implement multithreaded rendering with context switch, gl state save/restore, add progress bar ui node, implement stencil texture for brush, implement multithreaded canvas load/save/export pano. Missing multithread in windows.
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@@ -30,7 +30,7 @@ android {
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arguments '-DANDROID_PLATFORM=android-19',
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'-DANDROID_TOOLCHAIN=clang',
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'-DANDROID_STL=gnustl_static',
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'-DCMAKE_BUILD_TYPE=Release',
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'-DCMAKE_BUILD_TYPE=Debug',
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'-DANDROID_ARM_NEON=TRUE'
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}
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}
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