add flood fill mode with custom cursor

This commit is contained in:
2019-06-22 10:44:36 +02:00
parent 3f13c8a61e
commit 228263c70f
8 changed files with 1999 additions and 1707 deletions

View File

@@ -388,6 +388,7 @@ void select_button(Node* main, T* button) {
//main->find<NodeButton>("btn-fill")->set_color(color_button_normal);
main->find<NodeButtonCustom>("btn-mask-free")->set_active(false);
main->find<NodeButtonCustom>("btn-mask-line")->set_active(false);
main->find<NodeButtonCustom>("btn-bucket")->set_active(false);
button->set_active(false);
};
@@ -466,6 +467,7 @@ void App::init_toolbar_draw()
}
if (auto* button = layout[main_id]->find<NodeButton>("btn-fill"))
{
// polygon fill
button->on_click = [this, button](Node*) {
select_button(layout[main_id], button);
Canvas::set_mode(kCanvasMode::Fill);
@@ -487,8 +489,9 @@ void App::init_toolbar_draw()
}
if (auto* button = layout[main_id]->find<NodeButtonCustom>("btn-bucket"))
{
button->on_click = [this](Node*) {
canvas->m_canvas->clear(Canvas::I->m_current_brush->m_tip_color);
button->on_click = [this, button](Node*) {
select_button(layout[main_id], button);
Canvas::set_mode(kCanvasMode::FloodFill);
};
}
}