img.file_name = pr->m_brush->m_name;
sw << img;
if (path_created)
img.save_jpg(fmt::format(out_path + "/thumb-{:04d}.jpg", thumb_counter), 75);
thumb_counter++;
pb->increment();
}
sw.wu32((int)img_brushes.size());
for (std::string image_path : img_brushes)
{
Image img;
if (!img.load(image_path))
LOG("export_ppbr failed to load image: %s", image_path.c_str());
sw << img;
pb->increment();
}
sw.wu32((int)img_patterns.size());
for (std::string image_path : img_patterns)
{
Image img;
if (!img.load(image_path))
LOG("export_ppbr failed to load image: %s", image_path.c_str());
sw << img;
pb->increment();
}
sw.wu32((int)owner_.m_container->m_children.size());
for (auto& c : owner_.m_container->m_children)
{
auto bpi = std::static_pointer_cast<NodeBrushPresetItem>(c);
sw << *bpi->m_brush;
pb->increment();
}
f.write((char*)sw.m_data.data(), sw.m_data.size());
pp::panopainter::close_legacy_dialog_node(*pb);
return true;
}
LOG("export failed file creation");
return false;
}
bool LegacyBrushPresetServices::import_ppbr(const std::string& path)
{
BT_SetTerminate();
Asset f;
if (f.open(path.c_str()))
{
f.read_all();
BinaryStreamReader sr;
sr.init(f.m_data, f.m_len, BinaryStream::ByteOrder::LittleEndian);
auto magic = sr.rstring(4);
auto vmaj = sr.ru16();
auto vmin = sr.ru16();
const auto header_status = pp::assets::validate_ppbr_header(magic, vmaj, vmin);
if (!header_status.ok())
{
LOG("PPBR header rejected: %s (%d.%d)", header_status.message, vmaj, vmin);
return false;
}
Serializer::Descriptor info;
sr >> info;
int num_brush_tips = info.value<Serializer::Integer>("num_brush_tips");
int num_brush_patt = info.value<Serializer::Integer>("num_brush_patt");
int num_brushes = info.value<Serializer::Integer>("num_brushes");
std::string info_dump = info.str(0, "Info");
LOG("%s", info_dump.c_str());
auto pb = App::I->show_progress("Importing PPBR", 1 + num_brush_patt + num_brush_tips + num_brushes * 2);
Image header_image;
if (info.value<Serializer::Boolean>("has_header_image"))
sr >> header_image;
pb->increment();
auto previews_count = sr.ru32();
for (int i = 0; i < previews_count; i++)
{
Image img;
sr >> img;
pb->increment();
}
std::set<std::string> img_brushes;
std::set<std::string> img_patterns;
auto tips_count = sr.ru32();
for (int i = 0; i < tips_count; i++)
{
Image img;
sr >> img;
const auto target_paths = pp::assets::plan_brush_package_image_target_paths(
App::I->data_path,
pp::assets::BrushPackageImageKind::brush_tip,
img.file_name,
img.file_ext);
if (!target_paths) {
LOG("import_ppbr invalid brush image target: %s", target_paths.status().message);
return false;
}
const auto& image_path = target_paths.value().image_path;
const auto& path_thumb = target_paths.value().thumbnail_path;
if (!Asset::exist(image_path))
{
img.save_png(image_path);
auto thumb = img.resize(64, 64);
thumb.save_png(path_thumb);
}
else
{
LOG("import_ppbr: brush image already exists in %s", image_path.c_str());
}
img_brushes.insert(image_path);
pb->increment();
}
auto patt_count = sr.ru32();
for (int i = 0; i < patt_count; i++)
{
Image img;
sr >> img;
const auto target_paths = pp::assets::plan_brush_package_image_target_paths(
App::I->data_path,
pp::assets::BrushPackageImageKind::pattern,
img.file_name,
img.file_ext);
if (!target_paths) {
LOG("import_ppbr invalid pattern image target: %s", target_paths.status().message);
return false;
}
const auto& image_path = target_paths.value().image_path;
const auto& path_thumb = target_paths.value().thumbnail_path;
if (!Asset::exist(image_path))
{
img.save_png(image_path);
auto thumb = img.resize(64, 64);
thumb.save_png(path_thumb);
}
else
{
LOG("import_ppbr: brush image already exists in %s", image_path.c_str());
}
pb->increment();
img_patterns.insert(image_path);
}
auto brushes_count = sr.ru32();
std::vector<std::shared_ptr<Brush>> brushes_to_add;
if (brushes_count > 0) {
brushes_to_add.reserve(static_cast<std::size_t>(brushes_count));
}
for (int i = 0; i < brushes_count; i++)
{
auto b = std::make_shared<Brush>();
sr >> *b;
b->relocate_paths(App::I->data_path);
LOG("import_ppbr brush name %s", b->m_name.c_str());
if (b->valid())
{
brushes_to_add.push_back(b);
}
pb->increment();
}
auto owner = std::static_pointer_cast<NodePanelBrushPreset>(owner_.shared_from_this());
App::I->ui_task([owner, brushes_to_add = std::move(brushes_to_add), pb]() mutable {
for (const auto& b : brushes_to_add)
{
for (auto p : NodePanelBrushPreset::s_panels)
p->add_brush(b);
}
owner->save();
App::I->stroke->m_brush_popup->reload();
pp::panopainter::close_legacy_dialog_node(*pb);
});
return true;
}
return false;
}
bool LegacyBrushPresetServices::import_abr(const std::string& path)
{
BT_SetTerminate();
ABR abr;
LOG("ABR detected");
std::string ext;
std::regex r(R"((.*)[\\/]([^\\/]+)\.(\w+)$)");
std::smatch m;
if (!std::regex_search(path, m, r))
return false;
ext = m[3].str();
if (!str_iequals(ext, "abr") || !Asset::exist(path))
return false;
abr.open(path);
auto pb = App::I->show_progress("Importing ABR",
abr.m_samples.size() + abr.m_patterns.size() + abr.m_presets.size());
parallel_for(abr.m_samples.size(), [&](size_t i)
{
auto ii = abr.m_samples.begin();
std::advance(ii, i);
const auto& samp = *ii;
const auto target_paths = pp::assets::plan_brush_package_image_target_paths(
App::I->data_path,
pp::assets::BrushPackageImageKind::brush_tip,
samp.first,
"png");
if (!target_paths) {
LOG("import_abr invalid brush image target: %s", target_paths.status().message);
return;
}
const auto& path_high = target_paths.value().image_path;
const auto& path_thumb = target_paths.value().thumbnail_path;
auto padded = samp.second->resize_squared(glm::u8vec4(255));
samp.second->save_png(path_high);
auto thumb = padded.resize(64, 64);
thumb.save_png(path_thumb);
pb->increment();
});
parallel_for(abr.m_patterns.size(), [&](size_t i)
{
auto ii = abr.m_patterns.begin();
std::advance(ii, i);
const auto& patt = *ii;
const auto target_paths = pp::assets::plan_brush_package_image_target_paths(
App::I->data_path,
pp::assets::BrushPackageImageKind::pattern,
patt.first,
"png");
if (!target_paths) {
LOG("import_abr invalid pattern image target: %s", target_paths.status().message);
return;
}
const auto& path_high = target_paths.value().image_path;
const auto& path_thumb = target_paths.value().thumbnail_path;
patt.second->save_png(path_high);
auto thumb = patt.second->resize(64, 64);
thumb.save_png(path_thumb);
pb->increment();
});
auto brushes = abr.compute_brushes(App::I->data_path);
auto owner = std::static_pointer_cast<NodePanelBrushPreset>(owner_.shared_from_this());
App::I->ui_task([owner, brushes = std::move(brushes), pb]() mutable {
for (const auto& b : brushes)
{
if (b->valid())
{
LOG("add preset %s", b->m_name.c_str());
for (auto p : NodePanelBrushPreset::s_panels)
p->add_brush(b);
}
pb->increment();
}
owner->save();
App::I->stroke->m_brush_popup->reload();
pp::panopainter::close_legacy_dialog_node(*pb);
});
return true;
}
bool LegacyBrushPresetServices::import_brush(const std::string& path)
{
std::regex r(R"((.*)[\\/]([^\\/]+)\.(\w+)$)");
std::smatch m;
if (!std::regex_search(path, m, r))
return false;
std::string ext = m[3].str();
const auto kind = ext == "ppbr"
? pp::app::BrushPackageImportKind::ppbr
: pp::app::BrushPackageImportKind::abr;
const auto status = pp::panopainter::execute_legacy_brush_package_import(*App::I, kind, path);
if (!status.ok()) {
LOG("Brush package import request failed: %s", status.message);
return false;
}
return true;
}
void LegacyBrushPresetServices::clear_brushes()
{
owner_.m_container->remove_all_children();
}
} // namespace pp::panopainter

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@@ -0,0 +1,25 @@
#pragma once
#include "node_panel_brush.h"
#include <string>
namespace pp::panopainter {
class LegacyBrushPresetServices final {
public:
explicit LegacyBrushPresetServices(NodePanelBrushPreset& owner) noexcept;
bool save();
bool restore();
bool export_ppbr(const std::string& path, const NodePanelBrushPreset::PPBRInfo& info);
bool import_ppbr(const std::string& path);
bool import_abr(const std::string& path);
bool import_brush(const std::string& path);
void clear_brushes();
private:
NodePanelBrushPreset& owner_;
};
} // namespace pp::panopainter

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@@ -0,0 +1,555 @@
#include "pch.h"
#include "canvas.h"
#include "app.h"
#include "legacy_canvas_stroke_commit_services.h"
#include "legacy_canvas_stroke_composite_services.h"
#include "legacy_canvas_stroke_execution_services.h"
#include "legacy_canvas_stroke_erase_services.h"
#include "legacy_canvas_stroke_edge_services.h"
#include "legacy_canvas_stroke_shader_services.h"
#include "legacy_ui_gl_dispatch.h"
#include "renderer_gl/opengl_capabilities.h"
#include "util.h"
#include <array>
#include <cstdint>
#include <utility>
namespace {
GLenum blend_state()
{
return static_cast<GLenum>(pp::renderer::gl::blend_state());
}
void set_active_texture_unit(std::uint32_t unit_index)
{
pp::legacy::ui_gl::activate_texture_unit(unit_index, "Canvas");
}
void unbind_texture_2d()
{
pp::legacy::ui_gl::unbind_texture_2d("Canvas");
}
void apply_canvas_viewport(std::int32_t x, std::int32_t y, std::int32_t width, std::int32_t height)
{
pp::legacy::ui_gl::apply_viewport(x, y, width, height, "Canvas");
}
pp::renderer::gl::OpenGlViewportRect query_canvas_viewport()
{
return pp::legacy::ui_gl::query_viewport_rect("Canvas");
}
std::array<float, 4> query_canvas_clear_color()
{
return pp::legacy::ui_gl::query_clear_color("Canvas");
}
bool query_canvas_capability(std::uint32_t state)
{
return pp::legacy::ui_gl::query_capability(state, "Canvas");
}
void apply_canvas_clear_color(std::array<float, 4> color)
{
pp::legacy::ui_gl::set_clear_color(color, "Canvas");
}
void apply_canvas_capability(std::uint32_t capability, bool enabled)
{
pp::legacy::ui_gl::set_capability(capability, enabled, "Canvas");
}
pp::paint_renderer::CanvasStrokeMaterialPlan canvas_stroke_material_plan(
const Brush& brush,
bool destination_feedback_needed) noexcept
{
return pp::panopainter::plan_legacy_canvas_stroke_material(
pp::paint_renderer::CanvasStrokeMaterialRequest {
.destination_feedback_needed = destination_feedback_needed,
.pattern_enabled = brush.m_pattern_enabled,
.pattern_eachsample = brush.m_pattern_eachsample,
.wet_blend = brush.m_tip_wet > 0.F,
.mix_blend = brush.m_tip_mix > 0.F,
.noise_enabled = brush.m_tip_noise > 0.F,
.dual_brush_enabled = brush.m_dual_enabled,
.dual_blend_mode = brush.m_dual_blend_mode,
.pattern_blend_mode = brush.m_pattern_blend_mode,
.dual_alpha = brush.m_dual_opacity,
});
}
struct CanvasStrokeCommitPrelude {
pp::renderer::gl::OpenGlViewportRect viewport;
std::array<float, 4> clear_color;
bool blend;
ActionStroke* action;
};
void stamp_canvas_stroke_commit_action(
Canvas& canvas,
ActionStroke* action);
void capture_canvas_stroke_commit_layer_state(
Canvas& canvas,
ActionStroke* action,
int i);
void apply_canvas_stroke_commit_dirty_mutation(
Canvas& canvas,
int i);
void copy_canvas_stroke_commit_layer_image(
Canvas& canvas,
int i);
template <typename SetActiveTextureUnit>
static auto make_canvas_stroke_commit_callbacks(
Canvas& canvas,
pp::renderer::gl::OpenGlViewportRect vp,
std::array<float, 4> cc,
bool blend,
SetActiveTextureUnit&& set_active_texture_unit,
ActionStroke* action,
const Stroke* current_stroke,
const pp::paint_renderer::CanvasStrokeCommitSequencePlan& sequence,
const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
{
const auto& b = current_stroke->m_brush;
auto bind_commit_inputs = [&](int i) {
pp::panopainter::bind_legacy_canvas_stroke_commit_face_inputs(
sequence,
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
[&](pp::paint_renderer::CanvasStrokeCommitTextureRole role) {
switch (role) {
case pp::paint_renderer::CanvasStrokeCommitTextureRole::layer_scratch:
canvas.m_tex2[i].bind();
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::stroke:
canvas.m_tmp[i].bindTexture();
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::selection_mask:
canvas.m_smask.rtt(i).bindTexture();
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::dual_stroke:
canvas.m_tmp_dual[i].bindTexture();
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::pattern:
b->m_pattern_texture ? b->m_pattern_texture->bind() : unbind_texture_2d();
break;
}
},
[&](pp::paint_renderer::CanvasStrokeCommitTextureRole role, int texture_slot) {
switch (role) {
case pp::paint_renderer::CanvasStrokeCommitTextureRole::layer_scratch:
canvas.m_sampler.bind(texture_slot);
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::stroke:
canvas.m_sampler_nearest.bind(texture_slot);
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::selection_mask:
case pp::paint_renderer::CanvasStrokeCommitTextureRole::dual_stroke:
canvas.m_sampler.bind(texture_slot);
break;
case pp::paint_renderer::CanvasStrokeCommitTextureRole::pattern:
canvas.m_sampler_stencil.bind(texture_slot);
break;
}
});
};
return pp::panopainter::make_legacy_canvas_stroke_commit_callbacks(
[&]() {
canvas.m_dirty = false;
canvas.m_dirty_stroke = true; // new stroke ready for timelapse capture
App::I->redraw = true;
canvas.m_unsaved = true;
App::I->title_update();
},
[]() {},
[&]() {
apply_canvas_viewport(0, 0, canvas.m_width, canvas.m_height);
apply_canvas_capability(blend_state(), false);
},
[&]() {
blend ? apply_canvas_capability(blend_state(), true) : apply_canvas_capability(blend_state(), false);
apply_canvas_viewport(vp.x, vp.y, vp.width, vp.height);
apply_canvas_clear_color(cc);
set_active_texture_unit(0);
},
[&]() { stamp_canvas_stroke_commit_action(canvas, action); },
[&]() {
canvas.stroke_commit_timelapse();
},
[](int) {},
[&](int i) { capture_canvas_stroke_commit_layer_state(canvas, action, i); },
[&](int i) { apply_canvas_stroke_commit_dirty_mutation(canvas, i); },
[&](int i) { copy_canvas_stroke_commit_layer_image(canvas, i); },
[&](int i) {
bind_commit_inputs(i);
},
[&](int) {
pp::panopainter::execute_legacy_canvas_stroke_commit_erase(
[&]() {
pp::panopainter::setup_legacy_stroke_erase_shader(
pp::panopainter::LegacyStrokeEraseUniforms {
.mvp = glm::ortho(-.5f, .5f, -.5f, .5f, -1.f, 1.f),
.texture_slot = 0,
.stroke_texture_slot = 1,
.mask_texture_slot = 2,
.alpha = 1.0f,
.mask_enabled = canvas.m_smask_active,
});
},
[&]() {
canvas.m_plane.draw_fill();
});
},
[&](int) {
glm::vec2 patt_scale = glm::vec2(b->m_pattern_scale);
if (b->m_pattern_flipx) patt_scale.x *= -1.f;
if (b->m_pattern_flipy) patt_scale.y *= -1.f;
pp::panopainter::execute_legacy_canvas_stroke_commit_paint(
[&]() {
pp::panopainter::setup_legacy_stroke_composite_shader(
pp::panopainter::LegacyStrokeCompositeUniforms {
.resolution = canvas.m_size,
.pattern = {
.scale = patt_scale,
.invert = static_cast<float>(b->m_pattern_invert),
.brightness = b->m_pattern_brightness,
.contrast = b->m_pattern_contrast,
.depth = b->m_pattern_depth,
.blend_mode = b->m_pattern_blend_mode,
.offset = canvas.m_pattern_offset,
},
.mvp = glm::ortho(-.5f, .5f, -.5f, .5f, -1.f, 1.f),
.layer_alpha = 1.0f,
.alpha_lock = canvas.m_layers[canvas.m_current_layer_idx]->m_alpha_locked,
.mask_enabled = canvas.m_smask_active,
.use_fragcoord = false,
.blend_mode = b->m_blend_mode,
.use_dual = stroke_material.composite_pass.use_dual,
.dual_blend_mode = stroke_material.composite_pass.dual_blend_mode,
.dual_alpha = stroke_material.composite_pass.dual_alpha,
.use_pattern = stroke_material.composite_pass.use_pattern,
});
},
[&]() {
canvas.m_plane.draw_fill();
});
},
[&](int i) {
const pp::panopainter::LegacyStrokeDilateUniforms dilate_uniforms {
.mvp = glm::ortho(-.5f, .5f, -.5f, .5f, -1.f, 1.f),
};
const pp::panopainter::LegacyCanvasStrokeCommitCopyExtent copy_extent {
.width = canvas.m_width,
.height = canvas.m_height,
};
pp::panopainter::copy_legacy_canvas_stroke_commit_to_dilate_source(
sequence,
[&]() {
pp::panopainter::setup_legacy_stroke_dilate_shader(dilate_uniforms);
},
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
[&]() {
canvas.m_tex2[i].bind();
},
[&](int src_x, int src_y, int dst_x, int dst_y, int width, int height) {
copy_framebuffer_to_texture_2d(src_x, src_y, dst_x, dst_y, width, height);
},
copy_extent);
},
[&](int) {
pp::panopainter::execute_legacy_canvas_stroke_commit_dilate([&]() {
canvas.m_plane.draw_fill();
});
},
[&](int i) {
canvas.m_layers[canvas.m_current_layer_idx]->rtt(i).unbindFramebuffer();
});
}
template <typename BuildRequest>
static auto execute_canvas_stroke_commit_sequence(
BuildRequest&& build_request)
{
return pp::panopainter::execute_legacy_canvas_stroke_commit_sequence(
build_request());
}
template <typename SetActiveTextureUnit>
static auto make_canvas_stroke_commit_request(
Canvas& canvas,
pp::renderer::gl::OpenGlViewportRect vp,
std::array<float, 4> cc,
bool blend,
SetActiveTextureUnit&& set_active_texture_unit,
ActionStroke* action,
const Stroke* current_stroke,
const pp::paint_renderer::CanvasStrokeCommitSequencePlan& sequence,
const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
{
const auto commit_callbacks = make_canvas_stroke_commit_callbacks(
canvas,
vp,
cc,
blend,
std::forward<SetActiveTextureUnit>(set_active_texture_unit),
action,
current_stroke,
sequence,
stroke_material);
const std::array<pp::panopainter::LegacyCanvasStrokeCommitFace, 6> faces {
pp::panopainter::LegacyCanvasStrokeCommitFace { .index = 0, .dirty = canvas.m_dirty_face[0] },
pp::panopainter::LegacyCanvasStrokeCommitFace { .index = 1, .dirty = canvas.m_dirty_face[1] },
pp::panopainter::LegacyCanvasStrokeCommitFace { .index = 2, .dirty = canvas.m_dirty_face[2] },
pp::panopainter::LegacyCanvasStrokeCommitFace { .index = 3, .dirty = canvas.m_dirty_face[3] },
pp::panopainter::LegacyCanvasStrokeCommitFace { .index = 4, .dirty = canvas.m_dirty_face[4] },
pp::panopainter::LegacyCanvasStrokeCommitFace { .index = 5, .dirty = canvas.m_dirty_face[5] },
};
return pp::panopainter::make_legacy_canvas_stroke_commit_request(faces, sequence, commit_callbacks);
}
template <typename SetActiveTextureUnit>
static auto execute_canvas_stroke_commit_request(
Canvas& canvas,
pp::renderer::gl::OpenGlViewportRect vp,
std::array<float, 4> cc,
bool blend,
SetActiveTextureUnit&& set_active_texture_unit,
ActionStroke* action,
const Stroke* current_stroke,
const pp::paint_renderer::CanvasStrokeCommitSequencePlan& sequence,
const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
{
return execute_canvas_stroke_commit_sequence([&]() {
return make_canvas_stroke_commit_request(
canvas,
vp,
cc,
blend,
std::forward<SetActiveTextureUnit>(set_active_texture_unit),
action,
current_stroke,
sequence,
stroke_material);
});
}
template <typename SetActiveTextureUnit>
static auto execute_canvas_stroke_commit_dispatch(
Canvas& canvas,
pp::renderer::gl::OpenGlViewportRect vp,
std::array<float, 4> cc,
bool blend,
SetActiveTextureUnit&& set_active_texture_unit,
ActionStroke* action,
const Stroke* current_stroke,
const pp::paint_renderer::CanvasStrokeCommitSequencePlan& sequence,
const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
{
return execute_canvas_stroke_commit_request(
canvas,
vp,
cc,
blend,
std::forward<SetActiveTextureUnit>(set_active_texture_unit),
action,
current_stroke,
sequence,
stroke_material);
}
CanvasStrokeCommitPrelude make_canvas_stroke_commit_prelude(Canvas& canvas)
{
CanvasStrokeCommitPrelude prelude {
.viewport = query_canvas_viewport(),
.clear_color = query_canvas_clear_color(),
.blend = query_canvas_capability(blend_state()),
.action = new ActionStroke,
};
prelude.action->was_saved = !canvas.m_unsaved;
return prelude;
}
pp::paint_renderer::CanvasStrokeCommitSequencePlan
make_canvas_stroke_commit_sequence_plan(
const Canvas& canvas,
kCanvasMode current_mode,
int current_layer_idx,
bool smask_active,
const pp::paint_renderer::CanvasStrokeMaterialPlan& stroke_material)
{
return pp::paint_renderer::plan_canvas_stroke_commit_sequence(
pp::paint_renderer::CanvasStrokeCommitRequest {
.erase_mode = current_mode == kCanvasMode::Erase,
.alpha_locked = canvas.m_layers[current_layer_idx]->m_alpha_locked,
.selection_mask_active = smask_active,
.dual_stroke_enabled = stroke_material.composite_pass.use_dual,
.pattern_enabled = stroke_material.composite_pass.use_pattern,
});
}
void stamp_canvas_stroke_commit_action(
Canvas& canvas,
ActionStroke* action)
{
action->m_layer_idx = canvas.m_current_layer_idx;
action->m_frame_idx = canvas.layer().m_frame_index;
action->m_canvas = &canvas;
ActionManager::add(action);
}
void capture_canvas_stroke_commit_layer_state(
Canvas& canvas,
ActionStroke* action,
int i)
{
canvas.m_layers[canvas.m_current_layer_idx]->rtt(i).bindFramebuffer();
glm::vec2 box_sz = zw(canvas.m_dirty_box[i]) - xy(canvas.m_dirty_box[i]);
action->m_image[i] = std::make_unique<uint8_t[]>(
static_cast<std::size_t>(box_sz.x * box_sz.y * 4));
canvas.m_layers[canvas.m_current_layer_idx]->rtt(i).readPixelsRgba8(
static_cast<int>(canvas.m_dirty_box[i].x),
static_cast<int>(canvas.m_dirty_box[i].y),
static_cast<int>(box_sz.x),
static_cast<int>(box_sz.y),
action->m_image[i].get());
action->m_box[i] = canvas.m_dirty_box[i];
action->m_old_box[i] = canvas.m_layers[canvas.m_current_layer_idx]->box(i);
action->m_old_dirty[i] = canvas.m_layers[canvas.m_current_layer_idx]->face(i);
}
void apply_canvas_stroke_commit_dirty_mutation(
Canvas& canvas,
int i)
{
if (!canvas.m_layers[canvas.m_current_layer_idx]->m_alpha_locked) {
auto& lbox = canvas.m_layers[canvas.m_current_layer_idx]->box(i);
lbox = glm::vec4(
glm::min(xy(canvas.m_dirty_box[i]), xy(lbox)),
glm::max(zw(canvas.m_dirty_box[i]), zw(lbox)));
}
canvas.m_layers[canvas.m_current_layer_idx]->face(i) = true;
}
void copy_canvas_stroke_commit_layer_image(
Canvas& canvas,
int i)
{
set_active_texture_unit(0);
canvas.m_tex2[i].bind();
copy_framebuffer_to_texture_2d(0, 0, 0, 0, canvas.m_width, canvas.m_height);
canvas.m_tex2[i].unbind();
}
} // namespace
glm::vec4 Canvas::stroke_draw_samples(
int i,
std::vector<vertex_t>& P,
bool copy_stroke_destination)
{
constexpr std::array destination_texture_binding {
pp::panopainter::LegacyCanvasStrokeTextureBinding {
.input = pp::panopainter::LegacyCanvasStrokeTextureInput::stroke_destination,
.slot = 1,
},
};
const auto result = pp::panopainter::execute_legacy_canvas_stroke_face_sample_polygon(
make_stroke_draw_samples_request(
i,
P,
copy_stroke_destination),
destination_texture_binding,
make_stroke_draw_samples_destination_texture_dispatch(i));
return result.dirty_bounds;
}
pp::panopainter::LegacyCanvasStrokeTextureInputDispatch Canvas::make_stroke_draw_samples_destination_texture_dispatch(
int face_index)
{
return pp::panopainter::make_legacy_canvas_stroke_destination_texture_dispatch(
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
[&, face_index] {
m_tex[face_index].bind(); // bg, copy of framebuffer (copied before drawing)
},
[&, face_index] {
m_tex[face_index].unbind();
});
}
pp::panopainter::LegacyStrokeFaceSamplePolygonExecutionRequest Canvas::make_stroke_draw_samples_request(
int face_index,
std::vector<vertex_t>& polygon_vertices,
bool copy_stroke_destination)
{
return pp::panopainter::LegacyStrokeFaceSamplePolygonExecutionRequest {
.context = "Canvas::stroke_draw_samples",
.target_size = { m_width, m_height },
.polygon_vertices = polygon_vertices,
.face_index = face_index,
.copy_stroke_destination = copy_stroke_destination,
.copy_framebuffer_to_destination_texture = [](
int,
int src_x,
int src_y,
int dst_x,
int dst_y,
int width,
int height) {
copy_framebuffer_to_texture_2d(src_x, src_y, dst_x, dst_y, width, height);
},
.upload_brush_vertices = [&](int, std::span<const vertex_t> vertices) {
m_brush_shape.update_vertices(
const_cast<vertex_t*>(vertices.data()),
static_cast<int>(vertices.size()));
},
.draw_brush_shape = [&](int) {
m_brush_shape.draw_fill();
},
};
}
void Canvas::stroke_commit()
{
if (!m_dirty || m_layers.empty())
return;
const auto prelude = make_canvas_stroke_commit_prelude(*this);
const auto& b = m_current_stroke->m_brush;
const auto stroke_material = canvas_stroke_material_plan(*b, false);
const auto stroke_commit_sequence = make_canvas_stroke_commit_sequence_plan(
*this,
m_current_mode,
m_current_layer_idx,
m_smask_active,
stroke_material);
[[maybe_unused]] const auto commit_result = execute_canvas_stroke_commit_dispatch(
*this,
prelude.viewport,
prelude.clear_color,
prelude.blend,
[&](int texture_slot) {
set_active_texture_unit(texture_slot);
},
prelude.action,
m_current_stroke.get(),
stroke_commit_sequence,
stroke_material);
}

View File

@@ -231,6 +231,88 @@ void run_canvas_tool_mode(pp::app::CanvasToolMode mode)
LOG("Canvas input tool action failed: %s", status.message);
}
[[nodiscard]] kEventResult execute_node_canvas_handle_event(NodeCanvas& node_canvas, Event* e)
{
static bool stylus_eraser = false;
MouseEvent* me = static_cast<MouseEvent*>(e);
KeyEvent* ke = static_cast<KeyEvent*>(e);
GestureEvent* ge = static_cast<GestureEvent*>(e);
TouchEvent* te = static_cast<TouchEvent*>(e);
auto loc = (me->m_pos - node_canvas.m_pos) * node_canvas.root()->m_zoom;
switch (e->m_type)
{
case kEventType::MouseMove:
if (stylus_eraser != me->m_eraser)
{
run_canvas_tool_mode(me->m_eraser ?
pp::app::CanvasToolMode::erase :
pp::app::CanvasToolMode::draw);
stylus_eraser = me->m_eraser;
}
case kEventType::MouseScroll:
case kEventType::MouseDownL:
case kEventType::MouseUpL:
case kEventType::MouseDownR:
case kEventType::MouseUpR:
case kEventType::MouseCancel:
node_canvas.m_canvas->m_cur_pos = loc;
node_canvas.update_cursor();
for (auto& mode : *node_canvas.m_canvas->m_mode)
mode->on_MouseEvent(me, loc);
break;
case kEventType::MouseUnfocus:
(*node_canvas.m_canvas->m_mode)[0]->m_draw_tip = false;
App::I->show_cursor();
break;
case kEventType::MouseFocus:
node_canvas.update_cursor();
break;
case kEventType::KeyDown:
run_canvas_hotkey(
pp::app::CanvasHotkeyEvent::key_down,
ke->m_key,
node_canvas.m_mouse_focus);
for (auto& mode : *node_canvas.m_canvas->m_mode)
mode->on_KeyEvent(ke);
break;
case kEventType::KeyUp:
node_canvas.update_cursor();
run_canvas_hotkey(
pp::app::CanvasHotkeyEvent::key_up,
ke->m_key,
node_canvas.m_mouse_focus);
for (auto& mode : *node_canvas.m_canvas->m_mode)
mode->on_KeyEvent(ke);
break;
case kEventType::GestureStart:
node_canvas.mouse_capture();
for (auto& mode : *node_canvas.m_canvas->m_mode)
mode->on_GestureEvent(ge);
break;
case kEventType::GestureMove:
for (auto& mode : *node_canvas.m_canvas->m_mode)
mode->on_GestureEvent(ge);
break;
case kEventType::GestureEnd:
pp::panopainter::release_legacy_mouse_capture(node_canvas);
for (auto& mode : *node_canvas.m_canvas->m_mode)
mode->on_GestureEvent(ge);
break;
case kEventType::TouchTap:
run_canvas_hotkey(
pp::app::CanvasHotkeyEvent::touch_tap,
kKey::Unknown,
node_canvas.m_mouse_focus,
te->m_finger_count);
break;
default:
return kEventResult::Available;
break;
}
return kEventResult::Consumed;
}
pp::panopainter::LegacyCanvasDrawMergeLayerPathExecution make_node_canvas_layer_path_execution(
NodeCanvas& node_canvas,
size_t layer_index,
@@ -708,85 +790,8 @@ void NodeCanvas::handle_resize(glm::vec2 old_size, glm::vec2 new_size, float zoo
kEventResult NodeCanvas::handle_event(Event* e)
{
static bool stylus_eraser = false;
Node::handle_event(e);
MouseEvent* me = static_cast<MouseEvent*>(e);
KeyEvent* ke = static_cast<KeyEvent*>(e);
GestureEvent* ge = static_cast<GestureEvent*>(e);
TouchEvent* te = static_cast<TouchEvent*>(e);
auto loc = (me->m_pos - m_pos) * root()->m_zoom;
switch (e->m_type)
{
case kEventType::MouseMove:
if (stylus_eraser != me->m_eraser)
{
run_canvas_tool_mode(me->m_eraser ?
pp::app::CanvasToolMode::erase :
pp::app::CanvasToolMode::draw);
stylus_eraser = me->m_eraser;
}
case kEventType::MouseScroll:
case kEventType::MouseDownL:
case kEventType::MouseUpL:
case kEventType::MouseDownR:
case kEventType::MouseUpR:
case kEventType::MouseCancel:
m_canvas->m_cur_pos = loc;
update_cursor();
for (auto& mode : *m_canvas->m_mode)
mode->on_MouseEvent(me, loc);
break;
case kEventType::MouseUnfocus:
(*m_canvas->m_mode)[0]->m_draw_tip = false;
App::I->show_cursor();
break;
case kEventType::MouseFocus:
update_cursor();
break;
case kEventType::KeyDown:
run_canvas_hotkey(
pp::app::CanvasHotkeyEvent::key_down,
ke->m_key,
m_mouse_focus);
for (auto& mode : *m_canvas->m_mode)
mode->on_KeyEvent(ke);
break;
case kEventType::KeyUp:
update_cursor();
run_canvas_hotkey(
pp::app::CanvasHotkeyEvent::key_up,
ke->m_key,
m_mouse_focus);
for (auto& mode : *m_canvas->m_mode)
mode->on_KeyEvent(ke);
break;
case kEventType::GestureStart:
mouse_capture();
for (auto& mode : *m_canvas->m_mode)
mode->on_GestureEvent(ge);
break;
case kEventType::GestureMove:
for (auto& mode : *m_canvas->m_mode)
mode->on_GestureEvent(ge);
break;
case kEventType::GestureEnd:
pp::panopainter::release_legacy_mouse_capture(*this);
for (auto& mode : *m_canvas->m_mode)
mode->on_GestureEvent(ge);
break;
case kEventType::TouchTap:
run_canvas_hotkey(
pp::app::CanvasHotkeyEvent::touch_tap,
kKey::Unknown,
m_mouse_focus,
te->m_finger_count);
break;
default:
return kEventResult::Available;
break;
}
return kEventResult::Consumed;
return execute_node_canvas_handle_event(*this, e);
}
void NodeCanvas::reset_camera()

View File

@@ -2,10 +2,9 @@
#include "log.h"
#include "node_panel_brush.h"
#include "legacy_brush_panel_services.h"
#include "assets/brush_package.h"
#include "app_core/brush_ui.h"
#include "legacy_brush_ui_services.h"
#include "legacy_brush_package_import_services.h"
#include "legacy_brush_preset_services.h"
#include "legacy_ui_overlay_services.h"
#include "asset.h"
#include "texture.h"
@@ -586,73 +585,16 @@ void NodePanelBrushPreset::handle_click(Node* target)
bool NodePanelBrushPreset::save()
{
auto path = App::I->data_path + "/settings/presets.bin";
std::ofstream f(path, std::ios::binary);
if (f.good())
{
BinaryStreamWriter sw;
sw.init();
sw.wstring_raw("PPVR");
sw.wu16(0);
sw.wu16(1);
sw.wu32((int)m_container->m_children.size());
for (int ci = 0; ci < m_container->m_children.size(); ci++)
{
auto bpi = static_cast<NodeBrushPresetItem*>(m_container->get_child_at(ci));
sw << *bpi->m_brush;
}
f.write((char*)sw.m_data.data(), sw.m_data.size());
return true;
}
return false;
return pp::panopainter::LegacyBrushPresetServices(*this).save();
}
bool NodePanelBrushPreset::restore()
{
auto path = App::I->data_path + "/settings/presets.bin";
Asset f;
if (f.open(path.c_str()))
{
f.read_all();
BinaryStreamReader sr;
sr.init(f.m_data, f.m_len);
// sanity checks
auto magic = sr.rstring(4);
if (magic != "PPVR")
{
LOG("PPVR tag not found")
return false;
}
auto vmaj = sr.ru16();
auto vmin = sr.ru16();
if (vmaj != 0 && vmin != 1)
{
LOG("unrecognised version %d.%d", vmaj, vmin);
return false;
}
auto count = sr.ru32();
for (int k = 0; k < count; k++)
{
auto b = std::make_shared<Brush>();
if (!b->read(sr))
{
LOG("error deserializing the brush");
return false;
}
if (b->valid())
{
add_brush(b);
}
}
const auto ok = pp::panopainter::LegacyBrushPresetServices(*this).restore();
if (ok) {
m_notification->SetVisibility(m_container->m_children.size() == 0);
return true;
}
return false;
return ok;
}
void NodePanelBrushPreset::add_brush(std::shared_ptr<Brush> brush)
@@ -676,406 +618,22 @@ void NodePanelBrushPreset::add_brush(std::shared_ptr<Brush> brush)
bool NodePanelBrushPreset::export_ppbr(const std::string& path_in, const PPBRInfo& info_data)
{
const auto data_directory_policy = App::I->uses_ppbr_export_data_directory_override()
? pp::assets::PpbrDataDirectoryPolicy::override_directory
: pp::assets::PpbrDataDirectoryPolicy::next_to_package;
const auto export_paths = pp::assets::plan_ppbr_export_paths(
path_in,
info_data.dest_path,
info_data.export_data,
data_directory_policy);
if (!export_paths) {
LOG("export_ppbr invalid path: %s", export_paths.status().message);
return false;
}
const auto& path = export_paths.value().package_path;
LOG("export ppbr to: %s", path.c_str());
const auto& out_path = export_paths.value().data_directory;
bool path_created = export_paths.value().data_directory_enabled ? Asset::create_dir(out_path) : false;
std::ofstream f(path, std::ios::binary);
if (f.good())
{
BinaryStreamWriter sw;
sw.init(BinaryStream::ByteOrder::LittleEndian);
sw.wstring_raw("PPBR");
sw.wu16(0);
sw.wu16(1);
// count list of images
std::set<std::string> img_brushes;
std::set<std::string> img_patterns;
for (auto& c : m_container->m_children)
{
auto bpi = std::static_pointer_cast<NodeBrushPresetItem>(c);
if (!bpi->m_brush->m_brush_path.empty() && !Asset::is_asset(bpi->m_brush->m_brush_path))
img_brushes.insert(bpi->m_brush->m_brush_path);
if (!bpi->m_brush->m_dual_path.empty() && !Asset::is_asset(bpi->m_brush->m_dual_path))
img_brushes.insert(bpi->m_brush->m_dual_path);
if (!bpi->m_brush->m_pattern_path.empty() && !Asset::is_asset(bpi->m_brush->m_pattern_path))
img_patterns.insert(bpi->m_brush->m_pattern_path);
}
Serializer::Descriptor info;
info.class_id = "ppbr_info";
info.name = L"info header";
bool has_header_image = info_data.header_image != nullptr;
info.props["author"] = std::make_shared<Serializer::String>(info_data.author);
info.props["email"] = std::make_shared<Serializer::String>(info_data.email);
info.props["url"] = std::make_shared<Serializer::String>(info_data.url);
info.props["descr"] = std::make_shared<Serializer::String>(info_data.descr);
info.props["has_header_image"] = std::make_shared<Serializer::Boolean>(has_header_image);
info.props["num_brush_tips"] = std::make_shared<Serializer::Integer>(img_brushes.size());
info.props["num_brush_patt"] = std::make_shared<Serializer::Integer>(img_patterns.size());
info.props["num_brushes"] = std::make_shared<Serializer::Integer>(m_container->m_children.size());
auto pb = App::I->show_progress("Exporting PPBR", 1 + img_brushes.size() +
img_patterns.size() + m_container->m_children.size() * 2);
sw << info;
// header image
if (has_header_image)
{
sw << *info_data.header_image;
if (path_created)
info_data.header_image->save_jpg(out_path + "/header.jpg", 75);
}
pb->increment();
// create previews
sw.wu32((int)m_container->m_children.size());
auto pr = std::make_unique<NodeStrokePreview>();
pr->m_preview_size = pr->m_size = { 256, 128 };
int thumb_counter = 0;
for (auto& c : m_container->m_children)
{
auto bpi = std::static_pointer_cast<NodeBrushPresetItem>(c);
pr->m_brush = std::make_shared<Brush>(*bpi->m_brush); // create copy
pr->m_brush->load();
Image img = pr->render_to_image();
img.file_name = pr->m_brush->m_name;
sw << img;
if (path_created)
img.save_jpg(fmt::format(out_path + "/thumb-{:04d}.jpg", thumb_counter), 75);
thumb_counter++;
pb->increment();
}
// write brushes
sw.wu32((int)img_brushes.size());
for (std::string image_path : img_brushes)
{
Image img;
if (!img.load(image_path))
LOG("export_ppbr failed to load image: %s", image_path.c_str());
sw << img;
pb->increment();
}
// write patterns
sw.wu32((int)img_patterns.size());
for (std::string image_path : img_patterns)
{
Image img;
if (!img.load(image_path))
LOG("export_ppbr failed to load image: %s", image_path.c_str());
sw << img;
pb->increment();
}
// write brush settings
sw.wu32((int)m_container->m_children.size());
for (auto& c : m_container->m_children)
{
auto bpi = std::static_pointer_cast<NodeBrushPresetItem>(c);
sw << *bpi->m_brush;
pb->increment();
}
f.write((char*)sw.m_data.data(), sw.m_data.size());
pp::panopainter::close_legacy_dialog_node(*pb);
return true;
}
LOG("export failed file creation");
return false;
return pp::panopainter::LegacyBrushPresetServices(*this).export_ppbr(path_in, info_data);
}
bool NodePanelBrushPreset::import_ppbr(const std::string& path)
{
BT_SetTerminate();
Asset f;
if (f.open(path.c_str()))
{
f.read_all();
BinaryStreamReader sr;
sr.init(f.m_data, f.m_len, BinaryStream::ByteOrder::LittleEndian);
// sanity checks
auto magic = sr.rstring(4);
auto vmaj = sr.ru16();
auto vmin = sr.ru16();
const auto header_status = pp::assets::validate_ppbr_header(magic, vmaj, vmin);
if (!header_status.ok())
{
LOG("PPBR header rejected: %s (%d.%d)", header_status.message, vmaj, vmin);
return false;
}
Serializer::Descriptor info;
sr >> info;
int num_brush_tips = info.value<Serializer::Integer>("num_brush_tips");
int num_brush_patt = info.value<Serializer::Integer>("num_brush_patt");
int num_brushes = info.value<Serializer::Integer>("num_brushes");
std::string info_dump = info.str(0, "Info");
LOG("%s", info_dump.c_str());
auto pb = App::I->show_progress("Importing PPBR", 1 + num_brush_patt + num_brush_tips + num_brushes * 2);
// header image
Image header_image;
if (info.value<Serializer::Boolean>("has_header_image"))
sr >> header_image;
pb->increment();
// stroke previews
auto previews_count = sr.ru32();
for (int i = 0; i < previews_count; i++)
{
Image img;
sr >> img;
pb->increment();
}
// list of images
std::set<std::string> img_brushes;
std::set<std::string> img_patterns;
// brush tips
auto tips_count = sr.ru32();
for (int i = 0; i < tips_count; i++)
{
Image img;
sr >> img;
const auto target_paths = pp::assets::plan_brush_package_image_target_paths(
App::I->data_path,
pp::assets::BrushPackageImageKind::brush_tip,
img.file_name,
img.file_ext);
if (!target_paths) {
LOG("import_ppbr invalid brush image target: %s", target_paths.status().message);
return false;
}
const auto& path = target_paths.value().image_path;
const auto& path_thumb = target_paths.value().thumbnail_path;
if (!Asset::exist(path))
{
img.save_png(path);
auto thumb = img.resize(64, 64);
thumb.save_png(path_thumb);
}
else
{
LOG("import_ppbr: brush image already exists in %s", path.c_str());
}
img_brushes.insert(path);
pb->increment();
}
// brush patterns
auto patt_count = sr.ru32();
for (int i = 0; i < patt_count; i++)
{
Image img;
sr >> img;
const auto target_paths = pp::assets::plan_brush_package_image_target_paths(
App::I->data_path,
pp::assets::BrushPackageImageKind::pattern,
img.file_name,
img.file_ext);
if (!target_paths) {
LOG("import_ppbr invalid pattern image target: %s", target_paths.status().message);
return false;
}
const auto& path = target_paths.value().image_path;
const auto& path_thumb = target_paths.value().thumbnail_path;
if (!Asset::exist(path))
{
img.save_png(path);
auto thumb = img.resize(64, 64);
thumb.save_png(path_thumb);
}
else
{
LOG("import_ppbr: brush image already exists in %s", path.c_str());
}
pb->increment();
img_patterns.insert(path);
}
// brush settings
auto brushes_count = sr.ru32();
std::vector<std::shared_ptr<Brush>> brushes_to_add;
if (brushes_count > 0) {
brushes_to_add.reserve(static_cast<std::size_t>(brushes_count));
}
for (int i = 0; i < brushes_count; i++)
{
auto b = std::make_shared<Brush>();
sr >> *b;
b->relocate_paths(App::I->data_path);
LOG("import_ppbr brush name %s", b->m_name.c_str());
if (b->valid())
{
brushes_to_add.push_back(b);
}
pb->increment();
}
auto owner = std::static_pointer_cast<NodePanelBrushPreset>(shared_from_this());
App::I->ui_task([owner, brushes_to_add = std::move(brushes_to_add), pb]() mutable {
for (const auto& b : brushes_to_add)
{
for (auto p : s_panels)
p->add_brush(b);
}
owner->save();
App::I->stroke->m_brush_popup->reload();
pp::panopainter::close_legacy_dialog_node(*pb);
});
return true;
}
return false;
return pp::panopainter::LegacyBrushPresetServices(*this).import_ppbr(path);
}
bool NodePanelBrushPreset::import_abr(const std::string& path)
{
BT_SetTerminate();
ABR abr;
LOG("ABR detected");
std::string name, base, ext;
std::regex r(R"((.*)[\\/]([^\\/]+)\.(\w+)$)");
std::smatch m;
if (!std::regex_search(path, m, r))
return false;
base = m[1].str();
name = m[2].str();
ext = m[3].str();
if (!str_iequals(ext, "abr") || !Asset::exist(path))
return false;
abr.open(path);
auto pb = App::I->show_progress("Importing ABR",
abr.m_samples.size() + abr.m_patterns.size() + abr.m_presets.size());
parallel_for(abr.m_samples.size(), [&](size_t i)
//for (const auto& samp : abr.m_samples)
{
auto ii = abr.m_samples.begin();
std::advance(ii, i);
const auto& samp = *ii;
const auto target_paths = pp::assets::plan_brush_package_image_target_paths(
App::I->data_path,
pp::assets::BrushPackageImageKind::brush_tip,
samp.first,
"png");
if (!target_paths) {
LOG("import_abr invalid brush image target: %s", target_paths.status().message);
return;
}
const auto& path_high = target_paths.value().image_path;
const auto& path_thumb = target_paths.value().thumbnail_path;
auto padded = samp.second->resize_squared(glm::u8vec4(255));
//auto high = padded.resize_power2();
//high.save(path_high);
samp.second->save_png(path_high);
auto thumb = padded.resize(64, 64);
thumb.save_png(path_thumb);
pb->increment();
});
parallel_for(abr.m_patterns.size(), [&](size_t i)
//for (const auto& patt : abr.m_patterns)
{
auto ii = abr.m_patterns.begin();
std::advance(ii, i);
const auto& patt = *ii;
const auto target_paths = pp::assets::plan_brush_package_image_target_paths(
App::I->data_path,
pp::assets::BrushPackageImageKind::pattern,
patt.first,
"png");
if (!target_paths) {
LOG("import_abr invalid pattern image target: %s", target_paths.status().message);
return;
}
const auto& path_high = target_paths.value().image_path;
const auto& path_thumb = target_paths.value().thumbnail_path;
patt.second->save_png(path_high);
auto thumb = patt.second->resize(64, 64);
thumb.save_png(path_thumb);
pb->increment();
});
auto brushes = abr.compute_brushes(App::I->data_path);
auto owner = std::static_pointer_cast<NodePanelBrushPreset>(shared_from_this());
App::I->ui_task([owner, brushes = std::move(brushes), pb]() mutable {
for (const auto& b : brushes)
{
if (b->valid())
{
LOG("add preset %s", b->m_name.c_str());
for (auto p : s_panels)
p->add_brush(b);
}
pb->increment();
}
owner->save();
App::I->stroke->m_brush_popup->reload();
pp::panopainter::close_legacy_dialog_node(*pb);
});
return true;
return pp::panopainter::LegacyBrushPresetServices(*this).import_abr(path);
}
bool NodePanelBrushPreset::import_brush(const std::string& path)
{
std::regex r(R"((.*)[\\/]([^\\/]+)\.(\w+)$)");
std::smatch m;
if (!std::regex_search(path, m, r))
return false;
std::string base = m[1].str();
std::string name = m[2].str();
std::string ext = m[3].str();
const auto kind = ext == "ppbr"
? pp::app::BrushPackageImportKind::ppbr
: pp::app::BrushPackageImportKind::abr;
const auto status = pp::panopainter::execute_legacy_brush_package_import(*App::I, kind, path);
if (!status.ok()) {
LOG("Brush package import request failed: %s", status.message);
return false;
}
return true;
return pp::panopainter::LegacyBrushPresetServices(*this).import_brush(path);
}
void NodePanelBrushPreset::clear_brushes()

View File

@@ -16,6 +16,7 @@ struct BrushPresetListPlan;
namespace pp::panopainter {
class LegacyBrushTextureListServices;
class LegacyBrushPresetListServices;
class LegacyBrushPresetServices;
}
class NodeButtonBrush : public NodeButtonCustom, public Serializer::Type
@@ -90,6 +91,7 @@ public:
class NodePanelBrushPreset : public Node
{
friend class pp::panopainter::LegacyBrushPresetListServices;
friend class pp::panopainter::LegacyBrushPresetServices;
static std::vector<NodePanelBrushPreset*> s_panels;
bool m_interacted = false;