adding color picking on iOS
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@@ -49,10 +49,13 @@ public:
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float width;
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float height;
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bool keys[256];
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bool redraw = true;
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glm::vec2 gesture_p0;
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glm::vec2 gesture_p1;
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#ifdef __ANDROID__
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float zoom = 3.0;
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#elif __IOS__
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float zoom = 2.0;
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#else
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float zoom = 1.0;
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#endif // __ANDROID__
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