From 24d00b6eef1f1fa75d0b13acafeae09f58e1817a Mon Sep 17 00:00:00 2001 From: omigamedev Date: Thu, 23 May 2019 19:27:07 +0200 Subject: [PATCH] wait thread to avoid strange OSX behavior failing to lock the mutex --- src/node_stroke_preview.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/node_stroke_preview.cpp b/src/node_stroke_preview.cpp index 93f9ad5..e93641c 100644 --- a/src/node_stroke_preview.cpp +++ b/src/node_stroke_preview.cpp @@ -504,6 +504,7 @@ void NodeStrokePreview::draw_stroke() s_running = true; s_renderer = std::thread([] { BT_SetTerminate(); + std::this_thread::sleep_for(std::chrono::milliseconds(100)); App::I.async_start(); m_sampler_linear.create(); m_sampler_linear_repeat.create(GL_LINEAR, GL_REPEAT);