Share CanvasLayer GL dispatch adapters
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@@ -518,8 +518,12 @@ powershell -ExecutionPolicy Bypass -File scripts\automation\apple-remote-build.p
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paths also consume backend-owned blend-state tokens.
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Canvas layer cube/equirect generation, clear, restore, and snapshot paths
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also consume backend-owned cube/2D texture targets, active texture units,
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cube texture binding, blend/clear state, viewport execution, target-aware
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framebuffer-to-texture copies, and RGBA8 read/write pixel mapping.
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cube texture binding, blend/clear state, viewport execution, color-buffer
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clear, clear-color query/restore, and RGBA8 read/write pixel mapping. Their
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active-texture, cube-texture binding, viewport, blend capability,
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clear-color, and color-buffer clear adapter endpoints now share
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`legacy_ui_gl_dispatch`; the retained cube-face framebuffer-to-texture copy
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remains tracked by DEBT-0036.
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`NodePanelGrid` heightmap preview and lightmap baking also consume
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backend-owned texture readback formats, sampler filters, depth/blend state,
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depth clears, viewport queries, color-mask booleans, active texture units,
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@@ -558,6 +562,11 @@ powershell -ExecutionPolicy Bypass -File scripts\automation\apple-remote-build.p
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`CanvasMode` overlay, mask, transform, and canvas-tip pick paths now also
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share that bridge for active texture, capability query/apply, viewport,
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read-framebuffer query, and RGBA8 pixel-readback adapter endpoints.
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`CanvasLayer` cube/equirect generation and frame clears also share the bridge
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for active texture, cube texture binding, viewport execution, blend
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capability execution, clear-color query/restore, and color-buffer clear
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adapter endpoints, while its cube-face framebuffer-to-texture copy remains a
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retained local copy bridge.
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`NodePanelGrid` heightmap draw and bake setup also shares it for active
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texture, depth/blend capability query/apply, viewport query/execution, depth
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clears, and color-write-mask adapter endpoints.
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