implement multithreaded rendering with context switch, gl state save/restore, add progress bar ui node, implement stencil texture for brush, implement multithreaded canvas load/save/export pano. Missing multithread in windows.
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@@ -43,13 +43,13 @@
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{
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"size" : "512x512",
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"idiom" : "mac",
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"filename" : "icon512.png",
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"filename" : "iTunesArtwork.png",
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"scale" : "1x"
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},
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{
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"size" : "512x512",
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"idiom" : "mac",
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"filename" : "icon1024.png",
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"filename" : "iTunesArtwork@2x.png",
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"scale" : "2x"
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}
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],
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